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[vdi] Skip null texture object in hipDestroyTextureObject.

- To match both CUDA and HCC runtime behavior.

Change-Id: I072b006dd554e17f8341f391d33bf6224a125a7e


[ROCm/hip commit: cbe9023639]
Este cometimento está contido em:
Michael LIAO
2020-04-29 12:20:42 -04:00
ascendente f814d47640
cometimento f34408abb4
+1 -1
Ver ficheiro
@@ -312,7 +312,7 @@ hipError_t hipCreateTextureObject(hipTextureObject_t* pTexObject,
hipError_t ihipDestroyTextureObject(hipTextureObject_t texObject) {
if (texObject == nullptr) {
return hipErrorInvalidValue;
return hipSuccess;
}
const hipResourceType type = texObject->resDesc.resType;