kfdtest: Add a function to wait indefinitely until user input
This will facilitate the need of halting the execution during debugging. Change-Id: I058c81bbc9f655bbc477b2b542d6b43aa423324c Signed-off-by: Yong Zhao <Yong.Zhao@amd.com>
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@@ -30,6 +30,14 @@
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#include "Dispatch.hpp"
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#include "SDMAPacket.hpp"
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void WaitUntilInput() {
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char dummy;
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printf("Press enter to continue: ");
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do {
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scanf("%c", &dummy);
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} while (dummy != 10); // enter key's ascii value is 10
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}
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uint64_t RoundToPowerOf2(uint64_t val) {
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int bytes = sizeof(uint64_t);
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@@ -35,6 +35,7 @@ class BaseQueue;
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#define ALIGN_UP(x, align) (((uint64_t)(x) + (align) - 1) & ~(uint64_t)((align)-1))
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#define CounterToNanoSec(x) ((x) * 1000 / (is_dgpu() ? 27 : 100))
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void WaitUntilInput();
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uint64_t RoundToPowerOf2(uint64_t val);
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// @brief: waits until the value is written to the buffer or until time out if received through args
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