Thunk interface to get SDMA engine info

Add SDMA engine info fields to node properties and
modify get node properties API to read SDMA engine
info from sysfs

Change-Id: Iea877b5bc008cc9df9405daf564a359535f1bc9f
Signed-off-by: Oak Zeng <Oak.Zeng@amd.com>


[ROCm/ROCR-Runtime commit: 414a3508d6]
This commit is contained in:
Oak Zeng
2019-02-13 10:22:32 -06:00
committed by Oak Zeng
vanhempi a75addec83
commit f77c754281
2 muutettua tiedostoa jossa 7 lisäystä ja 1 poistoa
@@ -299,7 +299,9 @@ typedef struct _HsaNodeProperties
HSA_DEBUG_PROPERTIES DebugProperties; // Debug properties of this node.
HSAuint64 HiveID; // XGMI Hive the GPU node belongs to in the system. It is an opaque and static
// number hash created by the PSP
HSAuint8 Reserved[44];
HSAuint32 NumSdmaEngines; // number of PCIe optimized SDMA engines
HSAuint32 NumSdmaXgmiEngines;// number of XGMI optimized SDMA engines
HSAuint8 Reserved[36];
} HsaNodeProperties;
@@ -990,6 +990,10 @@ HSAKMT_STATUS topology_sysfs_get_node_props(uint32_t node_id,
props->uCodeEngineVersions.Value = (uint32_t)prop_val & 0x3ff;
else if (strcmp(prop_name, "hive_id") == 0)
props->HiveID = prop_val;
else if (strcmp(prop_name, "num_sdma_engines") == 0)
props->NumSdmaEngines = prop_val;
else if (strcmp(prop_name, "num_sdma_xgmi_engines") == 0)
props->NumSdmaXgmiEngines = prop_val;
}
hsa_gfxip = find_hsa_gfxip_device(props->DeviceId);