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/* HIT_START
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* BUILD: %t %s ../test_common.cpp
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* RUN: %t
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* HIT_END
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <hip/hip_runtime.h>
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#include "test_common.h"
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bool testResult = true;
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__global__ void tex2DKernel(hipSurfaceObject_t surfaceObject,
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hipSurfaceObject_t outputSurfObj,
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int width,
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int height)
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{
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int x = blockIdx.x*blockDim.x + threadIdx.x;
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int y = blockIdx.y*blockDim.y + threadIdx.y;
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float data;
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surf2Dread(&data, surfaceObject, x*4, y, hipBoundaryModeZero);
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surf2Dwrite(data, outputSurfObj, x*4, y, hipBoundaryModeZero);
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}
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void runTest(int argc, char **argv);
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int main(int argc, char **argv)
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{
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runTest(argc, argv);
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if(testResult) {
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passed();
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} else {
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exit(EXIT_FAILURE);
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}
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}
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void runTest(int argc, char **argv)
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{
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unsigned int width = 256;
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unsigned int height = 256;
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unsigned int size = width * height * sizeof(float);
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float* hData = (float*) malloc(size);
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memset(hData, 0, size);
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for (int i = 0; i < height; i++) {
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for (int j = 0; j < width; j++) {
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hData[i*width+j] = i*width+j;
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}
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}
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printf("hData: ");
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for (int i = 0; i < 64; i++) {
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printf("%f ", hData[i]);
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}
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printf("\n");
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hipChannelFormatDesc channelDesc = hipCreateChannelDesc(32, 0, 0, 0, hipChannelFormatKindFloat);
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hipArray *hipArray, *hipOutArray;
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hipMallocArray(&hipArray, &channelDesc, width, height);
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hipMemcpyToArray(hipArray, 0, 0, hData, size, hipMemcpyHostToDevice);
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struct hipResourceDesc resDesc;
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memset(&resDesc, 0, sizeof(resDesc));
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resDesc.resType = hipResourceTypeArray;
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resDesc.res.array.array = hipArray;
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// Create surface object
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hipSurfaceObject_t surfaceObject = 0;
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hipCreateSurfaceObject(&surfaceObject, &resDesc);
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hipMallocArray(&hipOutArray, &channelDesc, width, height);
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struct hipResourceDesc resOutDesc;
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memset(&resOutDesc, 0, sizeof(resOutDesc));
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resOutDesc.resType = hipResourceTypeArray;
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resOutDesc.res.array.array = hipOutArray;
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hipSurfaceObject_t outSurfaceObject = 0;
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hipCreateSurfaceObject(&outSurfaceObject, &resOutDesc);
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float* dData = NULL;
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hipMalloc((void **) &dData, size);
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dim3 dimBlock(16, 16, 1);
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dim3 dimGrid(width / dimBlock.x, height / dimBlock.y, 1);
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hipLaunchKernelGGL(tex2DKernel, dim3(dimGrid), dim3(dimBlock), 0, 0, surfaceObject,outSurfaceObject, width, height);
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hipDeviceSynchronize();
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float *hOutputData = (float *) malloc(size);
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memset(hOutputData, 0, size);
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hipMemcpyFromArray(hOutputData, hipOutArray, 0, 0, size,hipMemcpyDeviceToHost);
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printf("dData: ");
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for (int i = 0; i < 64; i++) {
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printf("%f ", hOutputData[i]);
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}
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printf("\n");
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for (int i = 0; i < height; i++) {
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for (int j = 0; j < width; j++) {
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if (hData[i*width+j] != hOutputData[i*width+j]) {
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printf("Difference [ %d %d ]:%f ----%f\n",i, j, hData[i*width+j] , hOutputData[i*width+j]);
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testResult = false;
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break;
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}
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}
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}
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hipDestroySurfaceObject(surfaceObject);
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hipDestroySurfaceObject(outSurfaceObject);
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hipFree(dData);
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hipFreeArray(hipArray);
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hipFreeArray(hipOutArray);
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}
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Ссылка в новой задаче
Block a user