Unit Test: use range from 0 to 1 for floating point test data (#459)
* Unit Test: use range from 0 to 1 for floating point test data * gtest: Update init data and bfloat16 threshold
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@@ -689,15 +689,15 @@ dropback:
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// NOTE: Currently half-precision float tests are unsupported due to half being supported
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// on GPU only and not host
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// Fills input data[i][j] with (i + j) % 6
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// Fills input data[i][j] with (i + j) % 256
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// - Keeping range small to reduce likelihood of overflow
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// - Sticking with floating points values that are perfectly representable
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for (int i = 0; i < dataset.numDevices; i++)
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{
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for (int j = 0; j < dataset.NumBytes(ncclInputBuffer)/DataTypeToBytes(dataset.dataType); j++)
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{
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int valueI = (i + j) % 6;
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float valueF = (float)valueI;
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int valueI = (i + j) % 256;
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double valueF = 1.0L/((double)valueI+1.0L);
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switch (dataset.dataType)
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{
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@@ -812,7 +812,7 @@ dropback:
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case ncclUint64: isMatch &= (outputU8[j] == expectedU8[j]); break;
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case ncclFloat32: isMatch &= (fabs(outputF4[j] - expectedF4[j]) < 1e-5); break;
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case ncclFloat64: isMatch &= (fabs(outputF8[j] - expectedF8[j]) < 1e-12); break;
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case ncclBfloat16: isMatch &= (fabs((float)outputB2[j] - (float)expectedB2[j]) < 1e-2); break;
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case ncclBfloat16: isMatch &= (fabs((float)outputB2[j] - (float)expectedB2[j]) < 5e-2); break;
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default:
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fprintf(stderr, "[ERROR] Unsupported datatype\n");
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exit(0);
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