alwaysResident setting doesn't require per queue residency tracking.
Thus, the logic can be skipped to avoid the lock of queues.
Change-Id: Ib5cff5b79d3ecb8c2f2eb2565cf069f9a69438b0
- Create a vector to allow multiple TS to be stored in Command.
- This would mean we dont wait for entire batch in Accumulate command
to finish when we exhaust signals.
- Reduce the number of signals created at init to 64. This min value
may still need to be tuned but the KFD allows max of 4094 interrupt
signals per device.
- Store kernel names whenever they are available and not just when
profiling. If we dynamically enable profiling like for Torch, a crash
can happen if hipGraphInstantiate wasnt included in Torch profile scope
beacuse we previously entered kernel names only when profiler is
attached.
Change-Id: I34e7881a25bbc763f82fdeb3408a8ea58e1ec006
PAL optimized the logic for the barriers, which caused failures with CP DMA on Navi4x.
Change barrier's code to match the most recent PAL optimizations.
Change-Id: I55eeab20f51eb8e920bcbb4b55fbe3c7f77fd3fa
OpenCL printf handling did not process vector of half precision floats properly
(mainly because compiler packs 2 halfs into a dword and runtime failed to extract the
individual parts).
This patch fixes the issue.
Change-Id: Ia1f15ccfb5db52b71c43cfd588dd38f551ee5277
__amd_streamOpsWrite blitkernel in device-libs has only 3 args.
so getting rid of the 4th unused arg (sizeBytes)
Change-Id: I81cc1107f8b424bf58558c93a2495a1b878aef91
With multiple HIP streams it's possible to have a race condition when
one thread stops the traces, but another still performs submisisons.
That may cause a crash on the barrier callback.
Change-Id: Ic56f8277fcfd2c2142a4821d927b938b9f313add
Latest VidMM can provide free memory available on the system.
Use PAL interface to report free memory on the system instead
of per process.
Change-Id: I0e78b9d340299c16829177a8c5182d21cc353384
This reverts commit ea25e65834.
Reason for revert: Waiting for staging results before finally merging it.
Change-Id: Iaabb510325f50147f368108e98531291217627c0
Recently some unused compiler options for HSAIL path were removed,
but it affected blit kernels compilation. Hence, remove those options.
Also delete assert for device to device copy in SDMA path for now.
Change-Id: Ib5d7f063af2ab4a3fc5d73d426e39c391b1011ac
Single OCL context with multiple devices should use direct map
even with persistent memory, because cache coherency layer.
Change-Id: I02a48830440203a1dea176acd4dff4452b70f133
- Make sure persistent memory from resource cache is properly adjusted
in free memory calculation.
Change-Id: I74ef68975ccde4694fb1cb904617c418e85dfc9f
Add GPU_DEBUG_ENABLE to control ttpm behavior. If enabled,
then HW will collect more debug info at some perf cost
Change-Id: Icee0686b903a7b1bd483710b9d611877cd43c6aa
Extra CPU read back will be performed before every submission to make sure
previous writes over PCIE reached GPU. HDP flush is done by CP.
Change-Id: I402d28ca26c8cee4a3920feb3599af8c285d0889
Original logic didn't use pitch because, abstraction layer had
a sysmem copy without pitch. Since extra sysmem copy was
disabled, the code has to accept pitch values from the app.
Change-Id: Ia9fba7b33ddff4e9109b4e63d0d6afa52f501c8f
The new copy kernel can limit the number of launched workgoups.
It can copy in chunks of 16 bytes or 4 bytes.
Workgoup size is increased to 512 or 1024
Change-Id: Ic3fefa2d5bda6afebd1acc4d41ad310b138af6df
It seems that due to removal of vdev()->isHandlerPending(),
Marker queued to ensure finish is not enqueued and that cause
hung at waiting event for kernel enqueue command.
Change-Id: I364abb2dcb4897b11a7eb61b5d85013b69292792
- Add the new fillBuffer kernel, which allows to launch a limited
number of workgroups for memory fill operation
- Switch fill memory to 16 bytes write by default
- Allow to limit the workgroups with DEBUG_CLR_LIMIT_BLIT_WG
Change-Id: Ibad1822f2d42b2fc71bcfc1917c31409c0623e8e
Add support of HIP_FORCE_DEV_KERNARG under PAL.
Fix persistent memory detection for a resource view.
Change-Id: Ifb7db2db14e0c2205a9661cfa53887ec61ab26a4
- Track all captured commands under a new AccumulateCommand
- Add begin() and end() methods to capture commands
- Explicit TS object now passed to certain methods because
profilingBegin() and profilingEnd() now happen separately and thus can
run into threading issues
Change-Id: I171106bdcad72b057836cb2f3fc398db3533119f
Move context allocation into Device::init() method to simplify the logic and handle
HIP_VISIBLE_DEVICES properly
Change-Id: I0fc6f37c7ae39bedbdad0290295d6794c66d6c54
Fix wrong logic to get layer index;
Make layered image's layout match cuda spec;
Fix wrong comparision of element size.
Remove amd::BufferRect from ihipMemcpyAtoHCommand()
and ihipMemcpyHtoACommand().
Change-Id: Icc6a4233fbce2e9b2dc6feb79e6bfbd761684c7d
Pass LUID infromation from PAL to HIP device properties.
NodeMask is calculated based on the order of devices in PAL
Change-Id: Ic53707b68b16f392e5284a0105bf1f3941b46653
If a WGL context wasn't attachhed to OGL, then OGL fails to return
the entry points for AMD extension.
Change-Id: I2bfa5f4f4d038785282e1c9af455e4593e75d3ff