Program ACCUM_OFFSET to match the number of VGPRS used
by the shader as part of Dispatch setup.
Signed-off-by: Mukul Joshi <mukul.joshi@amd.com>
Change-Id: Icfa1fbe4de2a62f00743de567f3ed382d3378b17
For software trap in GFX11, COMPUTE_PGM_RSRC1 must have PRIV = 1.
Signed-off-by: Graham Sider <Graham.Sider@amd.com>
Change-Id: Id504889c3ca2588b6c8cefdebaec00dcfc217995
v2: Remove useless AcquireMem packet after the dispatch
v3: Minimum poll_interval is 4
Change-Id: I352eb21c781ed9e03d62c0febd532da6a9854afa
Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com>
On GFX10, the wave size is determined by the COMPUTE_DISPATCH_INITIATOR value passed to
DISPATCH_DIRECT.CS_W32_EN, default 0 value was giving 64 lane waves
Change-Id: Ie8c407a24bd2825757ec481be62247b35047e5ca
Signed-off-by: shaoyunl <shaoyun.liu@amd.com>
use family ID as parameter when construct the packets
Change-Id: I6c1706954ab7b8cbb8bef2aab16edf21f5e1abf0
Signed-off-by: shaoyunl <shaoyun.liu@amd.com>
Clean up the KFDTest style via CPPLint. Some warnings remain regarding
volatile variables being cast to void*. This is the command used:
cpplint.py --linelength=120
--filter=-readability/multiline_string,-readability/todo,-build/include,-runtime/references
multiline_string is due to using ISA code
todo is to avoid errors that we don't have TODO(username) instead of TODO
include is about including the folder in the header includes
references is regarding non-const references '&' being const or using
pointers. That can be addressed later
Change-Id: I3c6622da0a13dd33ab29b2bfff48be25e763b750
The code is a snapshot up to this commit around July 31 2018.
commit b00fadff36a3
Author: xinhui pan <xinhui.pan@amd.com>
Date: Mon Jul 30 09:53:03 2018 +0800
kfdtest: skip MMapLarge test on apu
Change-Id: I40e9a5a18e5c8f075e5290bb80532f1a3f689058
Signed-off-by: Yong Zhao <yong.zhao@amd.com>