3bb8c2ac50
Remove unnecessary checking. Enable all disabled tests. Move Mipmap test files into Windows section.
335 خطوط
14 KiB
C++
335 خطوط
14 KiB
C++
/*
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Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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#pragma clang diagnostic ignored "-Wunused-parameter"
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#include <hip_test_common.hh>
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#include <hip_array_common.hh>
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#include <hip_test_checkers.hh>
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#include <hip_texture_helper.hh>
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// #define DEBUG_DATA
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template <typename TestType>
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__global__ void simpleKernelLayered2DArray(hipTextureObject_t tex, TestType* outputData,
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unsigned int width, unsigned int height,
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unsigned int layer) {
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#if !__HIP_NO_IMAGE_SUPPORT
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unsigned int x = blockIdx.x * blockDim.x + threadIdx.x;
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unsigned int y = blockIdx.y * blockDim.y + threadIdx.y;
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outputData[layer * width * height + y * width + x] = tex2DLayered<TestType>(tex, x, y, layer);
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#endif
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}
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/**
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* Test Description
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* ------------------------
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* - The suite will test host buffer copied to/from layered 2D array in following steps,
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allocating a host buffer,
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creating layered array,
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copying host buffer to the layered array in two ways,
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copying whole host buffer to the layered array,
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copying host buffer layer by layer to the layered array and then
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copying & verifying layer data,
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creating a texture object on the layered array,
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getting the data from the texture object in kernel,
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verifing the data in host
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* Test source
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* ------------------------
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* - catch\unit\texture\hipSimpleTexture2DLayered.cc
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* Test requirements
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* ------------------------
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* - Host specific (WINDOWS and LINUX)
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* - Layered 2D array supported on device
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* - Textures supported on device
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* - HIP_VERSION >= 6.0
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*/
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TEMPLATE_TEST_CASE("Unit_Layered2DTexture_Check_HostBufferToFromLayered2DArray", "", char,
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unsigned char, short, ushort, int, uint, float, char1, uchar1, short1, ushort1,
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int1, uint1, float1, char2, uchar2, short2, ushort2, int2, uint2, float2, char4,
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uchar4, short4, ushort4, int4, uint4, float4) {
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CHECK_IMAGE_SUPPORT
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constexpr int SIZE = 512;
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constexpr int num_layers = 5;
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constexpr unsigned int width = SIZE;
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constexpr unsigned int height = SIZE;
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constexpr unsigned int size = width * height * num_layers * sizeof(TestType);
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TestType* hData = reinterpret_cast<TestType*>(malloc(size));
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REQUIRE(hData != nullptr);
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memset(hData, 0, size);
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for (unsigned int layer = 0; layer < num_layers; layer++) {
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for (unsigned int i = 0; i < width * height; i++) {
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initVal(hData[layer * width * height + i]);
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}
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}
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hipChannelFormatDesc channelDesc;
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// Allocate array and copy image data
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channelDesc = hipCreateChannelDesc<TestType>();
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hipArray_t arr;
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HIP_CHECK(hipMalloc3DArray(&arr, &channelDesc, make_hipExtent(width, height, num_layers),
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hipArrayLayered));
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hipMemcpy3DParms myparms{};
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SECTION("hipMemcpy3D whole layers") {
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myparms.srcPos = make_hipPos(0, 0, 0);
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myparms.dstPos = make_hipPos(0, 0, 0);
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myparms.srcPtr = make_hipPitchedPtr(hData, width * sizeof(TestType), width, height);
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myparms.dstArray = arr;
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myparms.extent = make_hipExtent(width, height, num_layers);
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myparms.kind = hipMemcpyHostToDevice;
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HIP_CHECK(hipMemcpy3D(&myparms));
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}
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SECTION("hipMemcpy3D layer by layer") {
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constexpr unsigned int layerSize = width * height * sizeof(TestType);
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TestType* hLayerData = reinterpret_cast<TestType*>(malloc(layerSize));
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REQUIRE(hLayerData != nullptr);
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for (unsigned int layer = 0; layer < num_layers; layer++) {
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// Copy buffer layer to image layer
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memset(hLayerData, 0, layerSize);
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memset(&myparms, 0, sizeof(myparms));
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// myparms.srcPos = make_hipPos(layerSize * layer, 0, 0);
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myparms.srcPos = make_hipPos(0, 0, layer);
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myparms.dstPos = make_hipPos(0, 0, layer);
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myparms.srcPtr = make_hipPitchedPtr(hData, width * sizeof(TestType), width, height);
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myparms.dstArray = arr;
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myparms.extent = make_hipExtent(width, height, 1);
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myparms.kind = hipMemcpyHostToDevice;
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HIP_CHECK(hipMemcpy3D(&myparms));
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// Copy image layer to buffer layer
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memset(&myparms, 0, sizeof(myparms));
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myparms.srcPos = make_hipPos(0, 0, layer);
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myparms.dstPos = make_hipPos(0, 0, 0);
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myparms.srcArray = arr;
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myparms.dstPtr = make_hipPitchedPtr(hLayerData, width * sizeof(TestType), width, height);
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myparms.extent = make_hipExtent(width, height, 1);
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myparms.kind = hipMemcpyDeviceToHost;
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HIP_CHECK(hipMemcpy3D(&myparms));
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// Compare layer
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#ifdef DEBUG_DATA
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for (unsigned int i = 0; i < width * height; i++) {
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fprintf(stderr, "%4u: %u: %s -- %s\n", layer, i,
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getString(hData[layer * width * height + i]), getString(hLayerData[i]));
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}
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#endif
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REQUIRE(HipTest::checkArray(hData + layer * width * height, hLayerData, width, height, 1));
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}
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free(hLayerData);
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}
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hipTextureObject_t tex;
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hipResourceDesc texRes;
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memset(&texRes, 0, sizeof(hipResourceDesc));
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texRes.resType = hipResourceTypeArray;
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texRes.res.array.array = arr;
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hipTextureDesc texDescr;
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memset(&texDescr, 0, sizeof(hipTextureDesc));
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texDescr.normalizedCoords = 0;
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texDescr.filterMode = hipFilterModePoint;
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texDescr.addressMode[0] = hipAddressModeClamp;
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texDescr.addressMode[1] = hipAddressModeClamp;
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texDescr.addressMode[2] = hipAddressModeClamp;
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texDescr.readMode = hipReadModeElementType;
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HIP_CHECK(hipCreateTextureObject(&tex, &texRes, &texDescr, NULL));
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// Allocate device memory for result
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TestType* dData = nullptr;
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HIP_CHECK(hipMalloc(&dData, size));
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dim3 dimBlock(32, 32);
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dim3 dimGrid((width + dimBlock.x - 1) / dimBlock.x, (height + dimBlock.y - 1) / dimBlock.y);
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for (unsigned int layer = 0; layer < num_layers; layer++) {
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hipLaunchKernelGGL(simpleKernelLayered2DArray<TestType>, dimGrid, dimBlock, 0, 0, tex, dData,
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width, height, layer);
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HIP_CHECK(hipGetLastError());
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}
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HIP_CHECK(hipDeviceSynchronize());
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// Allocate mem for the result on host side
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TestType* hOutputData = reinterpret_cast<TestType*>(malloc(size));
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REQUIRE(hOutputData != nullptr);
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memset(hOutputData, 0, size);
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// Copy result from device to host
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HIP_CHECK(hipMemcpy(hOutputData, dData, size, hipMemcpyDeviceToHost));
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REQUIRE(HipTest::checkArray(hData, hOutputData, width, height, num_layers) == true);
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HIP_CHECK(hipFree(dData));
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HIP_CHECK(hipFreeArray(arr));
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free(hData);
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free(hOutputData);
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HIP_CHECK(hipDestroyTextureObject(tex));
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}
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/**
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* Test Description
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* ------------------------
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* - The suite will test device buffer copied to/from layered 2D array in following steps,
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allocating host buffer,
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allocating device buffer,
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copying host buffer to device buffer,
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creating layered array,
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copying device buffer to the layered array in two ways,
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copying whole device buffer to the layered array,
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copying device buffer layer by layer to the layered array and then
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copying & verifying layer data,
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creating a texture object on the layered array,
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getting the data from the texture object in kernel,
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verifing the data in host
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* Test source
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* ------------------------
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* - catch\unit\texture\hipSimpleTexture2DLayered.cc
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* Test requirements
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* ------------------------
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* - Host specific (WINDOWS and LINUX)
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* - Layered 2D array supported on device
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* - Textures supported on device
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* - HIP_VERSION >= 6.0
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*/
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TEMPLATE_TEST_CASE("Unit_Layered2DTexture_Check_DeviceBufferToFromLayered2DArray", "", char,
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unsigned char, short, ushort, int, uint, float, char1, uchar1, short1, ushort1,
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int1, uint1, float1, char2, uchar2, short2, ushort2, int2, uint2, float2, char4,
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uchar4, short4, ushort4, int4, uint4, float4) {
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CHECK_IMAGE_SUPPORT
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constexpr int SIZE = 512;
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constexpr int num_layers = 5;
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constexpr unsigned int width = SIZE;
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constexpr unsigned int height = SIZE;
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constexpr unsigned int size = width * height * num_layers * sizeof(TestType);
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TestType* hData = reinterpret_cast<TestType*>(malloc(size));
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REQUIRE(hData != nullptr);
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memset(hData, 0, size);
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for (unsigned int layer = 0; layer < num_layers; layer++) {
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for (unsigned int i = 0; i < width * height; i++) {
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initVal(hData[layer * width * height + i]);
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}
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}
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TestType* dData = nullptr;
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HIP_CHECK(hipMalloc(&dData, size));
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HIP_CHECK(hipMemcpy(dData, hData, size, hipMemcpyHostToDevice));
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hipChannelFormatDesc channelDesc;
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// Allocate array and copy image data
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channelDesc = hipCreateChannelDesc<TestType>();
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hipArray_t arr;
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HIP_CHECK(hipMalloc3DArray(&arr, &channelDesc, make_hipExtent(width, height, num_layers),
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hipArrayLayered));
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hipMemcpy3DParms myparms{};
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SECTION("hipMemcpy3D whole layers") {
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myparms.srcPos = make_hipPos(0, 0, 0);
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myparms.dstPos = make_hipPos(0, 0, 0);
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myparms.srcPtr = make_hipPitchedPtr(dData, width * sizeof(TestType), width, height);
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myparms.dstArray = arr;
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myparms.extent = make_hipExtent(width, height, num_layers);
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myparms.kind = hipMemcpyDeviceToDevice;
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HIP_CHECK(hipMemcpy3D(&myparms));
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}
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SECTION("hipMemcpy3D layer by layer") {
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constexpr unsigned int layerSize = width * height * sizeof(TestType);
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TestType* hLayerData = reinterpret_cast<TestType*>(malloc(layerSize));
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REQUIRE(hLayerData != nullptr);
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TestType* dData1 = nullptr;
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HIP_CHECK(hipMalloc(&dData1, size));
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HIP_CHECK(hipMemset(dData1, 0, size));
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for (unsigned int layer = 0; layer < num_layers; layer++) {
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// Copy buffer layer to image layer
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memset(hLayerData, 0, layerSize);
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memset(&myparms, 0, sizeof(myparms));
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myparms.srcPos = make_hipPos(0, 0, layer);
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myparms.dstPos = make_hipPos(0, 0, layer);
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myparms.srcPtr = make_hipPitchedPtr(dData, width * sizeof(TestType), width, height);
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myparms.kind = hipMemcpyDeviceToDevice;
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myparms.dstArray = arr;
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myparms.extent = make_hipExtent(width, height, 1);
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HIP_CHECK(hipMemcpy3D(&myparms));
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// Copy image layer to buffer layer
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memset(&myparms, 0, sizeof(myparms));
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myparms.srcPos = make_hipPos(0, 0, layer);
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myparms.dstPos = make_hipPos(0, 0, layer);
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myparms.srcArray = arr;
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myparms.dstPtr = make_hipPitchedPtr(dData1, width * sizeof(TestType), width, height);
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myparms.extent = make_hipExtent(width, height, 1);
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myparms.kind = hipMemcpyDeviceToDevice;
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HIP_CHECK(hipMemcpy3D(&myparms));
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HIP_CHECK(
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hipMemcpy(hLayerData, dData1 + layer * width * height, layerSize, hipMemcpyDeviceToHost));
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// Compare layer
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#ifdef DEBUG_DATA
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for (unsigned int i = 0; i < width * height; i++) {
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fprintf(stderr, "%4u: %u: %s -- %s\n", layer, i,
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getString(hData[layer * width * height + i]).c_str(),
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getString(hLayerData[i]).c_str());
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}
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#endif
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REQUIRE(HipTest::checkArray(hData + layer * width * height, hLayerData, width, height, 1));
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}
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free(hLayerData);
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HIP_CHECK(hipFree(dData1));
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}
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hipTextureObject_t tex;
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hipResourceDesc texRes;
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memset(&texRes, 0, sizeof(hipResourceDesc));
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texRes.resType = hipResourceTypeArray;
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texRes.res.array.array = arr;
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hipTextureDesc texDescr;
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memset(&texDescr, 0, sizeof(hipTextureDesc));
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texDescr.normalizedCoords = 0;
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texDescr.filterMode = hipFilterModePoint;
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texDescr.addressMode[0] = hipAddressModeClamp;
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texDescr.addressMode[1] = hipAddressModeClamp;
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texDescr.addressMode[2] = hipAddressModeClamp;
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texDescr.readMode = hipReadModeElementType;
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HIP_CHECK(hipCreateTextureObject(&tex, &texRes, &texDescr, NULL));
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HIP_CHECK(hipMemset(dData, 0, size));
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dim3 dimBlock(32, 32);
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dim3 dimGrid((width + dimBlock.x - 1) / dimBlock.x, (height + dimBlock.y - 1) / dimBlock.y);
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for (unsigned int layer = 0; layer < num_layers; layer++) {
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hipLaunchKernelGGL(simpleKernelLayered2DArray<TestType>, dimGrid, dimBlock, 0, 0, tex, dData,
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width, height, layer);
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HIP_CHECK(hipGetLastError());
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}
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HIP_CHECK(hipDeviceSynchronize());
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// Allocate mem for the result on host side
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TestType* hOutputData = reinterpret_cast<TestType*>(malloc(size));
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REQUIRE(hOutputData != nullptr);
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memset(hOutputData, 0, size);
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// Copy result from device to host
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HIP_CHECK(hipMemcpy(hOutputData, dData, size, hipMemcpyDeviceToHost));
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REQUIRE(HipTest::checkArray(hData, hOutputData, width, height, num_layers) == true);
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HIP_CHECK(hipFree(dData));
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HIP_CHECK(hipFreeArray(arr));
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free(hData);
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free(hOutputData);
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HIP_CHECK(hipDestroyTextureObject(tex));
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}
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