Although unpinned copies require synchronizations
in HIP, runtime can avoid syncs for H2D copies with
a staging buffer
Change-Id: If2203c6bc0cbd89742823688dc8e89e9acd873b2
- Add the new fillBuffer kernel, which allows to launch a limited
number of workgroups for memory fill operation
- Switch fill memory to 16 bytes write by default
- Allow to limit the workgroups with DEBUG_CLR_LIMIT_BLIT_WG
Change-Id: Ibad1822f2d42b2fc71bcfc1917c31409c0623e8e
Add support of HIP_FORCE_DEV_KERNARG under PAL.
Fix persistent memory detection for a resource view.
Change-Id: Ifb7db2db14e0c2205a9661cfa53887ec61ab26a4
Sync between compute and SDMA engines can be very expensive under Windows.
Use CP DMA for tiny transfers (< 1KiB) to avoid syncs and improve performance.
Change-Id: I9db39a2199f7b9e337ed08fd36d9cbc150502f1f
- Correct GSL path to report targets using the TargetID syntax.
- Correct GSL path to check compatibility of code objects when
loading.
- Add concept of an device isa and create a registery used by ROCm,
PAL and GSL.
- Support XNACK and SRAMECC target features consistently for PAL and ROCm.
- Correct logic for NullDevices and asserts to avoid memory coruption.
- Allow all NullDevices to be created for HIP.
- Numerous other code improvements.
Change-Id: I40abf3d2b22249c1492d1af5919665f8184f4e0e