Aaron Enye Shi
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63b400beea
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Fix texture using constant addrspace 4
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2019-02-12 16:56:22 +00:00 |
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Laurent Morichetti
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c9f552968d
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Fix compilation issues with MSVC
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2019-01-09 09:32:50 -08:00 |
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Aaron Enye Shi
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99e6496898
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Protect macro TYPEDEF_VECTOR_VALUE_TYPE and prefix __hip_ for vector_value_types
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2018-07-30 20:41:24 +00:00 |
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Aaron Enye Shi
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e0e785a45d
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Ensure correct vector value type used in texture
Implement the vector value types in terms of SCALAR_TYPE##SIZE_vector_value_type for float, int, uint and sizes 2, 3, 4, 8, and 16.
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2018-07-30 19:43:12 +00:00 |
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Aaron Enye Shi
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8c50bcfdab
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Enable HIP texture functions with HIP vector types
Include texture_functions.h on HIP-Clang path. Use HIP vector types instead of hc::short_vectors for texture_functions, and remove HCC headers.
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2018-07-25 19:52:19 +00:00 |
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Alex Voicu
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28a1aef8a1
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Revert "Revert "Switch over to using native vector types, for better codegen. Remove noise.""
This reverts commit 7a4aace13d.
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2018-06-16 22:59:36 +01:00 |
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Siu Chi Chan
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7a4aace13d
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Revert "Switch over to using native vector types, for better codegen. Remove noise."
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2018-06-08 16:48:22 -04:00 |
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Alex Voicu
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b8c98d2357
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Switch over to using native vector types, for better codegen. Remove noise.
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2018-05-12 00:14:17 +01:00 |
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Rahul Garg
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ffe18d1505
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Resolve tex1D float to int conversion issue
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2018-04-18 14:15:18 +05:30 |
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Siu Chi Chan
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f48e471dd4
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adjust the hcc work week for the texture fix
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2018-04-06 15:46:55 -04:00 |
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Siu Chi Chan
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0d8b97274a
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Change constant address space to 4
when compiling with a newer hcc. This is
due to a recent change to address space
mapping in the amdgpu compiler backend.
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2018-03-26 18:13:59 -04:00 |
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Maneesh Gupta
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1ba06f63c4
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Apply .clangformat to all repo source files
Change-Id: I7e79c6058f0303f9a98911e3b7dd2e8596079344
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2018-03-12 11:29:03 +05:30 |
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Rahul Garg
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ef09c4918d
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Texture driver APIs support
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2017-11-09 22:10:55 +05:30 |
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Weixing Zhang
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e671cec367
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HIP Texture Support
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2017-07-17 15:16:12 -04:00 |
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