SWDEV-398297 - HIP Documentation Updates for ROCm 5.6 (#3234)
Change-Id: Ic1fe8c4b7a98d86902a59676b1dc99c150650d30
[ROCm/hip commit: 3d5ab76896]
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@@ -5,7 +5,7 @@ subtrees:
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- file: user_guide/programming_manual
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- file: user_guide/hip_rtc
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- file: user_guide/faq
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- file: user_guide/hip_porting_guide
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- file: user_guide/hip_porting_guide
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- file: user_guide/hip_porting_driver_api
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- caption: How to Guides
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entries:
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@@ -6,13 +6,14 @@ HIP code can be developed either on AMD ROCm platform using HIP-Clang compiler,
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Before build and run HIP, make sure drivers and pre-build packages are installed properly on the platform.
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### AMD platform
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Install ROCm packages (see ROCm Installation Guide on AMD public documentation site (https://docs.amd.com/)) or install pre-built binary packages using the package manager,
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Install ROCm packages (see ROCm Installation Guide on AMD public documentation site (https://docs.amd.com/) or install pre-built binary packages using the package manager,
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```shell
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sudo apt install mesa-common-dev
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sudo apt install clang
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sudo apt install comgr
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sudo apt-get -y install rocm-dkms
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sudo apt-get install -y libelf-dev
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```
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### NVIDIA platform
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@@ -22,14 +23,14 @@ Install Nvidia driver and pre-build packages (see HIP Installation Guide at http
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### Branch of repository
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Before get HIP source code, set the expected branch of repository at the variable `ROCM_BRANCH`.
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For example, for ROCm5.0 release branch, set
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For example, for ROCm5.6 release branch, set
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```shell
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export ROCM_BRANCH=rocm-5.0.x
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export ROCM_BRANCH=rocm-5.6.x
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```
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ROCm5.4 release branch, set
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ROCm5.6 release branch, set
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```shell
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export ROCM_BRANCH=rocm-5.4.x
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export ROCM_BRANCH=rocm-5.6.x
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```
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Similiar format for future branches.
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@@ -42,38 +43,47 @@ Similiar format for future branches.
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### Get HIP source code
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```shell
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git clone -b "$ROCM_BRANCH" https://github.com/ROCm-Developer-Tools/hipamd.git
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git clone -b "$ROCM_BRANCH" https://github.com/ROCm-Developer-Tools/clr.git
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git clone -b "$ROCM_BRANCH" https://github.com/ROCm-Developer-Tools/hip.git
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git clone -b "$ROCM_BRANCH" https://github.com/ROCm-Developer-Tools/ROCclr.git
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git clone -b "$ROCM_BRANCH" https://github.com/RadeonOpenCompute/ROCm-OpenCL-Runtime.git
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git clone -b "$ROCM_BRANCH" https://github.com/ROCm-Developer-Tools/HIPCC.git
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```
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### Set the environment variables
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```shell
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export HIPAMD_DIR="$(readlink -f hipamd)"
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export CLR_DIR="$(readlink -f clr)"
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export HIP_DIR="$(readlink -f hip)"
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export HIPCC_DIR="$(readlink -f hipcc)"
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```
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ROCclr is defined on AMD platform that HIP use Radeon Open Compute Common Language Runtime (ROCclr), which is a virtual device interface that HIP runtimes interact with different backends.
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See https://github.com/ROCm-Developer-Tools/ROCclr
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Note, starting from ROCM 5.6 release, clr is a new repository including the previous ROCclr, HIPAMD and OpenCl repositories.
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ROCclr is defined on AMD platform that HIP uses Radeon Open Compute Common Language Runtime (ROCclr), which is a virtual device interface that HIP runtimes interact with different backends.
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HIPAMD provides implementation specifically for AMD platform.
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OpenCL provides headers that ROCclr runtime currently depends on.
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HIPAMD repository provides implementation specifically for AMD platform.
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See https://github.com/ROCm-Developer-Tools/hipamd
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### Build the HIPCC runtime
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```shell
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cd "$HIPCC_DIR"
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mkdir -p build; cd build
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cmake ..
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make -j4
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```
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### Build HIP
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```shell
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cd "$HIPAMD_DIR"
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cd "$CLR_DIR"
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mkdir -p build; cd build
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cmake -DHIP_COMMON_DIR=$HIP_DIR -DCMAKE_PREFIX_PATH="<ROCM_PATH>/" -DCMAKE_INSTALL_PREFIX=$PWD/install ..
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cmake -DHIP_COMMON_DIR=$HIP_DIR -DHIP_PLATFORM=amd -DCMAKE_PREFIX_PATH="/opt/rocm/" -DCMAKE_INSTALL_PREFIX=$PWD/install -DHIPCC_BIN_DIR=$HIPCC_DIR/build -DHIP_CATCH_TEST=0 -DCLR_BUILD_HIP=ON -DCLR_BUILD_OCL=OFF ..
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make -j$(nproc)
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sudo make install
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```
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::::{note}
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If you don't specify `CMAKE_INSTALL_PREFIX`, hip runtime will be installed to `<ROCM_PATH>/hip`.
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By default, release version of AMDHIP is built.
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::::
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Note, if `CMAKE_INSTALL_PREFIX` is not specified, hip runtime will be installed to `<ROCM_PATH>/hip`.
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By default, release version of HIP is built.
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### Default paths and environment variables
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@@ -120,9 +130,9 @@ Developers can build HIP directed tests right after build HIP commands,
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sudo make install
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make -j$(nproc) build_tests
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```
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By default, all HIP directed tests will be built and generated under the folder `$HIPAMD_DIR/build/`directed_tests.
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By default, all HIP directed tests will be built and generated under the folder `$CLR_DIR/build/hipamd`directed_tests.
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Take HIP directed device APIs tests, as an example, all available test applications will have executable files generated under,
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`$HIPAMD_DIR/build/directed_tests/runtimeApi/device`.
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`$CLR_DIR/build/hipamd/directed_tests/runtimeApi/device`.
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Run all HIP directed_tests, use the command,
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@@ -138,7 +148,7 @@ Build and run a single directed test, use the follow command as an example,
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```shell
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make directed_tests.texture.hipTexObjPitch
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cd $HIPAMD_DIR/build/directed_tests/texcture
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cd $CLR_DIR/build/hipamd/directed_tests/texcture
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./hipTexObjPitch
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```
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Please note, the integrated HIP directed tests, will be deprecated in future release.
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@@ -156,20 +166,20 @@ git clone -b "$ROCM_BRANCH" https://github.com/ROCm-Developer-Tools/hip-tests.gi
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##### Build HIP tests from source
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```shell
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export HIP_TESTS_DIR="$(readlink -f hip-tests)"
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cd "$HIP_TESTS_DIR"
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export HIPTESTS_DIR="$(readlink -f hip-tests)"
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cd "$HIPTESTS_DIR"
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mkdir -p build; cd build
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export HIP_PATH=$HIPAMD_DIR/build/install (or any path where HIP is installed, for example, /opt/rocm)
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export HIP_PATH=$CLR_DIR/build/install (or any path where HIP is installed, for example, /opt/rocm)
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cmake ../catch/ -DHIP_PLATFORM=amd
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make -j$(nproc) build_tests
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ctest # run tests
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```
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HIP catch tests are built under the folder $HIP_TESTS_DIR/build.
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HIP catch tests are built under the folder $HIPTESTS_DIR/build.
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To run any single catch test, the following is an example,
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```shell
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cd $HIP_TESTS_DIR/build/catch_tests/unit/texture
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cd $HIPTESTS_DIR/build/catch_tests/unit/texture
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./TextureTest
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```
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@@ -178,8 +188,8 @@ cd $HIP_TESTS_DIR/build/catch_tests/unit/texture
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HIP Catch2 supports build a standalone test, for example,
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```shell
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cd "$HIP_TESTS_DIR"
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hipcc $HIP_TESTS_DIR/catch/unit/memory/hipPointerGetAttributes.cc -I ./catch/include ./catch/hipTestMain/standalone_main.cc -I ./catch/external/Catch2 -o hipPointerGetAttributes
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cd "$HIPTESTS_DIR"
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hipcc $HIPTESTS_DIR/catch/unit/memory/hipPointerGetAttributes.cc -I ./catch/include ./catch/hipTestMain/standalone_main.cc -I ./catch/external/Catch2 -o hipPointerGetAttributes
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./hipPointerGetAttributes
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...
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@@ -193,22 +203,33 @@ All tests passed
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```shell
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git clone -b "$ROCM_BRANCH" https://github.com/ROCm-Developer-Tools/hip.git
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git clone -b "$ROCM_BRANCH" https://github.com/ROCm-Developer-Tools/hipamd.git
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git clone -b "$ROCM_BRANCH" https://github.com/ROCm-Developer-Tools/clr.git
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git clone -b "$ROCM_BRANCH" https://github.com/ROCm-Developer-Tools/HIPCC.git
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```
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### Set the environment variables
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```shell
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export HIP_DIR="$(readlink -f hip)"
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export HIPAMD_DIR="$(readlink -f hipamd)"
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export CLR_DIR="$(readlink -f hipamd)"
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export HIPCC_DIR="$(readlink -f hipcc)"
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```
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### Build the HIPCC runtime
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```shell
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cd "$HIPCC_DIR"
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mkdir -p build; cd build
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cmake ..
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make -j4
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```
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### Build HIP
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```shell
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cd "$HIPAMD_DIR"
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cd "$CLR_DIR"
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mkdir -p build; cd build
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cmake -DHIP_COMMON_DIR=$HIP_DIR -DHIP_PLATFORM=nvidia -DCMAKE_INSTALL_PREFIX=$PWD/install ..
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cmake -DHIP_COMMON_DIR=$HIP_DIR -DHIP_PLATFORM=nvidia -DCMAKE_INSTALL_PREFIX=$PWD/install -DHIPCC_BIN_DIR=$HIPCC_DIR/build -DHIP_CATCH_TEST=0 -DCLR_BUILD_HIP=ON -DCLR_BUILD_OCL=OFF ..
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make -j$(nproc)
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sudo make install
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```
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@@ -218,5 +239,5 @@ Build HIP tests commands on NVIDIA platform are basically the same as AMD, excep
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## Run HIP
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Compile and run the [square sample](https://github.com/ROCm-Developer-Tools/HIP/tree/rocm-5.0.x/samples/0_Intro/square).
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Compile and run the [square sample](https://github.com/ROCm-Developer-Tools/hip-tests/tree/rocm-5.5.x/samples/0_Intro/square).
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@@ -204,7 +204,7 @@ So HIP runtime can wait for GPU idle before/after any GPU command depending on t
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### Making Device visible
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For system with multiple devices, it's possible to make only certain device(s) visible to HIP via setting environment variable,
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HIP_VISIBLE_DEVICES, only devices whose index is present in the sequence are visible to HIP.
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HIP_VISIBLE_DEVICES(or CUDA_VISIBLE_DEVICES on Nvidia platform), only devices whose index is present in the sequence are visible to HIP.
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For example,
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```console
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@@ -244,7 +244,7 @@ The following is the summary of the most useful environment variables in HIP.
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| ---------------------------------------------------------------------------------------------------------------| ----------------- | --------- |
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| AMD_LOG_LEVEL <br><sub> Enable HIP log on different Level. </sub> | 0 | 0: Disable log. <br> 1: Enable log on error level. <br> 2: Enable log on warning and below levels. <br> 0x3: Enable log on information and below levels. <br> 0x4: Decode and display AQL packets. |
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| AMD_LOG_MASK <br><sub> Enable HIP log on different Level. </sub> | 0x7FFFFFFF | 0x1: Log API calls. <br> 0x02: Kernel and Copy Commands and Barriers. <br> 0x4: Synchronization and waiting for commands to finish. <br> 0x8: Enable log on information and below levels. <br> 0x20: Queue commands and queue contents. <br> 0x40:Signal creation, allocation, pool. <br> 0x80: Locks and thread-safety code. <br> 0x100: Copy debug. <br> 0x200: Detailed copy debug. <br> 0x400: Resource allocation, performance-impacting events. <br> 0x800: Initialization and shutdown. <br> 0x1000: Misc debug, not yet classified. <br> 0x2000: Show raw bytes of AQL packet. <br> 0x4000: Show code creation debug. <br> 0x8000: More detailed command info, including barrier commands. <br> 0x10000: Log message location. <br> 0xFFFFFFFF: Log always even mask flag is zero. |
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| HIP_VISIBLE_DEVICES <br><sub> Only devices whose index is present in the sequence are visible to HIP. </sub> | | 0,1,2: Depending on the number of devices on the system. |
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| HIP_VISIBLE_DEVICES(or CUDA_VISIBLE_DEVICES) <br><sub> Only devices whose index is present in the sequence are visible to HIP. </sub> | | 0,1,2: Depending on the number of devices on the system. |
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| GPU_DUMP_CODE_OBJECT <br><sub> Dump code object. </sub> | 0 | 0: Disable. <br> 1: Enable. |
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| AMD_SERIALIZE_KERNEL <br><sub> Serialize kernel enqueue. </sub> | 0 | 1: Wait for completion before enqueue. <br> 2: Wait for completion after enqueue. <br> 3: Both. |
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| AMD_SERIALIZE_COPY <br><sub> Serialize copies. </sub> | 0 | 1: Wait for completion before enqueue. <br> 2: Wait for completion after enqueue. <br> 3: Both. |
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@@ -226,7 +226,7 @@ If you have compiled the application yourself, make sure you have given the corr
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If you have a precompiled application/library (like rocblas, tensorflow etc) which gives you such error, there are one of two possibilities.
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- The application/library does not ship code object bundles for *all* of your device(s): in this case you need to recompile the application/library yourself with correct `--offload-arch`.
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- The application/library does not ship code object bundles for *some* of your device(s), for example you have a system with an APU + GPU and the library does not ship code objects for your APU. For this you can set the environment variable `HIP_VISIBLE_DEVICES` to only enable GPUs for which code object is available. This will limit the GPUs visible to your application and allow it to run.
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- The application/library does not ship code object bundles for *some* of your device(s), for example you have a system with an APU + GPU and the library does not ship code objects for your APU. For this you can set the environment variable `HIP_VISIBLE_DEVICES` or `CUDA_VISIBLE_DEVICES` on NVdia platform, to only enable GPUs for which code object is available. This will limit the GPUs visible to your application and allow it to run.
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## How to use per-thread default stream in HIP?
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