Michael LIAO
16d9fe5e37
[vdi] Refactor texture/surface reference support.
...
Change-Id: I8014d82aae7139ef5f95e4b50c4fc6da200dbc9d
2020-04-21 11:56:48 -04:00
Vladislav Sytchenko
de67236a27
Disable all texture tests for VDI
...
Latest llvm already includes the texture/surface rework, but appropriate runtime changes have not been submitted.
Disable all texture related tests until http://gerrit-git.amd.com/c/compute/ec/hip/+/342147 is submitted.
Change-Id: I359c2eac6becdd3ca5110f2140679bd29d8ae54b
2020-04-09 14:02:40 -04:00
Anusha Godavarthy Surya
d5b1e887e9
Added unbind texture to samples and tests
2019-10-15 11:34:15 +05:30
Yaxun (Sam) Liu
85c3b903df
Add __hip_pinned_shadow__ for hip-clang and fix texture reference tests ( #1200 )
2019-07-03 08:51:59 +00:00
Maneesh Gupta
9f2d1453fb
[hit] Rename RUN -> TEST & RUN_NAMED -> TEST_NAMED
...
Change-Id: I75e24f15129973cee15fc9dac65d678bd2172074
2019-05-09 09:59:18 +05:30
Rahul Garg
ca156449e2
Fix tex2D tests for result value
2018-05-29 16:03:37 +05:30
Rahul Garg
017a6fb059
Remove textureObj kernel argument for HIP/HCC path
2018-03-28 15:36:57 +05:30
Maneesh Gupta
1ba06f63c4
Apply .clangformat to all repo source files
...
Change-Id: I7e79c6058f0303f9a98911e3b7dd2e8596079344
2018-03-12 11:29:03 +05:30
Ben Sander
0da0426f94
Merge pull request #256 from gargrahul/texture_driver_api_support
...
Texture driver APIs support
2017-11-27 13:52:39 -06:00
Rahul Garg
04bc5a1d1f
Porting guides update for texture APIs usage
2017-11-24 12:00:55 +05:30
Alex Voicu
cffd0e14eb
This implements the trivial change needed to move back from the hip{Something}_{x, y, z} macros to the natural CUDA syntax of Something.{x, y, z}. This is contained in lines 384-404 in hip_runtime.h. All of the other changes have to do with changing unit tests to use this syntax. The macros are retained for backwards compatibility.
2017-11-19 01:54:12 +00:00
Rahul Garg
ce13e4afbf
Added HIT block
2017-09-26 11:39:09 +05:30
Rahul Garg
3b7a8fab5b
Added Texture 2D object and reference APIs tests
2017-09-26 11:33:23 +05:30