[PAL] Skip extra calls to MakeResident
With the PAL_ALWAYS_RESIDENT flag memory objects are resident at allocation time, no need to make them resident again before submit. Also we should never evict anything with this setting, or we'll generate a VM fault. Change-Id: Ieacc6af88ab4e09c20efd94100e148b2502e1d70
Este commit está contenido en:
@@ -339,7 +339,7 @@ void VirtualGPU::Queue::addCmdDoppRef(Pal::IGpuMemory* iMem, bool lastDoppCmd, b
|
||||
}
|
||||
|
||||
bool VirtualGPU::Queue::flush() {
|
||||
if (palMemRefs_.size() != 0) {
|
||||
if (!gpu_.dev().settings().alwaysResident_ && palMemRefs_.size() != 0) {
|
||||
if (Pal::Result::Success !=
|
||||
iDev_->AddGpuMemoryReferences(palMemRefs_.size(), &palMemRefs_[0], iQueue_,
|
||||
Pal::GpuMemoryRefCantTrim)) {
|
||||
@@ -450,7 +450,7 @@ bool VirtualGPU::Queue::flush() {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (palMems_.size() != 0) {
|
||||
if (!gpu_.dev().settings().alwaysResident_ && palMems_.size() != 0) {
|
||||
iDev_->RemoveGpuMemoryReferences(palMems_.size(), &palMems_[0], iQueue_);
|
||||
palMems_.clear();
|
||||
}
|
||||
|
||||
Referencia en una nueva incidencia
Block a user