rocr: use driver interface for scratch memory deallocation

Replace direct hsaKmtFreeMemory call with driver's FreeMemory interface
in GpuAgent::ReleaseResources(). This change improves code abstraction
by handling memory deallocation through the unified driver interface.

Signed-off-by: Honglei Huang <Honglei1.Huang@amd.com>


[ROCm/ROCR-Runtime commit: 8216787d4c]
Tá an tiomantas seo le fáil i:
Honglei Huang údaraithe agus Huang, Honglei1 tiomanta 2025-07-16 13:15:45 +08:00
1 tuismitheoir 1ad79f04d0
tiomantas e81be86a31
1 comhad athraithe
+1 -1
@@ -929,7 +929,7 @@ void GpuAgent::ReleaseResources() {
scratch_cache_.free_reserve();
if (scratch_pool_.base() != NULL) {
HSAKMT_CALL(hsaKmtFreeMemory(scratch_pool_.base(), scratch_pool_.size()));
driver().FreeMemory(scratch_pool_.base(), scratch_pool_.size());
}
for (int i = 0; i < QueueCount; i++)