Граф коммитов

1557 Коммитов

Автор SHA1 Сообщение Дата
Vladislav Sytchenko 5429b40afe Rework the texture C++ API
Currently the texture C++ API is forwarded to the ihip*Impl() calls, which are not even a part of Cuda. These should be forwarded to their respective Cuda C APIs instead.

This change also fixes a bug with hipUnbindTexture() creating a dangling pointer.

Change-Id: Ifafc9d106855a11bec84a18ea214b3d89e39990d
2020-03-18 18:14:53 -04:00
Vladislav Sytchenko 3e460ab514 Correct the declaration of hipBindTexture2D()
The texture reference needs to be passed as a constant pointer.

Change-Id: Idde461f0f328ac87ce677b6bab3203161b514cbf
2020-03-18 18:08:23 -04:00
Vladislav Sytchenko 2d77399747 Correct the declaration of hipBindTextureToArray()
The texture reference needs to be passed as a constant pointer.

Change-Id: Iff171626536071fb2020cfff7132ec930577b1b9
2020-03-18 18:08:13 -04:00
Vladislav Sytchenko 7190fa518e Correct the declaration of hipBindTexture()
The texture reference needs to be passed as a constant pointer.

Change-Id: I36ca0bddaba30becfc2ce70dd9e5b7db66c57f27
2020-03-18 18:08:01 -04:00
Vladislav Sytchenko 551bcc6293 Add missing mipmap API entries
Introduce hipFreeMipmappedArray(), hipMallocMipmappedArray() and hipGetMipmappedArrayLevel() APIs.

Change-Id: I878228c79fa1c54536c17d6baf45f83d51d2b1c7
2020-03-18 18:07:45 -04:00
Vladislav Sytchenko 99e744ab4a Don't hardcode the texture read mode
The readmode needs to be inferred from the template arguments.

Change-Id: I067037035e2492a24eac47e16d4015f879be0ea7
2020-03-18 18:07:33 -04:00
Vladislav Sytchenko 117f0ab102 Add constraints to texture indirect functions
Similar to the previous patch, this change adds type constraints to texture indirect functions. Since we don't have to deduce the return type for these, we simply just have to check if the user provided a valid channel type.

Change-Id: Ia094bd6126e01df2ea90902c9aa59cb6cfe85773
2020-03-18 12:24:40 -04:00
Vladislav Sytchenko ef2415edc7 Add constraints to texture fetch functions
When sampling a pixel the hw always returns a float4. The type in the texture reference controls the bitcast that we perform before returning the sampled pixel. Creating a texture with an unsupported will lead to potential UB.

This change makes it so that it's only possible to use textures with a type that makes sense. Using something like texture<int, hipTextureType1D, hipReadModeNormalizedFloat> will now lead to a compilation error with a message "Invalid channel type!".

Change-Id: I7fde44cb1d4b9737e0c48c28cb59c018c59ccaa2
2020-03-18 12:24:40 -04:00
Yaxun (Sam) Liu 08d9759eba Workaround for libc++ include path for HIP-Clang (#1917)
HIP-Clang cuda_wrapper headers require clang include path before standard C++ include path.
However libc++ include path requires to be before clang include path.
To workaround this, we pass -isystem with the parent directory of clang include
path instead of the clang include path itself.
2020-03-18 11:20:21 +05:30
Sarbojit Sarkar 82926666c4 [hip-vdi]Fix for TF build failure [SWDEV-225827]
Change-Id: I8478779bef92bad8353b8d066b28c220bb59b98d
2020-03-17 22:52:01 -04:00
Vladislav Sytchenko a0751402d8 Rework device texture headers
This change addresses three things.

First the available APIs are brought up to par with Cuda (missing ones are added and incorrect ones removed).

Second the size of hip/hcc_detail/texture_functions.h. Using some template magic we can bring down the code size down from ~11k lines to only ~900 lines in total.

Third this change fixes some bugs in the declaration of the texture fetch funcitons. Currently the return type for textures with read mode set to hipReadModeNormalizedFloat is not float. This causes pixel data to be lost during the bitcast when the texture pixel element size is less than the size of float.

The new headers will only be enabled for VDI to avoid breaking HCC.

Change-Id: I77cb29293fb79e55681be094c37702a48d80b64c
2020-03-17 17:04:37 -04:00
Jatin Chaudhary 16a6a94fbf Adding Half Abs APIs (#1902) 2020-03-17 14:13:19 +05:30
Sameer Sahasrabuddhe 899c878703 enable HCC printf when using hip-clang (#1947)
This allows printf to work with hip-clang and HCC runtime. See comments under #1919 for a reported bug and feature request.
2020-03-17 14:03:27 +05:30
Joseph Greathouse f7e85649f4 Fix compiler warning on NVCC path (#1942)
GCC emits a warning about using static functions like
hipCUDAErrorTohipError inside this function, because it has an
inline directive, but it's not static. Adding static to this function
to silence warnings (and prevent potential problems in the future).
2020-03-17 14:02:59 +05:30
Joseph Greathouse 4128d68ed7 Fix occupancy calculations API on NVCC (#1941)
NVCC warned if you tried to use hipOccupancyMaxActiveBlocksPerMultiprocessor
because when passing in a device function pointer, "const void* func" was
insufficient to describe it accurately. Adding a C++ templated class type
definition for this function.
2020-03-17 14:02:48 +05:30
Sarbojit2019 320742e8a0 Fix __sad signature match with Cuda (#1936)
Fix for issue #1930
2020-03-17 14:02:00 +05:30
Aryan Salmanpour 015895a265 [HIP] add cooperative kernel launch APIs on NVCC (#1929) 2020-03-17 14:01:11 +05:30
Maneesh Gupta eee5cc8621 Annotate __constant__ (#1901) 2020-03-17 13:59:44 +05:30
mhbliao 774035d869 [hip] Improve the portability of the header for vector type support. (#1873)
- Need to check the availability of `__has_attribute` builtin macro
  instead of compiler versions. That's more reliable and portable among
  various compilers.
- Provides a very basic support of vectors for unknown compilers.
2020-03-17 13:59:24 +05:30
Sameer Sahasrabuddhe 64cd527335 SWDEV-204784: separate printf declaration for vdi/clang
There are now two implementations of printf in HIP:

1. The implemenation for HCC is controlled by the HC_FEATURE_PRINTF
   macro, and it works only with the HCC compiler used in combination
   with the HCC runtime.

2. The implementation for hip-clang requires the VDI runtime, and is
   always enabled with that combination.

Change-Id: Ibaeda7900ffe2ce602ca0094aafed0f1147ac2b6
2020-03-16 04:00:39 -04:00
Evgeny Mankov 70f5646f8a Merge pull request #1908 from asalmanp/prop_mulit_coop
[HIP] add hip specific properties for cooperative kernel multi device
2020-03-12 19:12:11 +03:00
Alex Voicu 1c5f526e6b Merge branch 'master' of https://github.com/ROCm-Developer-Tools/HIP into feature_robust_constant 2020-03-12 14:20:26 +00:00
Maneesh Gupta 0726abf424 Expose support for non-returning atomic FADD (#1909)
Change-Id: If5359488324477315a9bd4f308a75f606c065b39
2020-03-11 14:33:15 +05:30
Vladislav Sytchenko 4ca9cda372 Fix typo in device __shfl_xor function
Change-Id: I8bcdd53ced00c596a0af013a0c34e37aa67c93ae
2020-03-10 13:23:08 -04:00
Nick Curtis 09edc7e49c Fix incorrect shfl_xor for Windows
copy/paste error, need __shfl_xor w/ lane_mask
2020-03-10 12:04:05 -05:00
Vladislav Sytchenko ecd7c99b49 Add hipDrvMemcpy3D.
This is the equivalent of cuMemcpy3D.

Change-Id: Ib2e06dbd6f5093c931cdfd36c87617f32acffc2d
2020-03-09 16:11:25 -04:00
Sameer Sahasrabuddhe 09130b3b92 separate printf declaration for vdi/clang
There are now two implementations of printf in HIP:

1. The implemenation for HCC is controlled by the HC_FEATURE_PRINTF
   macro, and it works only with the HCC compiler used in combination
   with the HCC runtime.

2. The implementation for hip-clang requires the VDI runtime, and is
   always enabled with that combination.
2020-03-09 09:40:05 +05:30
Lad, Aditya d80edf9541 Merge branch 'master' into amd-master-next
Conflicts:
	CMakeLists.txt
	tests/src/texture/simpleTexture2DLayered.cpp
	tests/src/texture/simpleTexture3D.cpp

Change-Id: I4aa4754d391b5f37ddf15fa0bcfc84d9da020119
2020-03-06 14:10:44 -05:00
Aryan Salmanpour 7e45c54ea6 move new enums to the end to maintain compatibility 2020-03-06 11:38:44 -05:00
Maneesh Gupta 4a40010ac6 Expose support for non-returning atomic FADD
Change-Id: If5359488324477315a9bd4f308a75f606c065b39
2020-03-05 10:30:52 +05:30
agodavar 6a5d04209c Fix hipExtLaunchMultiKernelMultiDevice compilation issue
Fix compilation error on hip-hcc+clang , hip-vdi+clang
Enabled hipExtLaunchMultiKernelMultiDevice test on hip-vdi path
hipExtLaunchMultiKernelMultiDevice common declaration for all paths

Change-Id: I76031840614fce8e12a8e845548fa43a389a741a
2020-03-04 15:38:14 -05:00
Aryan Salmanpour 03797ae986 [HIP] add hip specific properties for cooperative kernel multi device 2020-03-03 13:25:36 -05:00
Alex Voicu 27480ff5a2 Annotate __constant__ 2020-02-28 22:54:00 +02:00
saleelk 3e1f41c165 Fix HIPRTC headers to export C style symbols (#1879) 2020-02-28 16:47:29 +05:30
Rahul Garg 6c5fa32815 Remove deprecated HIP markers (#1876) 2020-02-28 16:47:15 +05:30
Rahul Garg edc97f3073 Add hipDrvOccupancyMaxActiveBlocksPerMultiprocessor[WithFlags] (#1854)
Equivalent to cuOccupancyMaxActiveBlocksPerMultiprocessor[WithFlags].
2020-02-28 16:46:55 +05:30
Nick Curtis b7dd073d93 fix long shuffle implementations for windows (#1895)
Fixes for SWDEV-223694
2020-02-26 15:53:56 +05:30
Rahul Garg 8c5e5e435b Fix hipMemcpy3D (#1798)
Fixes #1790 and #1791. hipMemcpy3D still requires further refactoring for different input and output combinations.
2020-02-17 19:35:35 +05:30
Tao Sang b3f445c0f5 Temporarily comment out Hcc-specific APIs for CLang compiler
Temporarily comment out Hcc-specific template functions
hipExtLaunchKernelGGL and hipOccupancyMaxPotentialBlockSize for CLang
compiler so that all test cases under hip/samples can be built
successfully for Clang + Hip/Hcc runtime.

Change-Id: Iafc761257be4a7b34eafa6759a01f369570cd6ce
2020-02-16 22:26:47 -05:00
Nick Curtis 797a929a65 Implement long / long long shuffles (#1829)
Implement additional data-types for shuffles (long and long long).
Based upon the double implementation.
2020-02-15 09:51:09 +05:30
ansurya 8c6934223b Reduce GPU copying based on arch it runs on (#1751)
Implements SWDEV-213230.
2020-02-13 14:21:51 +05:30
Aryan Salmanpour 959f1b0f0e fix build error in nvcc path 2020-02-11 12:16:51 -05:00
Aryan Salmanpour 5a29f27455 Fix a typo causing a build error 2020-02-10 11:44:40 -05:00
Aryan Salmanpour 874b201ee2 resolve merge conflict 2020-02-10 10:30:55 -05:00
Maneesh Gupta f8e1c01900 Revert "Match Occupancy APIs syntax with CUDA (#1625)" (#1857)
Reverting this for now till we figure out how to avoid the build
breakage.

This reverts commit fa98798b63.
2020-02-10 10:45:28 +05:30
Alex Voicu dd34ea95d6 (Maybe) Match alignment between Clang and GCC. (#1789)
Should fix #1740 and the related internal bug.
2020-02-10 10:44:49 +05:30
vsytch ef514eef71 Device texture functions should not normalize the sampled pixel (#1826)
* Device texture functions should not normalize the sampled pixel. This is already done by HW.
* Add support to use h/w capability for normalized float data convertion for driver API's

Co-authored-by: ansurya <50609411+ansurya@users.noreply.github.com>
2020-02-05 20:56:17 +05:30
Aryan Salmanpour c8137263d6 code clean up 2020-01-31 13:08:25 -05:00
Aryan Salmanpour 6e867eacb6 [HIP][HIPIFY] Add some missing flags for cooperative launch and occupancy APIs 2020-01-30 15:05:53 -05:00
satyanveshd fa98798b63 Match Occupancy APIs syntax with CUDA (#1625)
* Match Occupancy APIs syntax with CUDA and fix tests using these APIs
2020-01-29 13:05:53 -08:00