- For new AccumulateCommand we enqueue nop barrier packet. So during stream sync we need system flush.
Change-Id: I0b97b626bcdae582ef95e7c95030d78df1fa5a54
Recent changes disabled system memory allocation
in the abstraciton layer. That requires memory
allocation/destruction in ROCR. Add destruction logic.
Change-Id: I68fe6b0a620ca743fe5850052ea0efa8bb7931c2
Original logic didn't use pitch because, abstraction layer had
a sysmem copy without pitch. Since extra sysmem copy was
disabled, the code has to accept pitch values from the app.
Change-Id: Ia9fba7b33ddff4e9109b4e63d0d6afa52f501c8f
The new copy kernel can limit the number of launched workgoups.
It can copy in chunks of 16 bytes or 4 bytes.
Workgoup size is increased to 512 or 1024
Change-Id: Ic3fefa2d5bda6afebd1acc4d41ad310b138af6df
It seems that due to removal of vdev()->isHandlerPending(),
Marker queued to ensure finish is not enqueued and that cause
hung at waiting event for kernel enqueue command.
Change-Id: I364abb2dcb4897b11a7eb61b5d85013b69292792
- Add the new fillBuffer kernel, which allows to launch a limited
number of workgroups for memory fill operation
- Switch fill memory to 16 bytes write by default
- Allow to limit the workgroups with DEBUG_CLR_LIMIT_BLIT_WG
Change-Id: Ibad1822f2d42b2fc71bcfc1917c31409c0623e8e
- Report kernel names for optimized graph path
- Refactor code so that we store profiling info in Accumulate command
Change-Id: Ib97735a0239aeb9fc3a50a4bb7126dd0bcadc8af
- Do not use extra barrier to detect graph end. If its a kernel node we
can use a completion signal for the last packet. Saves roughly 6us for
Phantom testcase per graph launch.
Change-Id: I5e0c2479d9964fbeda86ed97533f6718f49a7f91
- Track all captured commands under a new AccumulateCommand
- Add begin() and end() methods to capture commands
- Explicit TS object now passed to certain methods because
profilingBegin() and profilingEnd() now happen separately and thus can
run into threading issues
Change-Id: I171106bdcad72b057836cb2f3fc398db3533119f
Move context allocation into Device::init() method to simplify the logic and handle
HIP_VISIBLE_DEVICES properly
Change-Id: I0fc6f37c7ae39bedbdad0290295d6794c66d6c54
- Support graph with different types of nodes with single
branch when DEBUG_CLR_GRAPH_PACKET_CAPTURE flag is enabled
Change-Id: I149a8629769cd0d5849ffefb04f1352668a685b6
If we submit a systemScope Barrier, we should reset this flag as there
is no need for dispatch AQL again to flush caches/HDP
Change-Id: I55710feb4ba6650852e785b5cadfa64c6b9ce14e
Add hipMemcpyDeviceToDeviceNoCU to force a non blit copy path. This
helps in cases where an app may determine that CU may be busy and copies
with SDMA may be quicker.
Change-Id: I59b415dd8f6022c244e8d75f265464d5c635df1e
- alias hipGetDeviceProperties to hipGetDevicePropertiesR0600
- alias hipDeviceProp_t to hipDeviceProp_tR0600
- remove gcnArch from new device property struct
- add new requested struct members
Change-Id: If3f5dbef3d608487d9f6f419285f4bf577ea9bf0
- Track last SDMA engine per queue, this results in better scheduling
- Reset last SDMA engine upon batch completion. That ensures we dont get
blocked if the same engine is used by another concurrent copy
Change-Id: Id53111980da7ee41d5c932fb44e4aab5b1e065a3
- Acquire and Release scopes for AQL need to be balanced. These were
missing on the AMD_OPT_FLUSH=0 path.
Change-Id: Ibf4132eb96800f155d7b664359c790d68a353e60
Use large signal pool if profiler is connected or profiling forced
enabled. This is needed to mitigate signal creation overhead when
profiling as signals are attached to every packet and deeper batch may
show overhead of signal allocation.
Change-Id: I8034b8a20b55328b87d593bf044f59672f9653e8
Add a view bit to avoid original resource destruction when parent
dependency doesn't exist with the image view cache
Change-Id: I8277afd575af8f29951c5d1a9f7d94d784251657