Add initial implementation of virtual memory heap with
dynamic virtual memory mapping support for memory pools.
DEBUG_HIP_MEM_POOL_VMHEAP controls the new method.
Change-Id: I8dc5be2e0f34ab472f1800f43bb6243639a5e500
- Make sure persistent memory from resource cache is properly adjusted
in free memory calculation.
Change-Id: I74ef68975ccde4694fb1cb904617c418e85dfc9f
Support hipExternalMemoryGetMappedMipmappedArray().
Add ImageExternalBuffer to differiate ImageBuffer.
Currently we only support tiling_optimal mode as
vulkan driver doesn't provide tiling information.
Change-Id: I7e3524cdde53e4df9f728894bcebf4bd3f58d4d9
Initial implementation for hipMemPoolExportToShareableHandle,
hipMemPoolImportFromShareableHandle,
hipMemPoolExportPointer and hipMemPoolImportPointer
Change-Id: I0ebdc48e9163b394ded560adca6c38bbc5aee7d1
Blender creates and destroys big allocations during the benchmark.
That causes big delays, because vidmm has to page-in/page-out memory.
Change-Id: I2baf4545807127406e3d2870a7581ff9ae7bcdb5
Adding virtual memory management APIs to rocclr.
The HIP layer will handle virtual allocs on devices.
Change-Id: Ia978f105c2c3fed3959c77580ba228e845105754
Some chunk memory are not guaranteed to be resident during
initial allocation. Use CPDMA to force resident.
Change-Id: If1a2da3e75f136caaa4c7a29d8f604d6af2639fa
Replace amd::Atomic with std::atomic. Remove make_atomic uses by
converting the variable to std::atomic and making sure the memory
order is relaxed when synchronizes-with is not needed.
Delete utils/atomic.hpp.
Change-Id: I0b36db8d604a8510ac6e36b32885fd16a1b8ccfa