Insert scratch memory into scratch cache on full profile systems.
Scratch cache was not updated for IOMMUv2 systems previously.
This both negates the cache and causes segfault during scratch
release.
Change-Id: I71e81d6b642d65ca135868ff7225ea173529d458
[ROCm/ROCR-Runtime commit: 191664cd20]
This commit is contained in:
@@ -1136,15 +1136,13 @@ void GpuAgent::AcquireQueueScratch(ScratchInfo& scratch) {
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assert(((!scratch.large) | use_reclaim) && "Large scratch used with reclaim disabled.");
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if (scratch.queue_base != nullptr) {
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if (profile_ == HSA_PROFILE_FULL) return;
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if (profile_ == HSA_PROFILE_BASE) {
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HSAuint64 alternate_va;
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if (hsaKmtMapMemoryToGPU(scratch.queue_base, scratch.size, &alternate_va) ==
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HSAKMT_STATUS_SUCCESS) {
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if (scratch.large) scratch_used_large_ += scratch.size;
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scratch_cache_.insert(scratch);
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return;
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}
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HSAuint64 alternate_va;
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if ((profile_ == HSA_PROFILE_FULL) ||
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(hsaKmtMapMemoryToGPU(scratch.queue_base, scratch.size, &alternate_va) ==
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HSAKMT_STATUS_SUCCESS)) {
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if (scratch.large) scratch_used_large_ += scratch.size;
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scratch_cache_.insert(scratch);
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return;
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}
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}
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