Files
SaleelK 6b28faa532 clr: Implement per-stream SDMA engine affinity for improved copy performance (#2480)
Problem:
The existing SDMA engine selection logic had several issues:
1. Same VirtualGPU/stream could use different SDMA engines for consecutive
   async copies since copy_engine_status may report engines as busy
2. Busy and Preferred engine check for every copy
3. No global tracking of which VirtualGPU uses which engine, leading to
   suboptimal resource allocation

Solution:
Implemented a global SDMA engine allocator with per-stream affinity:

- Added Device::SdmaEngineAllocator to manage VirtualGPU → engine assignments
  * Maintains global map of active assignments
  * Enforces exclusivity: different streams use different engines (except
    inter-GPU copies where preferred engines are prioritized for optimal
    hardware paths like XGMI links)
  * Thread-safe allocation/release with Monitor lock

- Modified VirtualGPU to cache assigned engine locally (assigned_sdma_engine_)
  for fast lookup without map access on hot path

- Refactored rocrCopyBuffer() to:
  1. Check local cached engine first → use if assigned
  2. Call AllocateSdmaEngine() if not assigned → cache result

- Moved HSA API queries (memory_copy_engine_status, memory_get_preferred_copy_engine)
  into AllocateEngine() for cleaner separation of concerns

- Engine release on HostQueue::finish() instead of only VirtualGPU destruction
  * Improves engine utilization by releasing earlier
  * Added virtual ReleaseSdmaEngines() method to device::VirtualDevice

- Added future path for simple round-robin allocation (kUseSimpleRR) for
  next-gen GPUs with uniform SDMA bandwidth (disabled by default)

Cleanup:
- Removed selectSdmaEngine() helper (logic moved to allocator)
- Removed getSdmaRWMasks() (allocator accesses maxSdmaReadMask_/WriteMask_ directly)
- Removed unused sdmaEngineReadMask_/WriteMask_ member variables from DmaBlitManager

Benefits:
- Ensures consistent per-stream SDMA engine usage
- Prevents cross-stream contention and engine thrashing
- Prioritizes hardware-optimal paths for inter-GPU transfers
- Better resource utilization through earlier release
- Cleaner, more maintainable code structure
2026-01-07 19:37:45 -08:00

673 rader
34 KiB
C++

/* Copyright (c) 2015 - 2021 Advanced Micro Devices, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. */
#pragma once
#include "top.hpp"
#include "platform/command.hpp"
#include "platform/commandqueue.hpp"
#include "device/device.hpp"
#include "device/blit.hpp"
#include "device/rocm/rocdefs.hpp"
#include "device/rocm/rocsched.hpp"
/*! \addtogroup ROC Blit Implementation
* @{
*/
//! ROC Blit Manager Implementation
namespace amd::roc {
class Device;
class Kernel;
class Memory;
class VirtualGPU;
//! DMA Blit Manager
class DmaBlitManager : public device::HostBlitManager {
public:
//! Constructor
DmaBlitManager(VirtualGPU& gpu, //!< Virtual GPU to be used for blits
Setup setup = Setup() //!< Specifies HW accelerated blits
);
//! Destructor
virtual ~DmaBlitManager() {}
//! Creates DmaBlitManager object
virtual bool create(amd::Device& device) { return true; }
//! Copies a buffer object to system memory
virtual bool readBuffer(
device::Memory& srcMemory, //!< Source memory object
void* dstHost, //!< Destination host memory
const amd::Coord3D& origin, //!< Source origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Copies a buffer object to system memory
virtual bool readBufferRect(
device::Memory& srcMemory, //!< Source memory object
void* dstHost, //!< Destinaiton host memory
const amd::BufferRect& bufRect, //!< Source rectangle
const amd::BufferRect& hostRect, //!< Destination rectangle
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Copies an image object to system memory
virtual bool readImage(
device::Memory& srcMemory, //!< Source memory object
void* dstHost, //!< Destination host memory
const amd::Coord3D& origin, //!< Source origin
const amd::Coord3D& size, //!< Size of the copy region
size_t rowPitch, //!< Row pitch for host memory
size_t slicePitch, //!< Slice pitch for host memory
bool entire = false, //!< Entire buffer will be updated
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Copies system memory to a buffer object
virtual bool writeBuffer(
const void* srcHost, //!< Source host memory
device::Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& origin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Copies system memory to a buffer object
virtual bool writeBufferRect(
const void* srcHost, //!< Source host memory
device::Memory& dstMemory, //!< Destination memory object
const amd::BufferRect& hostRect, //!< Destination rectangle
const amd::BufferRect& bufRect, //!< Source rectangle
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Copies system memory to an image object
virtual bool writeImage(
const void* srcHost, //!< Source host memory
device::Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& origin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
size_t rowPitch, //!< Row pitch for host memory
size_t slicePitch, //!< Slice pitch for host memory
bool entire = false, //!< Entire buffer will be updated
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Copies a buffer object to another buffer object
virtual bool copyBuffer(
device::Memory& srcMemory, //!< Source memory object
device::Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& srcOrigin, //!< Source origin
const amd::Coord3D& dstOrigin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Copies a buffer object to another buffer object
virtual bool copyBufferRect(
device::Memory& srcMemory, //!< Source memory object
device::Memory& dstMemory, //!< Destination memory object
const amd::BufferRect& srcRect, //!< Source rectangle
const amd::BufferRect& dstRect, //!< Destination rectangle
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Copies an image object to a buffer object
virtual bool copyImageToBuffer(
device::Memory& srcMemory, //!< Source memory object
device::Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& srcOrigin, //!< Source origin
const amd::Coord3D& dstOrigin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
size_t rowPitch = 0, //!< Pitch for buffer
size_t slicePitch = 0, //!< Slice for buffer
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Copies a buffer object to an image object
virtual bool copyBufferToImage(
device::Memory& srcMemory, //!< Source memory object
device::Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& srcOrigin, //!< Source origin
const amd::Coord3D& dstOrigin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
size_t rowPitch = 0, //!< Pitch for buffer
size_t slicePitch = 0, //!< Slice for buffer
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Copies an image object to another image object
virtual bool copyImage(
device::Memory& srcMemory, //!< Source memory object
device::Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& srcOrigin, //!< Source origin
const amd::Coord3D& dstOrigin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Stream memory write operation - Write a 'value' at 'memory'.
virtual bool streamOpsWrite(device::Memory& memory, //!< Memory to write the 'value'
uint64_t value, size_t offset, size_t sizeBytes) const {
assert(!"Unimplemented");
return false;
}
//! Stream memory ops- Waits for a 'value' at 'memory' and wait is released based on compare op.
virtual bool streamOpsWait(device::Memory& memory, //!< Memory to compare the 'value' against
uint64_t value, size_t offset, size_t sizeBytes, uint64_t flags,
uint64_t mask) const {
assert(!"Unimplemented");
return false;
}
virtual bool initHeap(device::Memory* heap_to_initialize, device::Memory* initial_blocks,
uint heap_size, uint number_of_initial_blocks) const {
assert(!"Unimplemented");
return false;
}
protected:
struct BufferState {
address buffer_; //!< Staging Buffer or Pinned Host Mem Address
amd::Memory* pinnedMem_; //!< Pinned Memory
size_t copySize_; //!< last copy size
};
//! Synchronizes the blit operations if necessary
inline void synchronize() const;
//! Returns the virtual GPU object
VirtualGPU& gpu() const { return static_cast<VirtualGPU&>(vDev_); }
//! Returns the ROC device object
const Device& dev() const { return static_cast<const Device&>(dev_); };
inline Memory& gpuMem(device::Memory& mem) const;
//! Pins host memory for GPU access
amd::Memory* pinHostMemory(const void* hostMem, //!< Host memory pointer
size_t pinSize, //!< Host memory size
size_t& partial //!< Extra offset for memory alignment
) const;
//! Assits in transferring data from Host to Local or vice versa
//! taking into account the Hsail profile supported by Hsa Agent
bool hsaCopy(const Memory& srcMemory, const Memory& dstMemory, const amd::Coord3D& srcOrigin,
const amd::Coord3D& dstOrigin, const amd::Coord3D& size,
amd::CopyMetadata& copyMetadata) const;
inline bool rocrCopyBuffer(address dst, hsa_agent_t& dstAgent, const_address src,
hsa_agent_t& srcAgent, size_t size,
amd::CopyMetadata& copyMetadata) const;
// Get Pinned Host Memory or Staging Buffer
void getBuffer(const_address hostMem, //!< Host Mem Address
size_t size, //!< Transfer Size
bool enablePin, //!< True when Pinning is enabled
bool first_tx, //!< True for first copy
BufferState& buffer //!< State of Buffer
) const;
// Release Pinned host memory
void releaseBuffer(BufferState& buff //!< True if last copy used Pinned resource
) const;
bool hsaCopyStagedOrPinned(const_address hostSrc, //!< Src buffer address
address hostDst, //!< Dst Buffer address
size_t size, //!< Size in bytes
bool hostToDev, //!< True for H2D copy
amd::CopyMetadata& copyMetadata, //!< copy MetaData
bool enPinning = false //!< True if pinning required
) const;
const size_t PinXferSize; //!< Copy size for Pinned Copy
const size_t MinSizeForPinnedXfer; //!< Mininum copy size for Pinned Copy
const size_t StagingXferSize; //!< Copy size for Staging Buffer Copy
bool completeOperation_; //!< DMA blit manager must complete operation
amd::Context* context_; //!< A dummy context
private:
//! Disable copy constructor
DmaBlitManager(const DmaBlitManager&);
//! Disable operator=
DmaBlitManager& operator=(const DmaBlitManager&);
};
//! Kernel Blit Manager
class KernelBlitManager : public DmaBlitManager {
public:
enum {
FillBufferAligned = 0,
FillBufferAligned2D,
BlitCopyBuffer,
BlitCopyBufferAligned,
BlitCopyBufferRect,
BlitCopyBufferRectAligned,
StreamOpsWrite,
StreamOpsWait,
Scheduler,
GwsInit,
InitHeap,
BatchMemOp,
BlitLinearTotal,
FillImage = BlitLinearTotal,
BlitCopyImage,
BlitCopyImage1DA,
BlitCopyImageToBuffer,
BlitCopyBufferToImage,
BlitTotal
};
//! Constructor
KernelBlitManager(VirtualGPU& gpu, //!< Virtual GPU to be used for blits
Setup setup = Setup() //!< Specifies HW accelerated blits
);
//! Destructor
virtual ~KernelBlitManager();
//! Creates DmaBlitManager object
virtual bool create(amd::Device& device);
//! Copies a buffer object to another buffer object
virtual bool copyBufferRect(
device::Memory& srcMemory, //!< Source memory object
device::Memory& dstMemory, //!< Destination memory object
const amd::BufferRect& srcRectIn, //!< Source rectangle
const amd::BufferRect& dstRectIn, //!< Destination rectangle
const amd::Coord3D& sizeIn, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Copies a buffer object to system memory
virtual bool readBuffer(
device::Memory& srcMemory, //!< Source memory object
void* dstHost, //!< Destination host memory
const amd::Coord3D& origin, //!< Source origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Copies a buffer object to system memory
virtual bool readBufferRect(
device::Memory& srcMemory, //!< Source memory object
void* dstHost, //!< Destinaiton host memory
const amd::BufferRect& bufRect, //!< Source rectangle
const amd::BufferRect& hostRect, //!< Destination rectangle
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Copies system memory to a buffer object
virtual bool writeBuffer(
const void* srcHost, //!< Source host memory
device::Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& origin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Copies system memory to a buffer object
virtual bool writeBufferRect(
const void* srcHost, //!< Source host memory
device::Memory& dstMemory, //!< Destination memory object
const amd::BufferRect& hostRect, //!< Destination rectangle
const amd::BufferRect& bufRect, //!< Source rectangle
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Copies a buffer object to an image object
virtual bool copyBuffer(
device::Memory& srcMemory, //!< Source memory object
device::Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& srcOrigin, //!< Source origin
const amd::Coord3D& dstOrigin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Copies a buffer object to an image object
virtual bool copyBufferToImage(
device::Memory& srcMemory, //!< Source memory object
device::Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& srcOrigin, //!< Source origin
const amd::Coord3D& dstOrigin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
size_t rowPitch = 0, //!< Pitch for buffer
size_t slicePitch = 0, //!< Slice for buffer
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Copies an image object to a buffer object
virtual bool copyImageToBuffer(
device::Memory& srcMemory, //!< Source memory object
device::Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& srcOrigin, //!< Source origin
const amd::Coord3D& dstOrigin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
size_t rowPitch = 0, //!< Pitch for buffer
size_t slicePitch = 0, //!< Slice for buffer
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Copies an image object to another image object
virtual bool copyImage(
device::Memory& srcMemory, //!< Source memory object
device::Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& srcOrigin, //!< Source origin
const amd::Coord3D& dstOrigin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Copies an image object to system memory
virtual bool readImage(
device::Memory& srcMemory, //!< Source memory object
void* dstHost, //!< Destination host memory
const amd::Coord3D& origin, //!< Source origin
const amd::Coord3D& size, //!< Size of the copy region
size_t rowPitch, //!< Row pitch for host memory
size_t slicePitch, //!< Slice pitch for host memory
bool entire = false, //!< Entire buffer will be updated
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Copies system memory to an image object
virtual bool writeImage(
const void* srcHost, //!< Source host memory
device::Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& origin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
size_t rowPitch, //!< Row pitch for host memory
size_t slicePitch, //!< Slice pitch for host memory
bool entire = false, //!< Entire buffer will be updated
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Fills a buffer memory with a pattern data
virtual bool fillBuffer(device::Memory& memory, //!< Memory object to fill with pattern
const void* pattern, //!< Pattern data
size_t patternSize, //!< Pattern size
const amd::Coord3D& surface, //!< Whole Surface of mem object.
const amd::Coord3D& origin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the fill region
bool entire = false, //!< Entire buffer will be updated
bool forceBlit = false //!< Force GPU Blit for fill
) const;
//! Fills a buffer memory with a pattern data
virtual bool fillBuffer1D(device::Memory& memory, //!< Memory object to fill with pattern
const void* pattern, //!< Pattern data
size_t patternSize, //!< Pattern size
const amd::Coord3D& surface, //!< Whole Surface of mem object.
const amd::Coord3D& origin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the fill region
bool entire = false, //!< Entire buffer will be updated
bool forceBlit = false //!< Force GPU Blit for fill
) const;
//! Fills a buffer memory with a pattern data
virtual bool fillBuffer2D(device::Memory& memory, //!< Memory object to fill with pattern
const void* pattern, //!< Pattern data
size_t patternSize, //!< Pattern size
const amd::Coord3D& surface, //!< Whole Surface of mem object.
const amd::Coord3D& origin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the fill region
bool entire = false, //!< Entire buffer will be updated
bool forceBlit = false //!< Force GPU Blit for fill
) const;
//! Fills a buffer memory with a pattern data
virtual bool fillBuffer3D(device::Memory& memory, //!< Memory object to fill with pattern
const void* pattern, //!< Pattern data
size_t patternSize, //!< Pattern size
const amd::Coord3D& surface, //!< Whole Surface of mem object.
const amd::Coord3D& origin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the fill region
bool entire = false, //!< Entire buffer will be updated
bool forceBlit = false //!< Force GPU Blit for fill
) const;
//! Fills an image memory with a pattern data
virtual bool fillImage(device::Memory& dstMemory, //!< Memory object to fill with pattern
const void* pattern, //!< Pattern data
const amd::Coord3D& origin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false //!< Entire buffer will be updated
) const;
bool runScheduler(uint64_t vqVM, hsa_queue_t* schedulerQueue, uint threads, uint64_t aql_wrap);
//! Runs a blit kernel for GWS init
bool RunGwsInit(uint32_t value //!< Initial value for GWS resource
) const;
//! Stream memory write operation - Write a 'value' at 'memory'.
virtual bool streamOpsWrite(device::Memory& memory, //!< Memory to write the 'value'
uint64_t value, size_t offset, size_t sizeBytes) const;
//! Stream memory ops- Waits for a 'value' at 'memory' and wait is released based on compare op.
virtual bool streamOpsWait(
device::Memory& memory, //!< Memory contents to compare the 'value' against
uint64_t value, size_t offset, size_t sizeBytes, uint64_t flags, uint64_t mask) const;
//! Batch memory ops- Submits batch of streamWaits and streamWrite operations.
virtual bool batchMemOps(const void* paramArray, size_t paramSize, uint32_t count) const;
virtual amd::Monitor* lockXfer() const { return &lockXferOps_; }
virtual bool initHeap(device::Memory* heap_to_initialize, device::Memory* initial_blocks,
uint heap_size, uint number_of_initial_blocks) const;
private:
static constexpr size_t MaxXferBuffers = 2;
static constexpr uint TransferSplitSize = 1;
static constexpr uint MaxNumIssuedTransfers = 3;
//! Copies a buffer object to an image object
bool copyBufferToImageKernel(
device::Memory& srcMemory, //!< Source memory object
device::Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& srcOrigin, //!< Source origin
const amd::Coord3D& dstOrigin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
size_t rowPitch = 0, //!< Pitch for buffer
size_t slicePitch = 0, //!< Slice for buffer
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Copies an image object to a buffer object
bool copyImageToBufferKernel(
device::Memory& srcMemory, //!< Source memory object
device::Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& srcOrigin, //!< Source origin
const amd::Coord3D& dstOrigin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
size_t rowPitch = 0, //!< Pitch for buffer
size_t slicePitch = 0, //!< Slice for buffer
amd::CopyMetadata copyMetadata = amd::CopyMetadata() //!< Memory copy MetaData
) const;
//! Creates a program for all blit operations
bool createProgram(Device& device //!< Device object
);
//! Creates a view memory object
Memory* createView(const Memory& parent, //!< Parent memory object
cl_image_format format, //!< The new format for a view
cl_mem_flags flags //!< Memory flags
) const;
address captureArguments(const amd::Kernel* kernel) const;
void releaseArguments(address args) const;
inline void setArgument(amd::Kernel* kernel, size_t index, size_t size, const void* value,
size_t offset = 0, const device::Memory* dev_mem = nullptr,
bool writeVAImmediate = false) const;
static constexpr uint32_t kCBSize = 0x100;
static constexpr size_t kCBAlignment = 0x100;
inline uint32_t NumBlitKernels() {
return (dev().info().imageSupport_) ? BlitTotal : BlitLinearTotal;
}
//! Copies a buffer using the shader path
bool shaderCopyBuffer(address dst, address src, const amd::Coord3D& dstOrigin,
const amd::Coord3D& srcOrigin, const amd::Coord3D& size, bool entire,
const uint32_t blitWg, amd::CopyMetadata copyMetadata,
bool attachSignal = false) const;
//! Disable copy constructor
KernelBlitManager(const KernelBlitManager&);
//! Disable operator=
KernelBlitManager& operator=(const KernelBlitManager&);
amd::Program* program_; //!< GPU program object
amd::Kernel* kernels_[BlitTotal]; //!< GPU kernels for blit
size_t xferBufferSize_; //!< Transfer buffer size
mutable amd::Monitor lockXferOps_; //!< Lock transfer operation
};
static const char* BlitName[KernelBlitManager::BlitTotal] = {
"__amd_rocclr_fillBufferAligned", "__amd_rocclr_fillBufferAligned2D",
"__amd_rocclr_copyBuffer", "__amd_rocclr_copyBufferAligned",
"__amd_rocclr_copyBufferRect", "__amd_rocclr_copyBufferRectAligned",
"__amd_rocclr_streamOpsWrite", "__amd_rocclr_streamOpsWait",
"__amd_rocclr_scheduler", "__amd_rocclr_gwsInit",
"__amd_rocclr_initHeap", "__amd_rocclr_batchMemOp",
"__amd_rocclr_fillImage", "__amd_rocclr_copyImage",
"__amd_rocclr_copyImage1DA", "__amd_rocclr_copyImageToBuffer",
"__amd_rocclr_copyBufferToImage"};
inline void KernelBlitManager::setArgument(amd::Kernel* kernel, size_t index, size_t size,
const void* value, size_t offset,
const device::Memory* dev_mem,
bool writeVAImmediate) const {
const amd::KernelParameterDescriptor& desc = kernel->signature().at(index);
void* param = kernel->parameters().values() + desc.offset_;
assert((desc.type_ == T_POINTER || value != NULL ||
(desc.addressQualifier_ == CL_KERNEL_ARG_ADDRESS_LOCAL)) &&
"not a valid local mem arg");
uint32_t uint32_value = 0;
uint64_t uint64_value = 0;
if (desc.type_ == T_POINTER && (desc.addressQualifier_ != CL_KERNEL_ARG_ADDRESS_LOCAL)) {
if ((value == NULL) || (static_cast<const cl_mem*>(value) == NULL)) {
LP64_SWITCH(uint32_value, uint64_value) = 0;
reinterpret_cast<Memory**>(kernel->parameters().values() +
kernel->parameters().memoryObjOffset())[desc.info_.arrayIndex_] =
nullptr;
} else {
if (!writeVAImmediate) {
// convert cl_mem to amd::Memory*, return false if invalid.
amd::Memory* mem = as_amd(*static_cast<const cl_mem*>(value));
reinterpret_cast<amd::Memory**>(
kernel->parameters().values() +
kernel->parameters().memoryObjOffset())[desc.info_.arrayIndex_] = mem;
if (dev_mem == nullptr) {
LP64_SWITCH(uint32_value, uint64_value) =
static_cast<uintptr_t>(mem->getDeviceMemory(dev())->virtualAddress()) + offset;
} else {
LP64_SWITCH(uint32_value, uint64_value) =
static_cast<uintptr_t>(dev_mem->virtualAddress()) + offset;
}
} else {
reinterpret_cast<amd::Memory**>(
kernel->parameters().values() +
kernel->parameters().memoryObjOffset())[desc.info_.arrayIndex_] = nullptr;
uintptr_t addr = reinterpret_cast<uintptr_t>(value);
LP64_SWITCH(uint32_value, uint64_value) = addr + offset;
}
}
} else if (desc.type_ == T_SAMPLER) {
assert(false && "No sampler support in blit manager! Use internal samplers!");
} else {
switch (desc.size_) {
case 4:
if (desc.addressQualifier_ == CL_KERNEL_ARG_ADDRESS_LOCAL) {
uint32_value = size;
} else {
uint32_value = *static_cast<const uint32_t*>(value);
}
break;
case 8:
if (desc.addressQualifier_ == CL_KERNEL_ARG_ADDRESS_LOCAL) {
uint64_value = size;
} else {
uint64_value = *static_cast<const uint64_t*>(value);
}
break;
default:
break;
}
}
switch (desc.size_) {
case sizeof(uint32_t):
*static_cast<uint32_t*>(param) = uint32_value;
break;
case sizeof(uint64_t):
*static_cast<uint64_t*>(param) = uint64_value;
break;
default:
::memcpy(param, value, size);
break;
}
}
/*@}*/ // namespace amd::roc
} // namespace amd::roc