Device texture functions should not normalize the sampled pixel (#1826)

* Device texture functions should not normalize the sampled pixel. This is already done by HW.
* Add support to use h/w capability for normalized float data convertion for driver API's

Co-authored-by: ansurya <50609411+ansurya@users.noreply.github.com>
Этот коммит содержится в:
vsytch
2020-02-05 10:26:18 -05:00
коммит произвёл GitHub
родитель 499938d974
Коммит ef514eef71
5 изменённых файлов: 49 добавлений и 35 удалений
+2
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@@ -57,6 +57,7 @@ struct __HIP_TEXTURE_ATTRIB texture : public textureReference {
texture(int norm = 0, enum hipTextureFilterMode fMode = hipFilterModePoint,
enum hipTextureAddressMode aMode = hipAddressModeClamp) {
normalized = norm;
readMode = hipReadModeNormalizedFloat;
filterMode = fMode;
addressMode[0] = aMode;
addressMode[1] = aMode;
@@ -68,6 +69,7 @@ struct __HIP_TEXTURE_ATTRIB texture : public textureReference {
texture(int norm, enum hipTextureFilterMode fMode, enum hipTextureAddressMode aMode,
struct hipChannelFormatDesc desc) {
normalized = norm;
readMode = hipReadModeNormalizedFloat;
filterMode = fMode;
addressMode[0] = aMode;
addressMode[1] = aMode;
+4 -20
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@@ -157,32 +157,16 @@ union TData {
#define TEXTURE_RETURN_UINT_XYZW return make_uint4(texel.u.x, texel.u.y, texel.u.z, texel.u.w);
#define TEXTURE_RETURN_FLOAT return (texFormatToSize[texRef.format] == 1)? texel.f.x : (float)texel.u.x/texFormatToSize[texRef.format];
#define TEXTURE_RETURN_FLOAT return texel.f.x;
#define TEXTURE_RETURN_FLOAT_X return (texFormatToSize[texRef.format] == 1)? make_float1(texel.f.x) : make_float1((float)texel.u.x/texFormatToSize[texRef.format]);
#define TEXTURE_RETURN_FLOAT_X return make_float1(texel.f.x);
#define TEXTURE_RETURN_FLOAT_XY return (texFormatToSize[texRef.format] == 1)? make_float2(texel.f.x, texel.f.y) : make_float2((float)texel.u.x/texFormatToSize[texRef.format], (float)texel.u.y/texFormatToSize[texRef.format]);
#define TEXTURE_RETURN_FLOAT_XY return make_float2(texel.f.x, texel.f.y);
#define TEXTURE_RETURN_FLOAT_XYZW return (texFormatToSize[texRef.format] == 1)? make_float4(texel.f.x, texel.f.y, texel.f.z, texel.f.w) : make_float4((float)texel.u.x/texFormatToSize[texRef.format], (float)texel.u.y/texFormatToSize[texRef.format], (float)texel.u.z/texFormatToSize[texRef.format], (float)texel.u.w/texFormatToSize[texRef.format]) ;
#define TEXTURE_RETURN_FLOAT_XYZW return make_float4(texel.f.x, texel.f.y, texel.f.z, texel.f.w);
extern "C" {
// this is really a sparse array with only valid values being the ones indexed by the enum hipArray_Format(e.g. texFormatToSize[HIP_AD_FORMAT_UNSIGNED_INT8] = UCHAR_MAX)
__device__ __constant__ static int texFormatToSize[] = {
1, /* HIP_AD_FORMAT_NOT_INITIALIZED */
UCHAR_MAX, /* HIP_AD_FORMAT_UNSIGNED_INT8 */
USHRT_MAX, /* HIP_AD_FORMAT_UNSIGNED_INT16 */
1, /* HIP_AD_FORMAT_UNSIGNED_INT32 */
1,1,1,1, /* Invalid values */
SCHAR_MAX, /* HIP_AD_FORMAT_SIGNED_INT8 */
SHRT_MAX, /* HIP_AD_FORMAT_SIGNED_INT16 */
1, /* HIP_AD_FORMAT_SIGNED_INT32 */
1,1,1,1,1, /* Invalid values */
1, /* HIP_AD_FORMAT_HALF */
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, /* Invalid values */
1 /* HIP_AD_FORMAT_FLOAT */
};
__device__
__hip_float4_vector_value_type __ockl_image_sample_1D(
unsigned int ADDRESS_SPACE_CONSTANT* i, unsigned int ADDRESS_SPACE_CONSTANT* s,
+1
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@@ -73,6 +73,7 @@ enum hipTextureReadMode { hipReadModeElementType = 0, hipReadModeNormalizedFloat
*/
typedef struct textureReference {
int normalized;
enum hipTextureReadMode readMode;// used only for driver API's
enum hipTextureFilterMode filterMode;
enum hipTextureAddressMode addressMode[3]; // Texture address mode for up to 3 dimensions
struct hipChannelFormatDesc channelDesc;
+23 -12
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@@ -29,24 +29,32 @@ void saveTextureInfo(const hipTexture* pTexture, const hipResourceDesc* pResDesc
}
}
void getDrvChannelOrderAndType(const enum hipArray_Format Format, unsigned int NumChannels,
void getDrvChannelOrderAndType(const enum hipArray_Format Format, enum hipTextureReadMode readMode, unsigned int NumChannels,
hsa_ext_image_channel_order_t* channelOrder,
hsa_ext_image_channel_type_t* channelType) {
switch (Format) {
case HIP_AD_FORMAT_UNSIGNED_INT8:
*channelType = HSA_EXT_IMAGE_CHANNEL_TYPE_UNSIGNED_INT8;
*channelType = readMode == hipReadModeNormalizedFloat
? HSA_EXT_IMAGE_CHANNEL_TYPE_UNORM_INT8
: HSA_EXT_IMAGE_CHANNEL_TYPE_UNSIGNED_INT8;
break;
case HIP_AD_FORMAT_UNSIGNED_INT16:
*channelType = HSA_EXT_IMAGE_CHANNEL_TYPE_UNSIGNED_INT16;
*channelType = readMode == hipReadModeNormalizedFloat
? HSA_EXT_IMAGE_CHANNEL_TYPE_UNORM_INT16
: HSA_EXT_IMAGE_CHANNEL_TYPE_UNSIGNED_INT16;
break;
case HIP_AD_FORMAT_UNSIGNED_INT32:
*channelType = HSA_EXT_IMAGE_CHANNEL_TYPE_UNSIGNED_INT32;
break;
case HIP_AD_FORMAT_SIGNED_INT8:
*channelType = HSA_EXT_IMAGE_CHANNEL_TYPE_SIGNED_INT8;
*channelType = readMode == hipReadModeNormalizedFloat
? HSA_EXT_IMAGE_CHANNEL_TYPE_SNORM_INT8
: HSA_EXT_IMAGE_CHANNEL_TYPE_SIGNED_INT8;
break;
case HIP_AD_FORMAT_SIGNED_INT16:
*channelType = HSA_EXT_IMAGE_CHANNEL_TYPE_SIGNED_INT16;
*channelType = readMode == hipReadModeNormalizedFloat
? HSA_EXT_IMAGE_CHANNEL_TYPE_SNORM_INT16
: HSA_EXT_IMAGE_CHANNEL_TYPE_SIGNED_INT16;
break;
case HIP_AD_FORMAT_SIGNED_INT32:
*channelType = HSA_EXT_IMAGE_CHANNEL_TYPE_SIGNED_INT32;
@@ -422,7 +430,7 @@ hipError_t ihipBindTextureImpl(TlsData *tls_, int dim, enum hipTextureReadMode r
hsa_ext_image_channel_order_t channelOrder;
hsa_ext_image_channel_type_t channelType;
if (NULL == desc) {
getDrvChannelOrderAndType(tex->format, tex->numChannels, &channelOrder, &channelType);
getDrvChannelOrderAndType(tex->format, readMode, tex->numChannels, &channelOrder, &channelType);
} else {
getChannelOrderAndType(*desc, readMode, &channelOrder, &channelType);
}
@@ -497,7 +505,7 @@ hipError_t ihipBindTexture2DImpl(TlsData *tls, int dim, enum hipTextureReadMode
hsa_ext_image_channel_type_t channelType;
if (NULL == desc) {
getDrvChannelOrderAndType(tex->format, tex->numChannels, &channelOrder, &channelType);
getDrvChannelOrderAndType(tex->format, readMode, tex->numChannels, &channelOrder, &channelType);
} else {
getChannelOrderAndType(*desc, readMode, &channelOrder, &channelType);
}
@@ -602,7 +610,7 @@ hipError_t ihipBindTextureToArrayImpl(TlsData *tls_, int dim, enum hipTextureRea
hsa_ext_image_channel_order_t channelOrder;
hsa_ext_image_channel_type_t channelType;
if (array->isDrv) {
getDrvChannelOrderAndType(array->Format, array->NumChannels,
getDrvChannelOrderAndType(array->Format, readMode, array->NumChannels,
&channelOrder, &channelType);
} else {
getChannelOrderAndType(desc, readMode, &channelOrder, &channelType);
@@ -724,7 +732,10 @@ hipError_t hipTexRefSetFormat(textureReference* tex, hipArray_Format fmt, int Nu
hipError_t hipTexRefSetFlags(textureReference* tex, unsigned int flags) {
HIP_INIT_API(hipTexRefSetFlags, tex, flags);
hipError_t hip_status = hipSuccess;
tex->normalized = flags;
if(flags == HIP_TRSF_READ_AS_INTEGER)
tex->readMode = hipReadModeElementType;
else if(flags == HIP_TRSF_NORMALIZED_COORDINATES)
tex->normalized = flags;
return ihipLogStatus(hip_status);
}
@@ -757,7 +768,7 @@ hipError_t hipTexRefSetArray(textureReference* tex, hipArray_const_t array, unsi
HIP_INIT_API(hipTexRefSetArray, tex, array, flags);
hipError_t hip_status = hipSuccess;
hip_status = ihipBindTextureToArrayImpl(tls, array->textureType, hipReadModeElementType, array,
hip_status = ihipBindTextureToArrayImpl(tls, array->textureType, tex->readMode, array,
array->desc, tex);
return ihipLogStatus(hip_status);
}
@@ -785,7 +796,7 @@ hipError_t hipTexRefSetAddress(size_t* offset, textureReference* tex, hipDevicep
HIP_INIT_API(hipTexRefSetAddress, offset, tex, devPtr, size);
hipError_t hip_status = hipSuccess;
// TODO: hipReadModeElementType is default.
hip_status = ihipBindTextureImpl(tls, hipTextureType1D, hipReadModeElementType, offset, devPtr, NULL,
hip_status = ihipBindTextureImpl(tls, hipTextureType1D, tex->readMode, offset, devPtr, NULL,
size, tex);
return ihipLogStatus(hip_status);
}
@@ -816,7 +827,7 @@ hipError_t hipTexRefSetAddress2D(textureReference* tex, const HIP_ARRAY_DESCRIPT
//TODO: Fix when HSA accepts user defined pitch
if(pitch % 64) pitch =0;
hip_status = ihipBindTexture2DImpl(tls, hipTextureType2D, hipReadModeElementType, &offset, devPtr,
hip_status = ihipBindTexture2DImpl(tls, hipTextureType2D, tex->readMode, &offset, devPtr,
NULL, desc->Width, desc->Height, tex, pitch);
return ihipLogStatus(hip_status);
}
+19 -3
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@@ -27,8 +27,24 @@ THE SOFTWARE.
*/
#include "test_common.h"
#define SIZE 10
static float getNormalizedValue(const float value,
const enum hipArray_Format texFormat) {
switch (texFormat) {
case HIP_AD_FORMAT_SIGNED_INT8:
return (value / SCHAR_MAX);
case HIP_AD_FORMAT_UNSIGNED_INT8:
return (value / UCHAR_MAX);
case HIP_AD_FORMAT_SIGNED_INT16:
return (value / SHRT_MAX);
case HIP_AD_FORMAT_UNSIGNED_INT16:
return (value / USHRT_MAX);
default:
return value;
}
}
texture<float, hipTextureType1D, hipReadModeElementType> textureNormalizedVal_1D;
__global__ void normalizedValTextureTest(unsigned int numElements, float* pDst)
@@ -47,7 +63,6 @@ bool textureTest(enum hipArray_Format texFormat)
T *dData = NULL;
HIPCHECK(hipMalloc((void **) &dData, sizeof(T)*SIZE));
HIPCHECK(hipMemcpyHtoD((hipDeviceptr_t)dData, hData, sizeof(T)*SIZE));
textureReference* texRef = &textureNormalizedVal_1D;
HIPCHECK(hipTexRefSetAddressMode(texRef, 0, hipAddressModeClamp));
HIPCHECK(hipTexRefSetAddressMode(texRef, 1, hipAddressModeClamp));
@@ -73,7 +88,8 @@ bool textureTest(enum hipArray_Format texFormat)
for(int i = 0; i < SIZE; i++)
{
if((float)hData[i]/texFormatToSize[texFormat] != hOutputData[i])
float expected = getNormalizedValue(float(hData[i]), texFormat);
if(expected != hOutputData[i])
{
printf("mismatch at index:%d for texType:%d output:%f\n",i,texFormat,hOutputData[i]);
testResult = false;