kfdtest: Rework the shader used for CWSR test
The shader supports multiple work items. It also eliminates one input buffer. Change-Id: If0596b306065980b74fb92613e95610defc00164 Signed-off-by: Yong Zhao <Yong.Zhao@amd.com>
이 커밋은 다음에 포함됨:
@@ -24,32 +24,44 @@
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#include "KFDCWSRTest.hpp"
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#include "Dispatch.hpp"
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/* Initial state:
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* s[0:1] - 64 bits iteration number; only the lower 32 bits are useful.
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* s[2:3] - result buffer base address
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* s4 - workgroup id
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* v0 - workitem id, always 0 because
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* NUM_THREADS_X(number of threads) in workgroup set to 1
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* Registers:
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* v0 - calculated workitem = v0 + s4 * NUM_THREADS_X, which is s4
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* v2 - = s0, 32 bits iteration number
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* v[4:5] - corresponding output buf address: s[2:3] + v0 * 4
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* v6 - counter
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*/
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static const char* iterate_isa_gfx8 = \
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"\
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shader iterate_isa\n\
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asic(VI)\n\
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wave_size(32)\n\
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type(CS)\n\
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/*copy the parameters from scalar registers to vector registers*/\n\
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v_mov_b32 v1, s1\n\
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v_mov_b32 v2, s2\n\
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v_mov_b32 v3, s3\n\
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/*v0 stores the workitem ID inside the workgroup, use it to caculate the dest*/\n\
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// v_lshlrev_b32 v0, 2, v0\n\
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// v_add_u32 v2, vcc, v0, v2\n\
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v_mov_b32 v0, s0\n\
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flat_load_dword v4, v[0:1] slc /*load target iteration value*/\n\
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s_waitcnt vmcnt(0)&lgkmcnt(0)\n\
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v_mov_b32 v5, 0\n\
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LOOP:\n\
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v_add_u32 v5, vcc, 1, v5\n\
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s_waitcnt vmcnt(0)&lgkmcnt(0)\n\
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/*compare the result value (v5) to iteration value (v4), and jump if equal (i.e. if VCC is not zero after the comparison)*/\n\
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v_cmp_lt_u32 vcc, v5, v4\n\
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s_cbranch_vccnz LOOP\n\
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flat_store_dword v[2,3], v5\n\
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s_waitcnt vmcnt(0)&lgkmcnt(0)\n\
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s_endpgm\n\
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end\n\
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// copy the parameters from scalar registers to vector registers\n\
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v_mov_b32 v2, s0 // v[2:3] = s[0:1] \n\
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v_mov_b32 v3, s1 // v[2:3] = s[0:1] \n\
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v_mov_b32 v0, s4 // use workgroup id as index \n\
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v_lshlrev_b32 v0, 2, v0 // v0 *= 4 \n\
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v_add_u32 v4, vcc, s2, v0 // v[4:5] = s[2:3] + v0 * 4 \n\
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v_mov_b32 v5, s3 // v[4:5] = s[2:3] + v0 * 4 \n\
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v_add_u32 v5, vcc, v5, vcc_lo // v[4:5] = s[2:3] + v0 * 4 \n\
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v_mov_b32 v6, 0 \n\
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LOOP: \n\
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v_add_u32 v6, vcc, 1, v6 \n\
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// compare the result value (v6) to iteration value (v2), and \n\
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// jump if equal (i.e. if VCC is not zero after the comparison) \n\
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v_cmp_lt_u32 vcc, v6, v2 \n\
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s_cbranch_vccnz LOOP \n\
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flat_store_dword v[4:5], v6 \n\
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s_waitcnt vmcnt(0)&lgkmcnt(0) \n\
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s_endpgm \n\
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end \n\
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";
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//This shader can be used by gfx9 and gfx10
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@@ -58,32 +70,27 @@ static const char* iterate_isa_gfx9 = \
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shader iterate_isa\n\
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wave_size(32)\n\
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type(CS)\n\
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/*copy the parameters from scalar registers to vector registers*/\n\
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v_mov_b32 v0, s0\n\
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v_mov_b32 v1, s1\n\
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v_mov_b32 v2, s2\n\
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v_mov_b32 v3, s3\n\
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flat_load_dword v4, v[0:1] slc /*load target iteration value*/\n\
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s_waitcnt vmcnt(0)&lgkmcnt(0)\n\
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v_mov_b32 v5, 0\n\
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LOOP:\n\
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v_add_co_u32 v5, vcc, 1, v5\n\
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s_waitcnt vmcnt(0)&lgkmcnt(0)\n\
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/*compare the result value (v5) to iteration value (v4), and jump if equal (i.e. if VCC is not zero after the comparison)*/\n\
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v_cmp_lt_u32 vcc, v5, v4\n\
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s_cbranch_vccnz LOOP\n\
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flat_store_dword v[2,3], v5\n\
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s_waitcnt vmcnt(0)&lgkmcnt(0)\n\
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s_endpgm\n\
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end\n\
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// copy the parameters from scalar registers to vector registers\n\
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v_mov_b32 v2, s0 // v[2:3] = s[0:1] \n\
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v_mov_b32 v3, s1 // v[2:3] = s[0:1] \n\
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v_mov_b32 v0, s4 // use workgroup id as index \n\
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v_lshlrev_b32 v0, 2, v0 // v0 *= 4 \n\
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v_add_co_u32 v4, vcc, s2, v0 // v[4:5] = s[2:3] + v0 * 4 \n\
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v_mov_b32 v5, s3 // v[4:5] = s[2:3] + v0 * 4 \n\
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v_add_co_u32 v5, vcc, v5, vcc_lo // v[4:5] = s[2:3] + v0 * 4 \n\
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v_mov_b32 v6, 0 \n\
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LOOP: \n\
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v_add_co_u32 v6, vcc, 1, v6 \n\
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// compare the result value (v6) to iteration value (v2), and \n\
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// jump if equal (i.e. if VCC is not zero after the comparison) \n\
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v_cmp_lt_u32 vcc, v6, v2 \n\
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s_cbranch_vccnz LOOP \n\
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flat_store_dword v[4:5], v6 \n\
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s_waitcnt vmcnt(0)&lgkmcnt(0) \n\
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s_endpgm \n\
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end \n\
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";
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/*
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v[0:1] = target iteration value
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v[2:3] = iterate result
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*/
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void KFDCWSRTest::SetUp() {
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ROUTINE_START
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@@ -91,10 +98,6 @@ void KFDCWSRTest::SetUp() {
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m_pIsaGen = IsaGenerator::Create(m_FamilyId);
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/* TODO: In the ISA, the workitem_id is not obtained as expected, so the destination cannot
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* be set based on workitem_id. Set the wave_num to 1 for now as a workarpound.
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* Will set it to 8 or even 256 in the future.
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*/
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wave_number = 1;
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ROUTINE_END
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@@ -126,11 +129,14 @@ TEST_F(KFDCWSRTest, BasicTest) {
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if (m_FamilyId >= FAMILY_VI) {
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HsaMemoryBuffer isaBuffer(PAGE_SIZE, defaultGPUNode, true/*zero*/, false/*local*/, true/*exec*/);
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HsaMemoryBuffer iterateBuf(PAGE_SIZE, defaultGPUNode, true, false, false);
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HsaMemoryBuffer resultBuf(PAGE_SIZE, defaultGPUNode, true, false, false);
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HsaMemoryBuffer resultBuf1(PAGE_SIZE, defaultGPUNode, true, false, false);
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HsaMemoryBuffer resultBuf2(PAGE_SIZE, defaultGPUNode, true, false, false);
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unsigned int* iter = iterateBuf.As<unsigned int*>();
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unsigned int* result = resultBuf.As<unsigned int*>();
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int count1 = 40000000;
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int count2 = 20000000;
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unsigned int* result1 = resultBuf1.As<unsigned int*>();
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unsigned int* result2 = resultBuf2.As<unsigned int*>();
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const char *pIterateIsa;
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if (m_FamilyId < FAMILY_AI)
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@@ -149,14 +155,11 @@ TEST_F(KFDCWSRTest, BasicTest) {
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dispatch1 = new Dispatch(isaBuffer);
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dispatch2 = new Dispatch(isaBuffer);
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dispatch1->SetArgs(&iter[0], &result[0]);
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dispatch1->SetArgs(reinterpret_cast<void *>(count1), result1);
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dispatch1->SetDim(wave_number, 1, 1);
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dispatch2->SetArgs(&iter[1], &result[wave_number]);
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dispatch2->SetArgs(reinterpret_cast<void *>(count2), result2);
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dispatch2->SetDim(wave_number, 1, 1);
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iter[0] = 40000000;
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iter[1] = 20000000;
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// Submit the shader, queue1
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dispatch1->Submit(queue1);
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// Create queue2 during queue1 still running will trigger the CWSR
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@@ -168,12 +171,12 @@ TEST_F(KFDCWSRTest, BasicTest) {
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// Ensure all the waves complete as expected
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int i;
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for (i = 0 ; i < wave_number; ++i) {
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if (result[i] != iter[0]) {
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LOG() << "Dispatch 1, work item " << i << ' ' << result[i] << std::endl;
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if (result1[i] != count1) {
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LOG() << "Dispatch 1, work item " << i << ' ' << result1[i] << std::endl;
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break;
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}
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if (result[i + wave_number] != iter[1]) {
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LOG() << "Dispatch 2, work item " << i << ' ' << result[i] << std::endl;
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if (result2[i] != count2) {
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LOG() << "Dispatch 2, work item " << i << ' ' << result2[i] << std::endl;
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break;
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}
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}
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