* SWDEV-517078 - Maintain the trap handler ABI version in CLR
The trap handler ABI version is communicated to the debugger using
the r_version field in the r_debug structure. This structure is
an external dependency, which makes it complicated to keep the trap
handler source (in CRL) and the ABI version number (external dependency)
in sync.
This patch proposes to patch the trap handler ABI version number in
_amdgpu_r_debug before communicating it to the debugger.
We can't directly include sc's executable.hpp file in CRL as it relies
on conflicting definition of ELF related types, so instead we need to
rely on a-priori knowledge on the r_debug structure. Fortunately, this
structure is part of a stable ABI, so its layout is guaranteed to be
kept stable.
Update the 2nd level trap handler to follow updates from the
ROCr-runtime. The trap handlers are stripped from parts dedicated to
architectures unsupported by CLR.
Bump the r_debug.r_version to track the ABI changes in the trap handler.
This PR adds UberTrace-based tracing support to ROCclr's PAL device class.
Legacy RGP-based tracing is still available and is the default.
If UberTrace support is enabled tool-side, this new code path will activate.
Change-Id: I268b2dcef70e850a50e2caef8355f38bf51d4641
- HIP path doesn't support resource tracking. Thus, double copy can't be enabled,
because it requires resource tracking.
Change-Id: I0f9c4e185b5b2d2b1abde041fca21bb099db9ccd
- UUID needs to be specified in the format GPU-<body>, <body> encodes UUID as a 16 chars
- Convert set UUID in HIP_VISIBLE_DEVICES to device index internally
- Then use existing device index logic for HIP_VISIBLE_DEVICES
Change-Id: I654f492a49cd4d7a9b7339360ab558165240caa5
__amd_streamOpsWrite blitkernel in device-libs has only 3 args.
so getting rid of the 4th unused arg (sizeBytes)
Change-Id: I81cc1107f8b424bf58558c93a2495a1b878aef91
Latest VidMM can provide free memory available on the system.
Use PAL interface to report free memory on the system instead
of per process.
Change-Id: I0e78b9d340299c16829177a8c5182d21cc353384
- Make sure persistent memory from resource cache is properly adjusted
in free memory calculation.
Change-Id: I74ef68975ccde4694fb1cb904617c418e85dfc9f
Add GPU_DEBUG_ENABLE to control ttpm behavior. If enabled,
then HW will collect more debug info at some perf cost
Change-Id: Icee0686b903a7b1bd483710b9d611877cd43c6aa
Original logic didn't use pitch because, abstraction layer had
a sysmem copy without pitch. Since extra sysmem copy was
disabled, the code has to accept pitch values from the app.
Change-Id: Ia9fba7b33ddff4e9109b4e63d0d6afa52f501c8f
Move context allocation into Device::init() method to simplify the logic and handle
HIP_VISIBLE_DEVICES properly
Change-Id: I0fc6f37c7ae39bedbdad0290295d6794c66d6c54
Pass LUID infromation from PAL to HIP device properties.
NodeMask is calculated based on the order of devices in PAL
Change-Id: Ic53707b68b16f392e5284a0105bf1f3941b46653
- alias hipGetDeviceProperties to hipGetDevicePropertiesR0600
- alias hipDeviceProp_t to hipDeviceProp_tR0600
- remove gcnArch from new device property struct
- add new requested struct members
Change-Id: If3f5dbef3d608487d9f6f419285f4bf577ea9bf0
Support hipExternalMemoryGetMappedMipmappedArray().
Add ImageExternalBuffer to differiate ImageBuffer.
Currently we only support tiling_optimal mode as
vulkan driver doesn't provide tiling information.
Change-Id: I7e3524cdde53e4df9f728894bcebf4bd3f58d4d9
Add trap handler code into runtime and compile/load during
device initialization. The current interface for trap handler in
PAL is obsolete and the new interface will be provided later.
Change-Id: I1fa702c5d1f2e6731f781369c980d546cf422328
- Program unique AQL index for debugger. The logic manages AQL array of packets per HW queue.
- Provide debug state to PAL
Change-Id: I38fa1f5435fa711fd1d44dc391f2e61eb2a25efa