Fix issues of missing kernel function symbols and missing argument list via
using __hipRegister* functions.
Then the following tests can pass,
directed_tests/runtimeApi/module/hipFuncGetAttributes
directed_tests/runtimeApi/module/hipExtLaunchMultiKernelMultiDevice
directed_tests/gcc/LaunchKernel
Change-Id: I52135b61e8283eb4f9f10f77895151e4e55418d9
[ROCm/hip commit: d967be8eeb]
Instead of using the sampler field force_degamma to perform sRGB->linear conversion during pixel sampling, we use an appropriate image format instead. The overhead of this is having to create an image view when creating a texture object from an array.
Change-Id: I1ca368c312c1fd4b6f784a3a1b35b5eeb28070ff
[ROCm/hip commit: 8ddeeb4551]
This avoids the use of extra casts when obtaining a texture object handle.
Change-Id: I42df22bdad0ab9ac6c33cb8b282dee65fe7cfd6e
[ROCm/hip commit: c1475f948e]
The struct consists of a union - only the active object should be read.
Change-Id: I1c40965b61518acd91a2dcbae92a015ac9be346a
[ROCm/hip commit: fbe30090a2]
This also adds declarations of all the missing texture APIs.
hipTexRefSet*() functions need to take a textureReference as a ptr for type erasure to work. Runtime has been modified to accomodate this.
This change only applies to VDI.
Change-Id: Icf43cc5bd44dfc2c39084b7fe56d5a793bf7319f
[ROCm/hip commit: 2028b6eb29]
We don't program the numChannels and format members (these are HCC specific), so printing these will only display garbage.
Change-Id: I83dc8be9a3cae2659c64f4594d07c05330d2dd14
[ROCm/hip commit: 39558dc1b9]
All we have to do is align the ptr to HW requirments an if it's not zero, then return the offset to the user.
We currently don't have anywhere to store this offset, so hipGetTextureAlignmentOffset() will still always return 0.
Change-Id: If31998127d99a2a3222a026d88249519d6102505
[ROCm/hip commit: ea701777d8]
there is a build error when building HIP with latest HCC from GitHub after PR#1935 merged into HIP master branch. this PR changed blockDimX to blockDim and two lines missed this change where added in the current PR.
[ROCm/hip commit: c8ca2355ae]
By default hipcc passes -mllvm options to let HIP-Clang inline all device functions.
--hipcc-func-supp enables function support and disables inline all.
--hipcc-no-func-supp disable function support and enables inline all.
This is a temporary solution to match HCC behavior for performance.
This option is mainly for debugging purpose.
Change-Id: I0c44ac1812bb3cea5c3e5b6e14ebaa45919236f6
[ROCm/hip commit: 3bef4e60ad]
* Fix cooperative launch APIs to set hipGetLastError
Previously, the cooperative launch APIs did not properly log their
errors in the global hipGetLastError variable before returning back
to the user. As such, the APIs would leave hipSuccess in the
last error, which would break some use cases.
This fixes that problem by making a trampoline function that does
the HIP_INIT_API and ihipLogStatus.
* Add missing flag to the log of multi-GPU launch
[ROCm/hip commit: f61b79d9a3]
The hipExtModuleLaunchKernel and hipModuleLoadDataMultiThreaded tests keeps randomly failing on Jenkins.
Change-Id: I87e5d54fb7429c14ff1dcecb20e03a7816670fae
[ROCm/hip commit: e7d91b8230]
Change-Id: If419d2fad490d0ed50eb1315af809fc1deda1ce3
SWDEV-227875: Add a lock in streams to lock when the callback is call so we make sure things aren't moving forward in the stream
[ROCm/hip commit: 653277bd3f]
Change-Id: I1f107fc8a5c586cd571f0280ed8716c5f89d25b7
SWDEV-227875: Need to add a dummy marker in case the stream is empty.
[ROCm/hip commit: 3dfbfc408b]
nvcc treats .c program as C program and .cpp program as C++ program.
Currently hipcc treats .c and .cpp programs as HIP programs.
It is desirable to let hipcc behave like nvcc.
Currently it is not feasible to let hipcc treat .cpp programs as C++ program
since there are too many HIP applications use .cpp as extension for HIP programs.
However we should be able let hipcc treat .c program C program since there
are few applications use .c as extensioin for HIP programs.
[ROCm/hip commit: 28db1e4383]
Addresses an installation problem for several HIP packages.
Packages builds have been tested locally, validation in progress.
[ROCm/hip commit: b757c2a891]
What Cuda refers to "linear texture memory" is the OpenCL equivalent of CL_MEM_OBJECT_IMAGE1D_BUFFER. For these types of allocations we should create a typed buffer instead of an image.
Currently there is no check in the texture fetch functions as to what kind of SRD is written into the texture object, so any kind of incorrect programming will cause the TA to hang. Fortunately for us, every one writes correct code :)
Change-Id: I80dab85a992f2c0754ebf303d40ac6b5e045c7c1
[ROCm/hip commit: 4829a7c215]
These are artifacts left from HIP-HCC and now are not needed by HIP-VDI.
Change-Id: Ib25a1081fe6146c8a89659395151e9d5bdaf7519
[ROCm/hip commit: 2bad9e2821]
Currently the texture C++ API is forwarded to the ihip*Impl() calls, which are not even a part of Cuda. These should be forwarded to their respective Cuda C APIs instead.
This change also fixes a bug with hipUnbindTexture() creating a dangling pointer.
Change-Id: Ifafc9d106855a11bec84a18ea214b3d89e39990d
[ROCm/hip commit: 5429b40afe]
Currently we extract the read mode from the ihip*impl() calls, which is not correct. We should be getting it from the texture itself directly.
Change-Id: Idf6449fefa395a887138a252e8ea937a6897e600
[ROCm/hip commit: 7385a032ae]
hipBindTextureToMipmappedArray()
The texture reference needs to be passed as a constant pointer.
Change-Id: I6d31204c7f2325a5bc1e8b6e089fd9f8d21d1d78
[ROCm/hip commit: c7407a3b57]