P4 to Git Change 1785707 by chesik@chesik_bdc-dtw-chesikw10_driver on 2019/05/21 15:03:23
SWDEV-189990, SWDEV-190337 - Update OpenCL/PAL gfx10 counter blocks again to match GPUPerfAPI. SWDEV-190337: - Update the GFX10 block list (gfx10BlockIsPal) to match GPUPerfAPI, which expects the OpenCL block lists to match OpenGL (UGL). Note: The list now matches the expectations of GPUPerfAPI. For TA/TD/TCP, nearly all GFX10 ASICs only require 10 or 12 instances (Arden would require 14, Mero would require 8, but not sure if those are supported by OCL), but we are using 16 instances to match UGL. - Make sure the blockIdToIndexSelect array contains all the blocks supported by PAL (add a static_assert to ensure this) - Refactor the PCIndexSelect enum. This enum is used to determine how to sum up counters across multiple block instances. The following types are now supported: Instance -- no autosumming; instances have a one-to-one correlation with PAL ShaderEngine -- the block is instanced per shader engine, and OpenCL will autosum counters across all PAL instances, providing a single value for all of PAL's instances ShaderArray -- the block is instanced per shader array, and OpenCL will autosum counters across shader arrays, providing a single value for each instance within a shader array. For example, if a block has four instances per shader array, PAL would expose 16 instances total on Navi10 (2 SEs, 2 SAs per SE), but OpenCL will expose four instances ComputeUnit -- the block is instanced per compute unit, and OpenCL will autosum counters across shader arrays, providing a single value for each compute-unit-per-shader-array. For example, if a block is instanced per compute unit, then PAL would expose 40 instances on a 40CU Navi10. OpenCL would support 10 instances (2 CUs-per-WGP, 5 WGPs-per-SA), autosummed across shader arrays. SWDEV-189990: - Revert GFX9 and GFX10 tests back to using the MCVML2 counter it was using previously (prior to CL 1766829). This is counter index 2, which the test calls "BigK bank 0 hits". In the aforementioned change list, I updated the counter index from 2 to 14, since index 14 is the actual counter that represents "BigK bank 0 hits". Counter index 2 is the number of hits, not "bigK" hits. This previous change caused a test regression reported in SWDEV-189990. By reverting the code to use counter 2, the expected value in the test should be correct. Perhaps a better update would be to change the description in the source from "BigK bank 0 hits" to "bank 0 hits", but for now, I'm just going to go back to what the test was doing before. Affected files ... ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palcounters.cpp#21 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palcounters.hpp#11 edit ... //depot/stg/opencl/drivers/opencl/tests/ocltst/module/runtime/OCLPerfCounters.cpp#47 edit
Tento commit je obsažen v:
@@ -138,36 +138,57 @@ bool PalCounterReference::finalize() {
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}
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}
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static const std::array<PCIndexSelect, 0x20> blockIdToIndexSelect = {{
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static const std::array<PCIndexSelect, 46> blockIdToIndexSelect = {{
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PCIndexSelect::None, // CPF
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PCIndexSelect::ShaderEngine, // IA
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PCIndexSelect::ShaderEngine, // VGT
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PCIndexSelect::ShaderEngine, // PA
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PCIndexSelect::ShaderEngine, // SC
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PCIndexSelect::ShaderArray, // PA
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PCIndexSelect::ShaderArray, // SC
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PCIndexSelect::ShaderEngine, // SPI
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PCIndexSelect::ShaderEngine, // SQ
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PCIndexSelect::ShaderEngine, // SX
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PCIndexSelect::ShaderEngineAndInstance, // TA
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PCIndexSelect::ShaderEngineAndInstance, // TD
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PCIndexSelect::ShaderEngineAndInstance, // TCP
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PCIndexSelect::ShaderArray, // SX
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PCIndexSelect::ComputeUnit, // TA
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PCIndexSelect::ComputeUnit, // TD
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PCIndexSelect::ComputeUnit, // TCP
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PCIndexSelect::Instance, // TCC
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PCIndexSelect::Instance, // TCA
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PCIndexSelect::ShaderEngineAndInstance, // DB
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PCIndexSelect::ShaderEngineAndInstance, // CB
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PCIndexSelect::ShaderArray, // DB
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PCIndexSelect::ShaderArray, // CB
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PCIndexSelect::None, // GDS
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PCIndexSelect::None, // SRBM
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PCIndexSelect::None, // GRBM
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PCIndexSelect::None, // GRBMSE
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PCIndexSelect::ShaderEngine, // GRBMSE
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PCIndexSelect::None, // RLC
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PCIndexSelect::None, // DMA
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PCIndexSelect::Instance, // DMA
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PCIndexSelect::None, // MC
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PCIndexSelect::None, // CPG
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PCIndexSelect::None, // CPC
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PCIndexSelect::None, // WD
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PCIndexSelect::None, // TCS
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PCIndexSelect::None, // UTC12
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PCIndexSelect::None, // ATC
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PCIndexSelect::None, // ATCL2
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PCIndexSelect::None, // MCVML2
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PCIndexSelect::Instance, // EA
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PCIndexSelect::None, // RPB
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PCIndexSelect::ShaderArray, // RMI
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PCIndexSelect::Instance, // UMCCH
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PCIndexSelect::Instance, // GE
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PCIndexSelect::ShaderArray, // GL1A
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PCIndexSelect::ShaderArray, // GL1C
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PCIndexSelect::ShaderArray, // GL1CG
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PCIndexSelect::Instance, // GL2A
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PCIndexSelect::Instance, // GL2C
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PCIndexSelect::None, // CHA
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PCIndexSelect::Instance, // CHC
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PCIndexSelect::None, // CHCG
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PCIndexSelect::None, // GUS
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PCIndexSelect::None, // GCR
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PCIndexSelect::None, // PH
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PCIndexSelect::ShaderArray, // UTCL1
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}};
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static_assert(blockIdToIndexSelect.size() == static_cast<size_t>(Pal::GpuBlock::Count), "size of blockIdToIndexSelect does not match GpuBlock::Count");
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// Converting from ORCA cmndefs.h to PAL palPerfExperiment.h
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static const std::array<std::pair<int, int>, 83> ciBlockIdOrcaToPal = {{
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{0x0E, 0}, // CB0
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@@ -484,171 +505,148 @@ static const std::array<std::pair<int, int>, 123> gfx9BlockIdPal = {{
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{0x1F, 7}, // RMI7 - 122
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}};
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static const std::array<std::pair<int, int>, 164> gfx10BlockIdPal = {{
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static const std::array<std::pair<int, int>, 151> gfx10BlockIdPal = {{
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{0x0E, 0}, // CB0 - 0
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{0x0E, 1}, // CB1 - 1
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{0x0E, 2}, // CB2 - 2
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{0x0E, 3}, // CB3 - 3
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{0x0E, 4}, // CB4 - 4
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{0x0E, 5}, // CB5 - 5
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{0x0E, 6}, // CB6 - 6
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{0x0E, 7}, // CB7 - 7
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{0x00, 0}, // CPF - 8
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{0x0D, 0}, // DB0 - 9
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{0x0D, 1}, // DB1 - 10
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{0x0D, 2}, // DB2 - 11
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{0x0D, 3}, // DB3 - 12
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{0x0D, 4}, // DB4 - 13
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{0x0D, 5}, // DB5 - 14
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{0x0D, 6}, // DB6 - 15
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{0x0D, 7}, // DB7 - 16
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{0x11, 0}, // GRBM - 17
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{0x12, 0}, // GRBMSE - 18
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{0x03, 0}, // PA_SU0 - 19
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{0x03, 1}, // PA_SU1 - 20
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{0x04, 0}, // PA_SC0 - 21
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{0x04, 1}, // PA_SC1 - 22
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{0x04, 2}, // PA_SC2 - 23
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{0x04, 3}, // PA_SC3 - 24
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{0x05, 0}, // SPI - 25
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{0x06, 0}, // SQ - 26
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{0x06, 0}, // SQ_ES - 27
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{0x06, 0}, // SQ_GS - 28
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{0x06, 0}, // SQ_VS - 29
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{0x06, 0}, // SQ_PS - 30
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{0x06, 0}, // SQ_LS - 31
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{0x06, 0}, // SQ_HS - 32
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{0x06, 0}, // SQ_CS - 33
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{0x07, 0}, // SX - 34
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{0x08, 0}, // TA0 - 35
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{0x08, 1}, // TA1 - 36
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{0x08, 2}, // TA2 - 37
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{0x08, 3}, // TA3 - 38
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{0x08, 4}, // TA4 - 39
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{0x08, 5}, // TA5 - 40
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{0x08, 6}, // TA6 - 41
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{0x08, 7}, // TA7 - 42
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{0x08, 8}, // TA8 - 43
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{0x08, 9}, // TA9 - 44
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{0x08, 0x0a}, // TA10 - 45
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{0x08, 0x0b}, // TA11 - 46
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{0x08, 0x0c}, // TA12 - 47
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{0x08, 0x0d}, // TA13 - 48
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{0x08, 0x0e}, // TA14 - 49
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{0x08, 0x0f}, // TA15 - 50
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{0x08, 0x10}, // TA16 - 51
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{0x08, 0x11}, // TA17 - 52
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{0x08, 0x12}, // TA18 - 53
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{0x08, 0x13}, // TA19 - 54
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{0x09, 0}, // TD0 - 55
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{0x09, 1}, // TD1 - 56
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{0x09, 2}, // TD2 - 57
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{0x09, 3}, // TD3 - 58
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{0x09, 4}, // TD4 - 59
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{0x09, 5}, // TD5 - 60
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{0x09, 6}, // TD6 - 61
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{0x09, 7}, // TD7 - 62
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{0x09, 8}, // TD8 - 63
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{0x09, 9}, // TD9 - 64
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{0x09, 0x0a}, // TD10 - 65
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{0x09, 0x0b}, // TD11 - 66
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{0x09, 0x0c}, // TD12 - 67
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{0x09, 0x0d}, // TD13 - 68
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{0x09, 0x0e}, // TD14 - 69
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{0x09, 0x0f}, // TD15 - 70
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{0x09, 0x10}, // TD16 - 71
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{0x09, 0x11}, // TD17 - 72
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{0x09, 0x12}, // TD18 - 73
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{0x09, 0x13}, // TD19 - 74
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{0x0A, 0}, // TCP0 - 75
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{0x0A, 1}, // TCP1 - 76
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{0x0A, 2}, // TCP2 - 77
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{0x0A, 3}, // TCP3 - 78
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{0x0A, 4}, // TCP4 - 79
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{0x0A, 5}, // TCP5 - 80
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{0x0A, 6}, // TCP6 - 81
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{0x0A, 7}, // TCP7 - 82
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{0x0A, 8}, // TCP8 - 83
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{0x0A, 9}, // TCP9 - 84
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{0x0A, 0x0a}, // TCP10 - 85
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{0x0A, 0x0b}, // TCP11 - 86
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{0x0A, 0x0c}, // TCP12 - 87
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{0x0A, 0x0d}, // TCP13 - 88
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{0x0A, 0x0e}, // TCP14 - 89
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{0x0A, 0x0f}, // TCP15 - 90
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{0x0A, 0x10}, // TCP16 - 91
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{0x0A, 0x11}, // TCP17 - 92
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{0x0A, 0x12}, // TCP18 - 93
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{0x0A, 0x13}, // TCP19 - 94
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{0x0F, 0}, // GDS - 95
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{0x16, 0}, // CPG - 96
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{0x17, 0}, // CPC - 97
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{0x1A, 0}, // ATC - 98
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{0x1B, 0}, // ATCL2 - 99
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{0x1C, 0}, // MCVML2 - 100
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{0x1D, 0}, // EA0 - 101
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{0x1D, 1}, // EA1 - 102
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{0x1D, 2}, // EA2 - 103
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{0x1D, 3}, // EA3 - 104
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{0x1D, 4}, // EA4 - 105
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{0x1D, 5}, // EA5 - 106
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{0x1D, 6}, // EA6 - 107
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{0x1D, 7}, // EA7 - 108
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{0x1D, 8}, // EA8 - 109
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{0x1D, 9}, // EA9 - 110
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{0x1D, 0x0a}, // EA10 - 111
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{0x1D, 0x0b}, // EA11 - 112
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{0x1D, 0x0c}, // EA12 - 113
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{0x1D, 0x0d}, // EA13 - 114
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{0x1D, 0x0e}, // EA14 - 115
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{0x1D, 0x0f}, // EA15 - 116
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{0x1E, 0}, // RPB - 117
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{0x1F, 0}, // RMI0 - 118
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{0x1F, 1}, // RMI1 - 119
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{0x1F, 2}, // RMI2 - 120
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{0x1F, 3}, // RMI3 - 121
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{0x21, 0}, // GE - 122
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{0x22, 0}, // GL1A0 - 123
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{0x22, 1}, // GL1A1 - 124
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{0x23, 0}, // GL1C0 - 125
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{0x23, 1}, // GL1C1 - 126
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{0x24, 0}, // GL1CG0 - 127
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{0x24, 1}, // GL1CG1 - 128
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{0x24, 2}, // GL1CG2 - 129
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{0x24, 3}, // GL1CG3 - 130
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{0x24, 4}, // GL1CG4 - 131
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{0x24, 5}, // GL1CG5 - 132
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{0x24, 6}, // GL1CG6 - 133
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{0x24, 7}, // GL1CG7 - 134
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{0x25, 0}, // GL2A0 - 135
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{0x25, 1}, // GL2A1 - 136
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{0x25, 2}, // GL2A2 - 137
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{0x25, 3}, // GL2A3 - 138
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{0x26, 0}, // GL2C0 - 139
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{0x26, 1}, // GL2C1 - 140
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{0x26, 2}, // GL2C2 - 141
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{0x26, 3}, // GL2C3 - 142
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{0x26, 4}, // GL2C4 - 143
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{0x26, 5}, // GL2C5 - 144
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{0x26, 6}, // GL2C6 - 145
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{0x26, 7}, // GL2C7 - 146
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{0x26, 8}, // GL2C8 - 147
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{0x26, 9}, // GL2C9 - 148
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{0x26, 0x0a}, // GL2C10 - 149
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{0x26, 0x0b}, // GL2C11 - 150
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{0x26, 0x0c}, // GL2C12 - 151
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{0x26, 0x0d}, // GL2C13 - 152
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{0x26, 0x0e}, // GL2C14 - 153
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{0x26, 0x0f}, // GL2C15 - 154
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{0x27, 0}, // CHA - 155
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{0x28, 0}, // CHC0 - 156
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{0x28, 1}, // CHC1 - 157
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{0x28, 2}, // CHC2 - 158
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{0x28, 3}, // CHC3 - 159
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{0x29, 0}, // CHCG - 160
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{0x2A, 0}, // GUS - 161
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{0x2B, 0}, // GCR - 162
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{0x2C, 0}, // PH - 163
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{0x00, 0}, // CPF - 4
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{0x0D, 0}, // DB0 - 5
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{0x0D, 1}, // DB1 - 6
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{0x0D, 2}, // DB2 - 7
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{0x0D, 3}, // DB3 - 8
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{0x11, 0}, // GRBM - 9
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{0x12, 0}, // GRBMSE - 10
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{0x03, 0}, // PA_SU - 11
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{0x04, 0}, // PA_SC0 - 12
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{0x04, 1}, // PA_SC1 - 13
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{0x05, 0}, // SPI - 14
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{0x06, 0}, // SQ - 15
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{0x06, 0}, // SQ_ES - 16
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{0x06, 0}, // SQ_GS - 17
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{0x06, 0}, // SQ_VS - 18
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{0x06, 0}, // SQ_PS - 19
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{0x06, 0}, // SQ_LS - 20
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{0x06, 0}, // SQ_HS - 21
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{0x06, 0}, // SQ_CS - 22
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{0x07, 0}, // SX - 23
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{0x08, 0}, // TA0 - 24
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{0x08, 1}, // TA1 - 25
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{0x08, 2}, // TA2 - 26
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{0x08, 3}, // TA3 - 27
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{0x08, 4}, // TA4 - 28
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{0x08, 5}, // TA5 - 29
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{0x08, 6}, // TA6 - 30
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{0x08, 7}, // TA7 - 31
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{0x08, 8}, // TA8 - 32
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{0x08, 9}, // TA9 - 33
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{0x08, 0x0a}, // TA10 - 34
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{0x08, 0x0b}, // TA11 - 35
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{0x08, 0x0c}, // TA12 - 36
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{0x08, 0x0d}, // TA13 - 37
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{0x08, 0x0e}, // TA14 - 38
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{0x08, 0x0f}, // TA15 - 39
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{0x09, 0}, // TD0 - 40
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{0x09, 1}, // TD1 - 41
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{0x09, 2}, // TD2 - 42
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{0x09, 3}, // TD3 - 43
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{0x09, 4}, // TD4 - 44
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{0x09, 5}, // TD5 - 45
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{0x09, 6}, // TD6 - 46
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{0x09, 7}, // TD7 - 47
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{0x09, 8}, // TD8 - 48
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{0x09, 9}, // TD9 - 49
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{0x09, 0x0a}, // TD10 - 60
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{0x09, 0x0b}, // TD11 - 61
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{0x09, 0x0c}, // TD12 - 62
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{0x09, 0x0d}, // TD13 - 63
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{0x09, 0x0e}, // TD14 - 64
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{0x09, 0x0f}, // TD15 - 65
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{0x0A, 0}, // TCP0 - 66
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{0x0A, 1}, // TCP1 - 67
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{0x0A, 2}, // TCP2 - 68
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{0x0A, 3}, // TCP3 - 69
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{0x0A, 4}, // TCP4 - 70
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{0x0A, 5}, // TCP5 - 71
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{0x0A, 6}, // TCP6 - 72
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{0x0A, 7}, // TCP7 - 73
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{0x0A, 8}, // TCP8 - 74
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{0x0A, 9}, // TCP9 - 75
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{0x0A, 0x0a}, // TCP10 - 76
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{0x0A, 0x0b}, // TCP11 - 77
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{0x0A, 0x0c}, // TCP12 - 78
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{0x0A, 0x0d}, // TCP13 - 79
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{0x0A, 0x0e}, // TCP14 - 80
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{0x0A, 0x0f}, // TCP15 - 81
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{0x0F, 0}, // GDS - 82
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{0x16, 0}, // CPG - 83
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{0x17, 0}, // CPC - 84
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{0x1A, 0}, // ATC - 85
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{0x1B, 0}, // ATCL2 - 86
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{0x1C, 0}, // MCVML2 - 87
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{0x1D, 0}, // EA0 - 88
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{0x1D, 1}, // EA1 - 89
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{0x1D, 2}, // EA2 - 90
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{0x1D, 3}, // EA3 - 91
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{0x1D, 4}, // EA4 - 92
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{0x1D, 5}, // EA5 - 93
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{0x1D, 6}, // EA6 - 94
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{0x1D, 7}, // EA7 - 95
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{0x1D, 8}, // EA8 - 96
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{0x1D, 9}, // EA9 - 97
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{0x1D, 0x0a}, // EA10 - 98
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{0x1D, 0x0b}, // EA11 - 99
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{0x1D, 0x0c}, // EA12 - 100
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{0x1D, 0x0d}, // EA13 - 101
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{0x1D, 0x0e}, // EA14 - 102
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{0x1D, 0x0f}, // EA15 - 103
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{0x1E, 0}, // RPB - 104
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{0x1F, 0}, // RMI0 - 105
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{0x1F, 1}, // RMI1 - 106
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{0x21, 0}, // GE - 107
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{0x22, 0}, // GL1A - 108
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{0x23, 0}, // GL1C - 109
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{0x24, 0}, // GL1CG0 - 110
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{0x24, 1}, // GL1CG1 - 111
|
||||
{0x24, 2}, // GL1CG2 - 112
|
||||
{0x24, 3}, // GL1CG3 - 113
|
||||
{0x25, 0}, // GL2A0 - 114
|
||||
{0x25, 1}, // GL2A1 - 115
|
||||
{0x25, 2}, // GL2A2 - 116
|
||||
{0x25, 3}, // GL2A3 - 117
|
||||
{0x26, 0}, // GL2C0 - 118
|
||||
{0x26, 1}, // GL2C1 - 119
|
||||
{0x26, 2}, // GL2C2 - 120
|
||||
{0x26, 3}, // GL2C3 - 121
|
||||
{0x26, 4}, // GL2C4 - 122
|
||||
{0x26, 5}, // GL2C5 - 123
|
||||
{0x26, 6}, // GL2C6 - 124
|
||||
{0x26, 7}, // GL2C7 - 125
|
||||
{0x26, 8}, // GL2C8 - 126
|
||||
{0x26, 9}, // GL2C9 - 127
|
||||
{0x26, 0x0a}, // GL2C10 - 128
|
||||
{0x26, 0x0b}, // GL2C11 - 129
|
||||
{0x26, 0x0c}, // GL2C12 - 130
|
||||
{0x26, 0x0d}, // GL2C13 - 131
|
||||
{0x26, 0x0e}, // GL2C14 - 132
|
||||
{0x26, 0x0f}, // GL2C15 - 133
|
||||
{0x26, 0x10}, // GL2C16 - 134
|
||||
{0x26, 0x11}, // GL2C17 - 135
|
||||
{0x26, 0x12}, // GL2C18 - 136
|
||||
{0x26, 0x13}, // GL2C19 - 137
|
||||
{0x26, 0x14}, // GL2C20 - 138
|
||||
{0x26, 0x15}, // GL2C21 - 139
|
||||
{0x26, 0x16}, // GL2C22 - 140
|
||||
{0x26, 0x17}, // GL2C23 - 141
|
||||
{0x27, 0}, // CHA - 142
|
||||
{0x28, 0}, // CHC0 - 143
|
||||
{0x28, 1}, // CHC1 - 144
|
||||
{0x28, 2}, // CHC2 - 145
|
||||
{0x28, 3}, // CHC3 - 146
|
||||
{0x29, 0}, // CHCG - 147
|
||||
{0x2A, 0}, // GUS - 148
|
||||
{0x2B, 0}, // GCR - 149
|
||||
{0x2C, 0}, // PH - 150
|
||||
}};
|
||||
|
||||
void PerfCounter::convertInfo() {
|
||||
@@ -726,7 +724,16 @@ bool PerfCounter::create() {
|
||||
counter_step = 1;
|
||||
break;
|
||||
|
||||
case PCIndexSelect::ShaderEngineAndInstance:
|
||||
case PCIndexSelect::ShaderArray:
|
||||
if (info_.counterIndex_ >=
|
||||
(dev().properties().gfxipProperties.shaderCore.numShaderArrays * dev().properties().gfxipProperties.shaderCore.numShaderEngines)) {
|
||||
return true;
|
||||
}
|
||||
counter_start = info_.counterIndex_;
|
||||
counter_step = dev().properties().gfxipProperties.shaderCore.numShaderArrays * dev().properties().gfxipProperties.shaderCore.numShaderEngines;
|
||||
break;
|
||||
|
||||
case PCIndexSelect::ComputeUnit:
|
||||
if (info_.counterIndex_ >=
|
||||
dev().properties().gfxipProperties.shaderCore.maxCusPerShaderArray) {
|
||||
return true;
|
||||
|
||||
@@ -11,10 +11,11 @@
|
||||
namespace pal {
|
||||
|
||||
enum class PCIndexSelect : uint {
|
||||
None = 0, ///< no index
|
||||
Instance, ///< index by block instance
|
||||
ShaderEngine, ///< index by shader engine
|
||||
ShaderEngineAndInstance, ///< index by shader and instance
|
||||
None = 0, ///< no index
|
||||
Instance, ///< index by block instance -- (1 to 1 mapping with PAL)
|
||||
ShaderEngine, ///< index by shader engine (sum = 1 value for all PAL Instances)
|
||||
ShaderArray, ///< index by shader array (sum = 1 value for each shader array)
|
||||
ComputeUnit, ///< index by compute unit
|
||||
};
|
||||
|
||||
class VirtualGPU;
|
||||
|
||||
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