There are 2 functional changes to this patch:
* Use GPU timing for internal markers for HIP.
* Measure CPU time closer to GPU timer, to reduce delta between GPU/CPU timestamp measurements.
There are some smaller non-functional updates:
* waifForFence -> waitForFence typo
* Remove unused drmProfiling
Change-Id: I4c5fa600a842ab60e454888779edcac8449a902a
- Fix regression for D2H pinned copies which adds systemscope release.
- Skip cpu wait for D2H unpinned copies as we can pass the signal of the
barrier to rocr copy.
- Fix an old bug in sdmaEngineRetainCount_ logic
- Improve logging
Change-Id: If074bddb05564b15949b0d5f9bf12acd3692174e
BatchMemop should be positioned before the image support kernels
because the total number of kernels is determined by BlitLinearTotal,
when there is no image support on the device.
Change-Id: I8e53caf744ba54259ac04bad1762eef21806f3f2
The cl_khr_depth_images associated macro definition is defined twice in
the compiler: in opencl-c.h and automatically by the compiler deduced
from the cl-ext list. These two co-exist and there is no need to remove
cl_khr_depth_images from the cl-ext list.
If we remove cl_khr_depth_images from the cl-ext list, and we do not
include opencl-c.h the macro is not defined.
This fixes conformance test ./test_compiler compiler_defines_for_extensions
when using Comgr with -include opencl-c-base.h -fdeclare-opencl-builtins
without including opencl-c.h.
Before we got the error `ERROR: Supported extension cl_khr_depth_images
not defined in kernel`
This change is needed to eventually get rid of the opencl-c.pch that is embedded in comgr, and that makes implementing a compilation cache in comgr hard.
Change-Id: I76497874ebe7163966420d4ac23a0788b93a36fd
- Resolve signal dependencies for barrier value packet if there are > 1
depenent signals. Barrier Value packet accounts for only 1 dep signal
- Better log
Change-Id: Ia506ad5d80b91d598f92e7b539f41756e9b4b64b
This change fixes random segfaults in graph tests that
are seen after the change make internal callbacks non-blocking.
The callback thread that decreases the GraphExec ref count
may now run after the runtime shutdown. This can cause a segfault
because the hip::device that is accessed in GraphExec destructor
is already destroyed during runtime shutdown. This patch ensures
that the hip::device object stays alive until after the
callback thread completes.
Change-Id: I75a6ac01f27a0b2250bbd10ed389ebfb322927af
Adds UberTrace support for pre-dispatch markers and barrier begin/end markers.
Moves shared definitions out of palgpuopen.hpp into shared header
palcapturemgr.hpp.
Change-Id: I9f464c689e7ff12c54eca043fc1ad65e1836a64f
- When using shader copy, make sure to use release scope for the AQL
packet. This is a potential bug but is hidden as hipMemcpyAsync always
needs synchronization(which inserts a barrier with release scope). For
hipMemcpy we use a barrier packet to make sure its blocking. Eitherways
a barrier gets always used and hides in some ways a potential bug.
Change-Id: I57fb7f769c3179e76d712471c0905104c801d7ba
- When we use blit(compute) copies, two subsequent copies may read for
the same source buffer, the buffer may get modified by the host in
between and if the src buffer was allocated with non-coherent flag, the
device may simply use stale value from previous cacheline fetch. This is
a corner case.
Change-Id: I2ce261c6f6fa4e5bb608f116548e5cc711ae6f3c
We are passing this arg as an address, and memcpy complains about
overreading (8 bytes instead of 4).
Change-Id: Ica9207f6c5f6056a4bfc968280c76e779ded13ae
- Added DEBUG_CLR_SKIP_RELEASE_SCOPE flag to force release scope to
SCOPE_NONE in AQL packet header
Change-Id: Ife02cddb9d5cd4749103ce585d3d5fe9024c6868
Uri decoder logic currently silently ignores processing of memory uri.
This patch enables the existing logic to handle the processing of offset
and size related to loaded code-object having memory URI.
Change-Id: If03579cefb11d91f667410464dc89404df9270a3
Support gfx9-4-generic target to cover mi3XX.
Support features sramecc and xnack in generic target.
Improve some code formats.
Add more log on compiler.
Change-Id: I6b3c6af55c60cffd43ce6f17b75998f751b75713
In active wait mode use signals without interrupts by default and switch
to the interrupts only if a callback is required.
Change-Id: Ibcde8f7d44c70f8fb8fa5e0a7fdd8b08a2982a8e
- Refactor blit code and clean ASAN instrumentation
- Use unified function for rocr copy
- Enable shader copy path for unpinned writeBuffer/readBuffer paths
- Set GPU_FORCE_BLIT_COPY_SIZE=16 which means we will use BLIT copy for
pinned copies or unpinned H2D/D2H copies < 16KB
Change-Id: I42045cca79234b340dbf53dafb93044199736ae4