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21 次程式碼提交

作者 SHA1 備註 日期
Lancelot Six 123b2c080a rocr/trap_handler_gfx12: Properly ignore HOST_TRAP and debug_trap
The current trap handler has 2 limitations:
1) If it receives a HOST_TRAP, it clears the corresponding bit
   and notifies the host, when it should not.
2) When it is entered because of a debug trap (s_trap 3) and the
   debugger is not attached, it returns unconditionally.  However,
   if another exception is reported at the same time as the trap
   handler is entered for the debug trap (a memory violation for
   example), that other exception ends-up being ignored.

This patch addresses both of those issues.  It makes it so host traps
and debug traps are ignored when necessary.  If any other exception is
reported to the wave, we halt the wave and notify the host, and if no
other exception is reported (i.e. we entered the trap handler because of
host trap or debug trap), we return to shader code.

Other minor defects are also fixed during this refactor:
- Fixed SQ_WAVE_EXCP_FLAG_PRIV_XNACK_ERROR_SHIFT which had an incorrect
  value
- Host traps can be sent at any time, including after we have halted a
  wave.  In such case, the old approach would have:
  1) cleared the trap ID saved in ttmp6
  2) clobbered ttmp10 where part of the actual wave's PC is saved.

Change-Id: I9ecd341f4967e686233dec182b3e5b0388ef19bd
2024-08-19 21:22:13 -04:00
Shweta.Khatri fda2a395a3 PC-Sampling - gfx94x Hosttrap method support
Supports PC-Sampling on gfx94x in both CPX and SPX mode

Change-Id: Ife1e50ab08155678ea4aa2b80475b9974812c40e
2024-08-19 13:20:42 -04:00
Shweta.Khatri 8176a8830f Adjusted indentation with tabs
No functional change

Change-Id: Ibe97b03f62c4affcb60d3469312c8a0b6eb11391
Signed-off-by: David Yat Sin <David.YatSin@amd.com>
2024-08-19 12:16:58 -04:00
Vladimir Indic c15e5d0e9d PC Sampling: Add s_nop prior to s_sendmeg
Add s_nop before s_sendmsg. This is required because the HW does not
check for dependencies for SALU writes to M0.

Section 4.5: Manually Inserted Wait States (NOPs)
"AMD Instinct MI200" Instruction Set Architecture
https://www.amd.com/content/dam/amd/en/documents/instinct-tech-docs/instruction-set-architectures/instinct-mi200-cdna2-instruction-set-architecture.pdf

Change-Id: I90f503e3cc80cd29eab8bafa2565699461654055
Signed-off-by: Chris Freehill <cfreehil@amd.com>
2024-06-25 12:50:03 -05:00
Lancelot SIX cb8705627f trap_handler_gfx12: fix-math-excp-size
The current trap handler defined:

    .set SQ_WAVE_EXCP_FLAG_USER_MATH_EXCP_SHIFT    , 0
    .set SQ_WAVE_EXCP_FLAG_USER_MATH_EXCP_SIZE     , 6
    .set SQ_WAVE_TRAP_CTRL_MATH_EXCP_SHIFT         , 0
    .set SQ_WAVE_TRAP_CTRL_MATH_EXCP_SIZE          , 6

However, the ALU exception in EXCP_FLAG_USER go from bit 0 (alu_invalid)
to bit 6 (alu_int_div0), making it a total of 7 bits, not 6.  Similarly,
the corresponding bits in TRAP_CTRL go from bit 0 to 6 as well.

Fix the incorrect size to be sure to properly detect the int_div0
exception.

Change-Id: I60c2d94a447b71ca0ce26a87b7f55b055b9aef8e
Signed-off-by: Chris Freehill <cfreehil@amd.com>
2024-06-25 12:41:53 -05:00
Lancelot SIX 9e625307d2 trap_handler_gfx12: Do not override STATE_PRIV.BARRIER_COMPLETE
The value of STATE_PRIV is captured by the 1st level trap handler, and
passed on to the second level trap handler.  The value is to be restored
before exit.  However it is possible for the value of
STATE_PRIV.BARRIER_COMPLETE to change while the wave is in the trap
handler (all the other waves in the workgroup has signaled the
work-gropu barrier), and in this case restoring STATE_PRIV in full would
result in STATE_PRIV.BARRIER_COMPLETE to be cleared.

Restore every bits of STATE_PRIV except for BARRIER_COMPLETE before
return to prevent this race.

Change-Id: I76c875bced7d23c58670b28f257d22c933f99fc5
Signed-off-by: Chris Freehill <cfreehil@amd.com>
2024-06-25 12:27:09 -05:00
Lancelot SIX 7a3bf30769 trap_handler_gfx12.s: Fix access to EXCP_FLAG_PRIV
There is an issue in the gfx12 trap handler where the EXCP_FLAG_PRIV
is only fetched under certain conditions (trap_id != 0) while it should
have been fetched unconditionally.  As a consequence, the interrupt
payload might contain invalid data, leading to incorrect exceptions
being reported by the runtime.  Debugger is mostly un-affected as it
will inspect the wave's state to figure out what exception(s) have been
reported for each wave.

Also, it is not necessary to check for the host trap bit if trap_id is
!= 0 in gfx12, there is on trap ID anymore for host trap.

This patch implements those fixes.

Co-Authored-By: Laurent Morichetti <laurent.morichetti@amd.com>
Change-Id: Ib72cd8cc5d935ca643e241da7fccd3f96201b09d
Signed-off-by: Chris Freehill <cfreehil@amd.com>
2024-06-25 12:27:09 -05:00
Lancelot SIX ff9b11fd89 trap_handler_gfx12.s: re-order constant declarations
The constant declarations in trap_handler_gfx12.s have been sorted
alphabetically, which causes inconsistencies.  Fix the order of
declarations where it makes sense.

Change-Id: I5b05d87a5afbe1ff3362746801a1c9373537b49e
Signed-off-by: Chris Freehill <cfreehil@amd.com>
2024-06-25 12:27:09 -05:00
Lancelot SIX 855015377c Add GFX12 trap handler
Given the differences between previous architectures and gfx12, this
patch implements the gfx12 2nd level trap handler in a separate source
file, and adjusts the build system.

Change-Id: I65192ffbbcd66a4f78d2d0c3fb1739a92cac95d4
Signed-off-by: Lancelot SIX <lancelot.six@amd.com>
Signed-off-by: Chris Freehill <cfreehil@amd.com>
2024-06-25 12:27:09 -05:00
Joseph Greathouse 431a70471e PC Sampling: Add gfx9 2nd trap handler for PC Sampling
Code is valid for gfx9 GPUs excluding gfx94x.

1st level trap handler will use TTMP13[22] to indicate host trap and
TTMP13[21] to indicate stochastic trap.

For each PC sampling method (hosttrap and stochastic), we use a double
buffering mechanism to transfer data between GPU and host.
The GPU will dump data into one buffer while CPU may be reading data
from the other buffer. There are 2 separate signals, one for each
buffer.
When signal != 0, the buffer belongs to the GPU and the GPU can write
to it. Once the buffer has reached the high watermark, the GPU will
set the signal to 0 to wake up the host and so that the host can try
to switch the buffers and read the data.

Co-authored-by: David Yat Sin <David.YatSin@amd.com>
Change-Id: If3eb0913e52fb4788059a71e5feca334612f3d5d
2024-04-11 12:52:54 -04:00
Lancelot SIX 5d3f6a63f1 trap_handler: Set status.skip_export when halting a wave
When inspecting waves on architectures where SPI may not initialize TTMP
registers, the debugger cannot reliably know if the trap handler was
entered and if it saved valuable information in TTMP registers.

This patch uses the status.skip_export bit (unused by the compute
shaders) to indicate that it got executed before halting a wave.
This is done except for gfx940, where ttmp11[31] can be used (as long as
TTMP registers are always initialized by SPI for this architecture).  It
could be possible to be more selective as architectures always
initializing TTMP registers do not require this step, but always doing
is makes maintenance simpler.

Change-Id: I5c4148c78062f7ffa049ac7856c2edc82dbc77d1
2024-03-05 09:28:33 -05:00
Lancelot SIX 6f828d8609 Revert "trap_handler: Set status.skip_export when halting a wave"
This reverts commit c5db063b2f.  This
change is required for the runtime to generate reliable core dump files,
but this feature has been disabled for now by
5e3be9c28a.  Until it is needed, revert
the ABI change in the trap handler to maintain compatibility with older
debugger.

Change-Id: I77a1562dc7962befe2bf88442df858e2d2b1c5ab
2024-01-16 15:55:59 +00:00
Lancelot SIX c5db063b2f trap_handler: Set status.skip_export when halting a wave
When inspecting waves on architectures where SPI may not initialize TTMP
registers, the debugger cannot reliably know if the trap handler was
entered and if it saved valuable information in TTMP registers.

This patch uses the status.skip_export bit (unused by the compute
shaders) to indicate that it got executed before halting a wave.
This is done except for gfx940, where ttmp11[31] can be used (as long as
TTMP registers are always initialized by SPI for this architecture).  It
could be possible to be more selective as architectures always
initializing TTMP registers do not require this step, but always doing
is makes maintenance simpler.

Change-Id: I314db6b37772f7daa8bd405e6662a86658d3f5e0
2023-12-06 21:20:03 -05:00
Lancelot SIX 6916ce358a trap_handler: Fix handling of debugtrap for gfx11
For gfx11, the trap_handler fails to recognize a trap id 3 and report
the exception to the debugger if the debugger is attached.

This is because the 2nd level trap handler looks for the DEBUG_ENABLED
bit in ttmp13 instead of ttmp11.  This bit is set by the 1st level trap
handler and is part of the 1st/2nd level trap handler ABI.

Change-Id: Ib36361f53d9bcbbed52320d8c3a9ab2c0b28c7cd
2023-12-04 15:03:31 +00:00
Lancelot SIX 2f2ba050f6 Park waves for gfx11 and bump abi version to 9
On gfx11, with a sequence such as

  s_trap 2
  s_sendmsg sendmsg(MSG_DEALLOC_VGPRS)
  s_endpgm

the s_sendmsg does deallocate registers while the wave is supposed to be
stopped.  As a result, the wave cannot do the expected context save
operations, and cannot context save.

To avoid this problem, park the wave in the trap handler for gfx11.

Note that gfx11 has implemented an instruction cache prefetch.  When
parked, the prefetch tries to access memory past the end of trap handler
which causes memory violation exceptions to be reported.  To avoid this,
we need to add padding at the end of the trap handler.  The padding
consists of `s_code_end` instructions  Given that the trap handler is
loaded at a 0x1000 aligned address the maximum prefetch amount (in
bytes) is given by `256 - (trap_handler_size % 64)`.

Change-Id: I5446da54a965a64f21cb0fd3ce3caa4b6137a933
2023-07-15 09:44:50 -04:00
Laurent Morichetti 6a82b0a038 Fix a race condition in the trap handler
status.priv may be read after returning from the trap handler, which
causes sq_interrupt_word_wave.priv to be 0 even though the s_sendmsg
instruction was initiated when status.priv was 1.

To work around this, added a s_waitcnt lgkmcnt(0) after s_sendmsg
to make sure the message is sent before continuing.

Signed-off-by: Jay Cornwall <Jay.Cornwall@amd.com>
Signed-off-by: Laurent Morichetti <Laurent.Morichetti@amd.com>
Change-Id: Ieb75005ca1559ef03d0efac80e966f521e41fcb7
2023-06-09 10:03:55 -04:00
David Yat Sin 41f6d0426d Adding gfx941 and gfx942
Adding support for gfx941 and gfx942 ISAs.
gfx940 ISA will use sc0:1 sc1:1 on load/store operations
gfx942 ISA will use default load/store operations

Change-Id: If1efbef86f59e2cf2d48fe359cd4166405a0a579
2023-05-23 11:13:16 -04:00
Laurent Morichetti f31b312611 Update the trap handler for gfx940
gfx940 uses ttmp11 to hold the queue packet index so the first level
trap handler uses ttmp13 instead to save ib_sts.

Repurpose ttmp11[31] to mean that the ttmps are initialized. The issue
was that the debugger could not tell whether ttmp6 was written by the
trap handler when determining the stop reason.

If ttmp11[31]=0, then the trap handler has not been executed and ttmp6
should be assumed to be 0.  If ttmp11[31]=1, then ttmp6 holds the
trap_id, if an s_trap instruction caused the exception.

Signed-off-by: Laurent Morichetti <laurent.morichetti@amd.com>
Signed-off-by: Lancelot Six <lancelot.six@amd.com>

Change-Id: I9af903abae044b9ec530306229caf3b883f3ee46
2023-04-27 16:15:14 -04:00
Jonathan Kim f9edf73cd7 Fix doorbell offset fetch for GFX11
Transient exec usage is not required for GFX11 and will result in a NULL
return of s_sendmsg_rtn if directly returned to exec_lo.

Directly fetch and mask the doorbell ID to ttmp3 for GFX11 instead.

Change-Id: Ie17ed69d68d84ab18869b1c7871a0ed0482cd661
2022-11-02 11:55:37 -04:00
Jay Cornwall 710adcc252 Add gfx11 blit/trap shaders
David Yat Sin:
   Rebased to amd-staging branch
   Changed MSG_GET_DOORBELL to MSG_RTN_GET_DOORBELL

Change-Id: I6015e54c4d8897f4c796f58c7fbc298758c6d76d
2022-08-03 10:56:41 -04:00
Shweta Khatri 1b0440e7b3 Assemble trap handler at build time.
Eliminates the need for manually assembling the source of the
second level trap handler to produce the shader binary.  Also
separated blit shaders' binary source and version one second
level trap handler binary sources into different header files.

Change-Id: If29a18ee06dc083ec880ea962f234c6b5cac806a
2022-04-28 20:14:14 -04:00