This workaround is to avoid performance penalty of SDMA engine
taking a while to clock up from a lower DPM state. Add env var
GPU_FORCE_BLIT_COPY_SIZE (1024 by default for HIP in KB). Forcing
Src and Dst agent to be amdgpu makes ROCr take blit copy path for
what otherwise should have been SDMA copy
Change-Id: I222f687155f86000d17d66d25182e490b6710463
Don't error when querying the number of devices if there are no devices present in the system.
We should just return 0 for the number of devices in this case and let the application handle this situation.
Change-Id: I20614ade5e649f3ce9ddd970d4b38bfe296f6cdb
~45% to 50% of Performance drop on rocBLAS_int8 test
Add support for active waits without blocking the host thread.
Change-Id: Ie7bb48dcafcb4c93d448bf74749b829b626c3578