43b7d702ff
Change-Id: I9b647aff79ba92f07b2ca18eac49d58ae63fa859
[ROCm/hip-tests commit: 8a9ed34f6a]
190 rivejä
7.2 KiB
C++
190 rivejä
7.2 KiB
C++
/*
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Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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#pragma once
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#include <hip_test_common.hh>
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#include <resource_guards.hh>
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#include "utils.hh"
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#include "vec4.hh"
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#include "texture_reference.hh"
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#include "hip_texture_helper.hh"
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template <typename TestType> struct TextureTestParams {
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hipExtent extent;
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size_t layers;
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size_t num_subdivisions;
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hipTextureDesc tex_desc;
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bool cubemap;
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size_t Size() const {
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return extent.width * (extent.height ?: 1) * (extent.depth ?: 1) * (layers ?: 1);
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}
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size_t NumItersX() const { return 3 * extent.width * num_subdivisions * 2 + 1; }
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size_t NumItersY() const { return 3 * extent.height * num_subdivisions * 2 + 1; }
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size_t NumItersZ() const { return 3 * extent.depth * num_subdivisions * 2 + 1; }
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size_t NumIters() const { return NumItersX() * NumItersY() * NumItersZ(); }
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size_t Width() const { return extent.width; }
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size_t Height() const { return extent.height; }
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size_t Depth() const { return extent.depth; }
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unsigned int Flags() const {
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return (Layered() ? hipArrayLayered : 0u) | (cubemap ? hipArrayCubemap : 0u);
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}
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hipExtent LayeredExtent() const {
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return Layered() ? make_hipExtent(Width(), Height(), layers) : extent;
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}
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bool Layered() const { return layers > 1; }
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void GenerateTextureDesc(decltype(hipReadModeElementType) read_mode = hipReadModeElementType,
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bool mipmap = false) {
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constexpr bool is_floating_point = std::is_floating_point_v<TestType>;
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memset(&tex_desc, 0, sizeof(tex_desc));
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tex_desc.readMode = read_mode;
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tex_desc.filterMode = hipFilterModePoint;
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if (is_floating_point || tex_desc.readMode == hipReadModeNormalizedFloat) {
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tex_desc.filterMode = GENERATE(hipFilterModePoint, hipFilterModeLinear);
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}
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tex_desc.normalizedCoords = true;
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if (!mipmap) { // mipMap requires normalizedCoords = true
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tex_desc.normalizedCoords = GENERATE(false, true);
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}
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auto address_mode_x = hipAddressModeClamp;
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auto address_mode_y = address_mode_x;
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auto address_mode_z = address_mode_y;
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if (tex_desc.normalizedCoords) {
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address_mode_x = GENERATE(hipAddressModeClamp, hipAddressModeBorder, hipAddressModeWrap,
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hipAddressModeMirror);
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if (extent.height)
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address_mode_y = GENERATE(hipAddressModeClamp, hipAddressModeBorder, hipAddressModeWrap,
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hipAddressModeMirror);
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if (extent.depth)
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address_mode_z = GENERATE(hipAddressModeClamp, hipAddressModeBorder, hipAddressModeWrap,
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hipAddressModeMirror);
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} else {
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address_mode_x = GENERATE(hipAddressModeClamp, hipAddressModeBorder);
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if (extent.height) address_mode_y = GENERATE(hipAddressModeClamp, hipAddressModeBorder);
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if (extent.depth) address_mode_z = GENERATE(hipAddressModeClamp, hipAddressModeBorder);
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}
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tex_desc.addressMode[0] = address_mode_x;
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if (extent.height) tex_desc.addressMode[1] = address_mode_y;
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if (extent.depth) tex_desc.addressMode[2] = address_mode_z;
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tex_desc.mipmapFilterMode = tex_desc.filterMode;
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}
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};
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template <typename TestType, bool normalized_read = false, bool mipmap = false>
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struct TextureTestFixture {
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using VecType = vec4<TestType>;
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using OutType = std::conditional_t<normalized_read, vec4<float>, VecType>;
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template <typename T>
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using ArrayAllocGuardType =
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std::conditional_t<mipmap, MipmappedArrayAllocGuard<T>, ArrayAllocGuard<T>>;
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TextureTestParams<TestType> params;
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hipResourceDesc res_desc;
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LinearAllocGuard<VecType> host_alloc;
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TextureReference<VecType, normalized_read> tex_h;
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ArrayAllocGuardType<VecType> tex_alloc_d;
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TextureGuard tex;
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LinearAllocGuard<OutType> out_alloc_d;
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std::vector<OutType> out_alloc_h;
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TextureTestFixture(const TextureTestParams<TestType>& p)
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: params{p},
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host_alloc{LinearAllocs::hipHostMalloc, sizeof(VecType) * params.Size()},
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tex_h{host_alloc.ptr(), params.extent, params.layers},
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tex_alloc_d{params.LayeredExtent(), params.Flags()},
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tex{ResDesc(), ¶ms.tex_desc},
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out_alloc_d{LinearAllocs::hipMalloc, sizeof(OutType) * params.NumIters()},
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out_alloc_h(params.NumIters()) {}
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hipResourceDesc* ResDesc() {
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constexpr int test_value_offset = 7;
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for (auto i = 0u; i < params.Size(); ++i) {
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SetVec4<TestType>(host_alloc.ptr()[i], i + test_value_offset);
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}
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hipMemcpy3DParms memcpy_params = {};
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memset(&memcpy_params, 0, sizeof(hipMemcpy3DParms));
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if constexpr (mipmap) {
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memcpy_params.dstArray = tex_alloc_d.GetLevel(0);
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} else {
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memcpy_params.dstArray = tex_alloc_d.ptr();
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}
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memcpy_params.extent = params.LayeredExtent();
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memcpy_params.extent.height = memcpy_params.extent.height ?: 1;
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memcpy_params.extent.depth = memcpy_params.extent.depth ?: 1;
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memcpy_params.srcPtr = make_hipPitchedPtr(tex_h.ptr(0), sizeof(VecType) * params.Width(),
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params.Width(), params.Height() ?: 1);
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memcpy_params.kind = hipMemcpyHostToDevice;
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HIP_CHECK(hipMemcpy3D(&memcpy_params));
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memset(&res_desc, 0, sizeof(res_desc));
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if constexpr (mipmap) {
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res_desc.resType = hipResourceTypeMipmappedArray;
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res_desc.res.mipmap.mipmap = tex_alloc_d.ptr();
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} else {
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res_desc.resType = hipResourceTypeArray;
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res_desc.res.array.array = tex_alloc_d.ptr();
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}
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return &res_desc;
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}
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void LoadOutput() {
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HIP_CHECK(hipMemcpy(out_alloc_h.data(), out_alloc_d.ptr(), sizeof(OutType) * params.NumIters(),
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hipMemcpyDeviceToHost));
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HIP_CHECK(hipDeviceSynchronize());
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}
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template <typename ValType> bool Verify(const ValType& devValue, const ValType& hostValue) {
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bool match = false;
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if (params.tex_desc.filterMode == hipFilterModeLinear)
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match = hipTextureSamplingVerify<ValType, hipFilterModeLinear>(devValue, hostValue);
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else
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match = hipTextureSamplingVerify<ValType, hipFilterModePoint>(devValue, hostValue);
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if (!match) {
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WARN((match ? "Matched: " : "Mismatched: ")
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<< " GPU output : " << getString(devValue) << " CPU expected: " << getString(hostValue)
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<< "\n");
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}
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return match;
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}
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};
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