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/* Copyright (c) 2008 - 2021 Advanced Micro Devices, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. */
#ifndef MONITOR_HPP_
#define MONITOR_HPP_
#include "top.hpp"
#include "utils/flags.hpp"
#include <condition_variable>
#include <mutex>
#include <atomic>
#include <tuple>
#include <utility>
#include <variant>
#include "os/os.hpp"
namespace amd {
class Monitor {
public:
explicit Monitor(bool recursive = false) : recursive_(recursive) {
waits_.store(0); // 0 waiting thread initially
notifyState_.store(notifyState::notNotified); // initially not notified
if (recursive) {
mutex_.emplace<std::recursive_mutex>();
} else {
mutex_.emplace<std::mutex>();
}
}
//! Try to acquire the lock, return true if successful, false if failed.
bool tryLock() {
return recursive_ ? std::get<std::recursive_mutex>(mutex_).try_lock()
: std::get<std::mutex>(mutex_).try_lock();
}
//! Acquire the lock or suspend the calling thread.
void lock() {
recursive_ ? std::get<std::recursive_mutex>(mutex_).lock()
: std::get<std::mutex>(mutex_).lock();
}
//! Release the lock and wake a single waiting thread if any.
void unlock() {
recursive_ ? std::get<std::recursive_mutex>(mutex_).unlock()
: std::get<std::mutex>(mutex_).unlock();
}
/*! \brief Give up the lock and go to sleep.
*
* Calling wait() causes the current thread to go to sleep until
* another thread calls notify()/notifyAll().
*
* \note The monitor must be owned before calling wait().
*/
void wait() {
assert(recursive_ == false && "Error: wait() doesn't support recursive mode");
assert(waits_.load(std::memory_order_acquire) >= 0 && "Error: waits_.load() < 0");
std::mutex& mut = std::get<std::mutex>(mutex_);
std::unique_lock lk(mut, std::adopt_lock);
int c = 0;
while (unlikely(notifyState_.load(std::memory_order_acquire) == notifyState::allNotified)) {
lk.unlock();
// NotifyAll() processing already in progress, don't enter now.
// The new wait() shoule be processed by next notifyAll().
if (c < maxReadSpinIter_) {
Os::spinPause();
c++;
}
// and then SMP friendly
else {
Os::yield();
}
lk.lock();
}
waits_.fetch_add(1, std::memory_order_acq_rel);
lk.unlock();
// fast path
c = 0;
while (c < maxCount_ &&
(notifyState_.load(std::memory_order_acquire) == notifyState::notNotified)) {
// First, be SMT friendly
if (c < maxReadSpinIter_) {
Os::spinPause();
}
// and then SMP friendly
else {
Os::yield();
}
c++;
}
assert(c <= maxCount_ && "Error: c > maxCount_");
lk.lock();
if (c == maxCount_) {
// In case notify() is called between loop and here
notifyState expextedNotifyState = notifyState::oneNotified;
if (notifyState_.load(std::memory_order_acquire) != notifyState::allNotified &&
!notifyState_.compare_exchange_strong(expextedNotifyState, notifyState::notNotified,
std::memory_order_acq_rel,
std::memory_order_acquire)) {
// Still not notified, so enter slow path
cv_.wait(lk); // slow path
expextedNotifyState = notifyState::oneNotified;
// To reset notifyState::oneNotified to notifyState::notNotified state if notifyState_ is
// notifyState::oneNotified.
// This will happen when notify() is called during cv_.wait(lk). Will do nothing
// if notifyState_ is notifyState::notNoftifed or notifyState::allNotified.
notifyState_.compare_exchange_strong(expextedNotifyState, notifyState::notNotified,
std::memory_order_acq_rel, std::memory_order_acquire);
}
}
// the mutex is locked again before exiting...
lk.release(); // Release the ownership so that the caller should unlock the mutex
if (waits_.fetch_sub(1, std::memory_order_acq_rel) == 1) {
// No waiter indicates that notify() or notifyAll() processing has ended
notifyState_.store(notifyState::notNotified, std::memory_order_release);
}
}
/*! \brief Wake up a single thread waiting on this monitor.
*
* \note The monitor need be owned before calling notify().
*/
void notify() {
// If notifyState_ is notifyState::oneNotified or notifyState::allNotified, this will be
// skipped.
if (notifyState_.load(std::memory_order_acquire) == notifyState::notNotified &&
waits_.load(std::memory_order_acquire) > 0) {
notifyState_.store(notifyState::oneNotified, std::memory_order_release);
cv_.notify_one();
}
}
/*! \brief Wake up all threads that are waiting on this monitor.
*
* \note The monitor need be owned before calling notifyAll().
*/
void notifyAll() {
// If notifyState_ is notifyState::allNotified, this will be skipped. So notifyAll()
// can still be called if notify() is just called as notifyAll() covers notify()
if (notifyState_.load(std::memory_order_acquire) != notifyState::allNotified &&
waits_.load(std::memory_order_acquire) > 0) {
// One notification is enough
notifyState_.store(notifyState::allNotified, std::memory_order_release);
cv_.notify_all();
}
}
private:
std::variant<std::monostate, std::mutex, std::recursive_mutex> mutex_;
enum class notifyState { notNotified = 0, oneNotified = 1, allNotified = 2 };
std::condition_variable cv_; //!< The condition variable for sync on the mutex
const bool recursive_; //!< True if this is a recursive mutex, false otherwise.
std::atomic<int> waits_;
std::atomic<notifyState> notifyState_;
const int maxCount_{55}; //!< Max count of spins in wait()
const int maxReadSpinIter_{50};
};
class ScopedLock : StackObject {
public:
ScopedLock(Monitor& lock) : lock_(&lock) { lock_->lock(); }
ScopedLock(Monitor* lock) : lock_(lock) {
if (lock_) lock_->lock();
}
~ScopedLock() {
if (lock_) lock_->unlock();
}
private:
Monitor* lock_;
};
} // namespace amd
#endif /*MONITOR_HPP_*/