SWDEV-557412 - Incorporate proper chunk offset when remapping virtual memory (#1848)
* SWDEV-557412 - Incorporate proper offset when remapping virtual memory * Fix condition to check if VMHeap allocation address matches a chunk address * Move offset calculation outside if/else block --------- Co-authored-by: JeniferC99 <150404595+JeniferC99@users.noreply.github.com>
Bu işleme şunda yer alıyor:
@@ -2325,12 +2325,14 @@ void VirtualGPU::submitVirtualMap(amd::VirtualMapCommand& vcmd) {
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vaddr_sub_obj = phys_mem_obj->getContext().devices()[0]->CreateVirtualBuffer(
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phys_mem_obj->getContext(), const_cast<void*>(vcmd.ptr()), vcmd.size(),
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phys_mem_obj->getUserData().deviceId, phys_mem_obj->getUserData().locationType, kParent);
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// Calculate the offset from the original pointer.
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vaddr_offset = (reinterpret_cast<address>(vaddr_sub_obj->getSvmPtr()) -
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reinterpret_cast<address>(vaddr_base_obj->getSvmPtr()));
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} else {
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vaddr_sub_obj = amd::MemObjMap::FindMemObj(vcmd.ptr());
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}
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// Calculate the offset from the original pointer.
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vaddr_offset = (reinterpret_cast<address>(vaddr_sub_obj->getSvmPtr()) -
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reinterpret_cast<address>(vaddr_base_obj->getSvmPtr()));
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// The imem() in the backend is shared between base and sub/view object.
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pal::Memory* vaddr_pal_mem = dev().getGpuMemory(vaddr_base_obj);
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Pal::IGpuMemory* phymem_igpu_mem =
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@@ -239,7 +239,10 @@ address VmHeap::Alloc(size_t size) {
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size_t offset = 0;
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auto hb = AllocBlock(size + block_alignment_);
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if (hb != nullptr) {
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offset = ((hb->Offset() & ~kChunkSize) == 0) ? hb->Offset() + block_alignment_ : hb->Offset();
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// Add 256-byte offset if virtual address matches chunk address to avoid map conflicts
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offset = ((hb->Offset() & (kChunkSize - 1)) == 0)
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? hb->Offset() + block_alignment_
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: hb->Offset();
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ptr = base_address_ + offset;
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} else {
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return nullptr;
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