HW does not ignore low bits of the scratch wave count and will
stride beyond the end of the allocation if the wave count is
ever indivisible by SE count. Rather than returning the allocation
size for cached large scratch allocations, use the requested
scratch size in scratch setup. Scratch cache will retain the
cached allocation's size.
Change-Id: I0129ddc99a8940d01d8fbcd0b02d5061f31f456d
discardBlock may be called multiple times on the same block.
We must not discard the block multiple times or we will corrupt
in-use memory accounting.
Change-Id: Ife9f3162785965a795dcf81887d4d447cc096e62
Minimum queue size was not enforced at the Agent level. Minimum
size should be one page to give unifority across all asics.
Change-Id: I26394f79458d09fbceb79fc8aaf495e2c26a8ff3
On gfx90a only a reduced number of CUs must be used for cooperative
dispatches due to CWSR and launcher interactions with asymetric
harvest. We must use one fewer CUs per SE than the lowest count of
CUs on any SE.
Also adds env var HSA_COOP_CU_COUNT which enables the cooperative
CU count computation. Set to 1 to enable the new computation.
This is an opt-in feature that will become enabled by default (opt-out)
in a future release.
Change-Id: Ifbb75ced3bbc15876eef44922c6a4f6fde8c4c28
The start iterator becomes invalid after it is removed from
std::map prefetch_map_. This was causing a segfault when the iterator is
incremented afterwards.
Signed-off-by: David Yat Sin <david.yatsin@amd.com>
Change-Id: I4b0b763d2cb4ee99c0b8571c2c526b834e74077a
Prior solution used a single global lock to protect the memory tracking structures.
This change protects the memory tracking structure with a shared mutex (rw lock) in
shared (r) mode for memory allocations and frees so that long duration processes,
calling to kfd, can be done in parallel. Operations which must modify the memory map
take the mutex in exclusive mode (w) and must not call to the thunk while holding
the mutex.
The fragment allocator now requires separate protection and is protected with a
mutex at the device level. Protecting at the device level, rather than pool,
allows retention of the current recursive design and allows calling Trim from
withing Allocate. This could be made finer (pool level locks) but would
require backing out of Allocate entirely to call Trim. Trim and any retried
Allocation must be done in isolation (per device) or we may report OOM when
memory is actually available in some pool's fragment cache. So some device
level serialization is required in at least some paths.
Change-Id: I7c1e94d6965ffcc602b12fefdd3a6e97b84b5e00
Comments call out the specific operation being selected since the
ternary nest is a bit hard to read.
Change-Id: If033dbaa6cba132e96196ad3fc6d5572042041f4
Argument must be checked for nullptr before being dereferenced and
filled with the default return value.
Change-Id: I9ff366f066a5e18c78129bf59cc3ba00fca3ef18
Clang warns about bitwise operators on bools. Cast to int silences
the warning without introducing short circut logic.
Change-Id: I6e25138e1acf4a5562d3925ea5b2fcef3addb783
KFD topology has been corrected and the defaults used by this
workaround are no longer true for all chips.
Change-Id: I0242d8077e9666ed1cf0dc3985244258ae5c0924
Early exit if the range is found to be fine grain. Indeterminate
should only apply if the range is neither coarse nor fine.
Change-Id: I54133e14f4e8cfa53e2d612f6112cdcdb5a47dfa
Because of sharing ports with other engines, the
hardware design team has advised that SDMA0 on gfx90a
should only be used for host-to-device data transfers.
The recommendation is to use SDMA1 for any device-to-device
or device-to-host data transfers.
A driver change will ensure that, for each gfx90a
device, only the first PCIe SDMA queue a process
requests will possibly be from SDMA0. This patch ensures
that the first PCIe queue requested (which may be from
SDMA0) is always set up for host-to-device.
Change-Id: I6793ca95596dedaed9d5be1dbd9469ceef2a5c33
For minimal latency we should place command queues and blit code
in the nearest numa node to each GPU. Add an allocator matching
the current runtime default allocator interface to each GpuAgent
that allocates on the closest numa node as represented by kfd
topology. Use this allocator for queue ring buffers and blit
objects.
Change-Id: I181127f9c27bafe68976312963146616e3f58369
Also make failure to handle queue errors fatal.
Motivation is to improve detection of queue error conditions
that currently appear as application hangs.
Change-Id: I655643616dc0bd303d7df3ce8aca2c099bec3d46
Passing 0 into num_cu_mask_count used to be an implicit error.
This has been repurposed as a short hand for enabling all CUs.
Enabling all CUs when HSA_CU_MASK is set will cause the CU mask to
reset to whatever was set by HSA_CU_MASK which may then be queried.
Change-Id: I1d6bb2034595a78ee48fa72aa05563e8ea6c0fff
Delay parsing until after GPU discovery. Use the surfaced
GPU count and maximum phyiscal CU count to limit parsed bit masks.
This prevents pathological input such as
HSA_CU_MASK=0-8000000:0-8000000 from attempting to consume 7TiB.
Change-Id: I3773d2db3740c2023b0f6275d1818b69119b0495
Take in const void* rather than void*. This does not break the
abi or existing code. Existing code would need to cast away any
const which is unnecessary and annoying.
Change-Id: I28787e8fab1b600bf6871ea82835e10a4f475c5b
Some strings were missing the human readable form of the error code.
Also unifying source formatting via clang-format.
Change-Id: I0bcc2ab77dda476904c684cc2c584a5c7e8230d4
global_flags reporting allows discovery of an allocation's memory
model (coarse, fine, kernarg). This is critical on gfx90a and
also allows discovery of the memory model of IPC imports.
Change-Id: Icbc3c243ca20e264af5e1931becd2419f762c7ad
Previously ranges were reported as fine if and only if they were
entirely fine. Coarse and mixed ranges were reported as coarse.
For gfx90a it is critical to know if a range is coarse or fine as
fp atomics targeting fine do not function. Range queried reporting
coarse must be able to be trusted so must only report coarse if the
entire region is coarse.
Change-Id: I29c654a2afcd6943961eb2455e3654dfdb1283b5
New environment variable HSA_CU_MASK allows users to
specify a cu mask to every queue allocated from any
GPU. hsa_amd_queue_cu_set_mask is restricted from
escaping this mask.
A new API hsa_amd_queue_cu_get_mask is added to query
the current cu mask.
Change-Id: I846c03a5faaca9b95067c31db84b59cc9fce2f03
Under xnack we can now identify the queue which generated a vm fault.
This allows users to identify which queue, and therefore which
dispatch, a vm fault came from.
Change-Id: If72ff3de05800f2b811aa7842a15eedff8b5e45a
ttmp6.packet_index is reported as 0 for all waves, regardless of the
dispatch packet position in the queue, due to an issue in the clearing
of the previous trap_id and saved status.halt bit.
Fixed TTMP6_SAVED_STATUS_HALT_MASK to only be one bit, 1<<29.
Change-Id: Ia4934e51123a40d71de658efc387a1f3a6344f05
If left non-zero the event loop will keep reinvoking the callback,
preventing AqlQueue::ExceptionHandler from running.
Change-Id: If85fbaf62f04ffd327ecf9d649aa23afad4442ce
Certain special signals do not carry their updates via their signal
value. These signals are wrappers around special KFD events, of
which the only current instance informs about VM faults. We either
need to check each signal for this special event type or rely on
the checking done in hsa_amd_signal_wait_any. Since there will always
be a small number of these signals it doesn't make much since to
penalize the performance path with this check. Additionally we know
that the signal indicated by hsa_amd_signal_wait_any is satisfied so
don't need to recheck it's conditions.
Change-Id: I9fc6298300ad543d823ecd28ca8fab4ad26c23ef
Allows determining if the host can directly access HMM memory that
is physically resident in vram.
Change-Id: Ie452eedd0e27fe1b511afd416f5a1cd01b3d84e8
Enables the fragment allocator to handle >2MB allocations, maintaining
good TLB alignment. Prior code contained a bug that caused the effective
API granule for vram allocations >2MB to be bumped to 2MB.
Also adjusts the block cache's block retention heuristic to not
count discarded blocks as in use. This will reduce block retention
when a significant amount of large blocks or IPC is in use.
Change-Id: I30bd85eb87951df822211f799d9cfe579ab109c6