11c294d586
* Update what is hip * Update HIP runtime page * Update images * Remove omnitrace * Quick fix * Feedback fixes * Minor fixes * Update SAXPY tutorial Signed-off-by: Jan Stephan <jan.stephan@amd.com> --------- Signed-off-by: Jan Stephan <jan.stephan@amd.com> Co-authored-by: Adel Johar <adel.johar@amd.com> Co-authored-by: Jan Stephan <jan.stephan@amd.com>
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.. meta::
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:description: The SAXPY tutorial on HIP
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:keywords: AMD, ROCm, HIP, SAXPY, tutorial
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*******************************************************************************
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SAXPY - Hello, HIP
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*******************************************************************************
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This tutorial explains the basic concepts of the single-source
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Heterogeneous-computing Interface for Portability (HIP) programming model and
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the essential tooling around it. It also reviews some commonalities of
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heterogenous APIs in general. This topic assumes basic familiarity with the
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C/C++ compilation model and language.
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Prerequisites
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=============
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To follow this tutorial, you'll need installed drivers and a HIP compiler
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toolchain to compile your code. Because HIP supports compiling and running on
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Linux and Windows with AMD GPUs, the install instructions are more than worth
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covering as part of this tutorial. For more information about
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installing HIP development packages, see :doc:`/install/install`.
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.. _hip-tutorial-saxpy-heterogeneous-programming:
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Heterogeneous programming
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=========================
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*Heterogeneous programming* and *offloading APIs* are often mentioned together. Heterogeneous programming deals with devices of varying capabilities simultaneously. Offloading focuses on the "remote" and asynchronous aspects of computation. HIP encompasses both. It exposes GPGPU (general-purpose GPU) programming much like ordinary host-side CPU programming and lets you move data across various devices.
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When programming in HIP (and other heterogenous APIs for that matter), remember that target devices are built for a specific purpose. They are designed with different tradeoffs than traditional CPUs and therefore have very different performance characteristics. Even subtle changes in code might adversely affect execution time.
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Your first lines of HIP code
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============================
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First, let's do the "Hello, World!" of GPGPU: SAXPY. Single-precision A times X Plus Y (*SAXPY*) is a mathematical acronym; a vector equation :math:`a\cdot x+y=z` where :math:`a\in\mathbb{R}` is a scalar and :math:`x,y,z\in\mathbb{V}` are vector quantities of some large dimensionality. This vector space is defined over the set of reals. Practically speaking, you can compute this using a single ``for`` loop over three arrays.
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.. code-block:: C++
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for (int i = 0 ; i < N ; ++i)
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z[i] = a * x[i] + y[i];
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In linear algebra libraries, such as BLAS (Basic Linear Algebra Subsystem) this operation is defined as AXPY "A times X Plus Y". The "S" comes from *single-precision*, meaning that array element is ``float`` -s (IEEE 754 binary32 representation).
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To quickly get started, use the set of `HIP samples from GitHub <https://github.com/amd/rocm-examples/>`_. With Git configured on your machine, open a command-line and navigate to your desired working directory, then run:
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.. code-block:: shell
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git clone https://github.com/amd/rocm-examples.git
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A simple implementation of SAXPY resides in the ``HIP-Basic/saxpy/main.hip`` file in this repository. The HIP code here mostly deals with where data has to be and when, and how devices transform this data. The first HIP calls deal with allocating device-side memory and copying data from host-side memory to device side in a C runtime-like fashion.
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.. code-block:: C++
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// Allocate and copy vectors to device memory.
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float* d_x{};
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float* d_y{};
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HIP_CHECK(hipMalloc(&d_x, size_bytes));
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HIP_CHECK(hipMalloc(&d_y, size_bytes));
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HIP_CHECK(hipMemcpy(d_x, x.data(), size_bytes, hipMemcpyHostToDevice));
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HIP_CHECK(hipMemcpy(d_y, y.data(), size_bytes, hipMemcpyHostToDevice));
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``HIP_CHECK`` is a custom macro borrowed from the examples utilities which checks the error code returned by API functions for errors and reports them to the console. It is not essential to the API, but it is a good practice to check the error codes of the HIP APIs in case you pass on incorrect values to the API, or the API might be out of resources.
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The code selects the device to allocate to and to copy to. Commands are issued to the HIP runtime per thread, and every thread has a device set as the target of commands. The default device is ``0``, which is equivalent to calling ``hipSetDevice(0)``.
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Launch the calculation on the device after the input data has been prepared.
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.. code-block:: C++
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__global__ void saxpy_kernel(const float a, const float* d_x, float* d_y, const unsigned int size)
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{
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// ...
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}
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int main()
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{
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// ...
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// Launch the kernel on the default stream.
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saxpy_kernel<<<dim3(grid_size), dim3(block_size), 0, hipStreamDefault>>>(a, d_x, d_y, size);
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}
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Analyze at the signature of the offloaded function:
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- ``__global__`` instructs the compiler to generate code for this function as an
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entrypoint to a device program, such that it can be launched from the host.
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- The function does not return anything, because there is no trivial way to
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construct a return channel of a parallel invocation. Device-side entrypoints
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may not return a value, their results should be communicated using output
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parameters.
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- Device-side functions are typically called compute kernels, or just kernels
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for short. This is to distinguish them from non-graphics-related graphics
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shaders, or just shaders for short.
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- Arguments are taken by value and all arguments shall be
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`TriviallyCopyable <https://en.cppreference.com/w/cpp/named_req/TriviallyCopyable>`_,
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meaning they should be `memcpy`-friendly. (Imagine if they had custom copy
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constructors. Where would that logic execute? On the host? On the device?)
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Pointer arguments are pointers to device memory, one typically backed by
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VRAM.
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- We said that we'll be computing :math:`a\cdot x+y=z`, however we only pass
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two pointers to the function. We'll be canonically reusing one of the inputs
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as outputs.
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This function is launched from the host using a language extension often called
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the triple chevron syntax. Inside the angle brackets, provide the following.
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- The number of :ref:`blocks <inherent_thread_hierarchy_block>` to launch (our :ref:`grid <inherent_thread_hierarchy_grid>` size)
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- The number of threads in a :ref:`block <inherent_thread_hierarchy_block>` (our :ref:`block <inherent_thread_hierarchy_block>` size)
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- The amount of shared memory to allocate by the host
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- The device stream to enqueue the operation on
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The :ref:`block <inherent_thread_hierarchy_block>` size and shared memory become important later in :doc:`reduction`. For
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now, a hardcoded ``256`` is a safe default for simple kernels such as this.
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Following the triple chevron is ordinary function argument passing.
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Look at how the kernel is implemented.
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.. code-block:: C++
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__global__ void saxpy_kernel(const float a, const float* d_x, float* d_y, const unsigned int size)
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{
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// Compute the current thread's index in the grid.
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const unsigned int global_idx = blockIdx.x * blockDim.x + threadIdx.x;
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// The grid can be larger than the number of items in the vectors. Avoid out-of-bounds addressing.
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if(global_idx < size)
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{
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d_y[global_idx] = a * d_x[global_idx] + d_y[global_idx];
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}
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}
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- The unique linear index identifying the thread is computed from the :ref:`block <inherent_thread_hierarchy_block>` ID
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the thread is a member of, the :ref:`block <inherent_thread_hierarchy_block>`'s size and the ID of the thread within
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the :ref:`block <inherent_thread_hierarchy_block>`.
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- A check is made to avoid overindexing the input.
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- The useful part of the computation is carried out.
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Retrieval of the result from the device is done much like input data copy. In this current step the results copied from device to host. The opposite direction of the input data copy:
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.. code-block:: C++
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HIP_CHECK(hipMemcpy(y.data(), d_y, size_bytes, hipMemcpyDeviceToHost));
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.. _compiling_on_the_command_line:
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Compiling on the command line
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=============================
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.. _setting_up_the_command_line:
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Setting up the command line
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---------------------------
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Strictly speaking there's no such thing as "setting up the command-line
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for compilation" on Linux. To make invocations more terse, Linux and Windows
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example follow.
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.. tab-set::
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.. tab-item:: Linux
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:sync: linux
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While distro maintainers might package ROCm so that it installs to
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system-default locations, AMD's packages aren't installed that way. They need
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to be added to the PATH by the user.
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.. code-block:: bash
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export PATH=/opt/rocm/bin:${PATH}
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You should be able to call the compiler on the command line now:
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.. code-block:: bash
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amdclang++ --version
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.. note::
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Docker images distributed by AMD, such as
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`rocm-terminal <https://hub.docker.com/r/rocm/rocm-terminal/>`_ already
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have `/opt/rocm/bin` on the Path for convenience. This subtly affects
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CMake package detection logic of ROCm libraries.
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.. tab-item:: Windows
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:sync: windows
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Windows compilers and command line tooling have traditionally relied on
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extra environmental variables and PATH entries to function correctly.
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Visual Studio refers to command lines with this setup as "Developer
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Command Prompt" or "Developer PowerShell" for ``cmd.exe`` and PowerShell
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respectively.
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The HIP SDK on Windows doesn't include a complete toolchain. You will also
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need:
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- The Microsoft Windows SDK. It provides the import libs to crucial system
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libraries that all executables must link to and some auxiliary compiler
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tooling.
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- A Standard Template Library (STL). Installed as part of the Microsoft
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Visual C++ compiler (MSVC) or with Visual Studio.
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If you don't have a version of Visual Studio 2022 installed, for a
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minimal command line experience, install the
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`Build Tools for Visual Studio 2022 <https://aka.ms/vs/17/release/vs_BuildTools.exe>`_
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with the Desktop Developemnt Workload. Under Individual Components select:
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- A version of the Windows SDK
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- "MSVC v143 - VS 2022 C++ x64/x86 build tools (Latest)"
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- "C++ CMake tools for Windows" (optional)
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.. note::
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The "C++ CMake tools for Windows" individual component is a convenience which
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puts both ``cmake.exe`` and ``ninja.exe`` onto the PATH inside developer
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command prompts. You can install these manually, but then you must manage
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them manually.
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Visual Studio 2017 and later are detectable as COM object instances via WMI.
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To setup a command line from any shell for the latest Visual Studio's
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default Visual C++ toolset issue:
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.. code-block:: powershell
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$InstallationPath = Get-CimInstance MSFT_VSInstance | Sort-Object -Property Version -Descending | Select-Object -First 1 -ExpandProperty InstallLocation
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Import-Module $InstallationPath\Common7\Tools\Microsoft.VisualStudio.DevShell.dll
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Enter-VsDevShell -InstallPath $InstallationPath -SkipAutomaticLocation -Arch amd64 -HostArch amd64 -DevCmdArguments '-no_logo'
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$env:PATH = "${env:HIP_PATH}bin;${env:PATH}"
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You should be able to call the compiler on the command line now:
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.. code-block:: powershell
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clang++ --version
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Invoking the compiler manually
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------------------------------
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To compile and link a single-file application, use the following commands:
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.. tab-set::
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.. tab-item:: Linux
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:sync: linux
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.. code-block:: bash
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amdclang++ ./HIP-Basic/saxpy/main.hip -o saxpy -I ./Common -lamdhip64 -L /opt/rocm/lib -O2
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.. tab-item:: Windows
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:sync: windows
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.. code-block:: powershell
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clang++ .\HIP-Basic\saxpy\main.hip -o saxpy.exe -I .\Common -lamdhip64 -L ${env:HIP_PATH}lib -O2
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Depending on your computer, the resulting binary might or might not run. If not,
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it typically complains about "Invalid device function". That error
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(corresponding to the ``hipErrorInvalidDeviceFunction`` entry of ``hipError_t``)
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means that the runtime could not find a device program binary of the
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appropriate flavor embedded into the executable.
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So far, the discussion has covered how data makes it from the host to the
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device and back. It has also discussed the device code as source, with the HIP
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runtime arguing that the correct binary to dispatch for execution. How can you
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find out what device binary flavors are embedded into the executable?
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.. tab-set::
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.. tab-item:: Linux
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:sync: linux
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The utilities included with ROCm help significantly to inspect binary
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artifacts on disk. Add the ROCmCC installation folder to your PATH if you
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want to use these utilities (the utilities expect them to be on the PATH).
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You can list embedded program binaries using ``llvm-objdump`` with
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``--offloading`` option.
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.. code-block:: bash
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llvm-objdump --offloading ./saxpy
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It should return something like:
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.. code-block:: shell
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./saxpy: file format elf64-x86-64
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Extracting offload bundle: ./saxpy.0.host-x86_64-unknown-linux-gnu-
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Extracting offload bundle: ./saxpy.0.hipv4-amdgcn-amd-amdhsa--gfx942
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The compiler embeds a version 4 code object (more on `code
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object versions <https://www.llvm.org/docs/AMDGPUUsage.html#code-object-metadata>`_)
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and used the LLVM target triple ``amdgcn-amd-amdhsa--gfx942`` (more on `target triples
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<https://www.llvm.org/docs/AMDGPUUsage.html#target-triples>`_). You can
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extract that program object in a disassembled fashion for human consumption
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via ``llvm-objdump``.
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.. code-block:: bash
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llvm-objdump --disassemble saxpy.0.hipv4-amdgcn-amd-amdhsa--gfx942 > saxpy.s
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This creates a file on the disk called ``saxpy.s`` Opening this file or
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dumping it to the console using ``cat`` lets find the disassembled binary of
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the SAXPY compute kernel, something similar to:
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.. code-block::
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saxpy.0.hipv4-amdgcn-amd-amdhsa--gfx942: file format elf64-amdgpu
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Disassembly of section .text:
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0000000000001900 <_Z12saxpy_kernelfPKfPfj>:
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s_load_dword s3, s[0:1], 0x2c // 000000001900: C00200C0 0000002C
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s_load_dword s4, s[0:1], 0x18 // 000000001908: C0020100 00000018
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s_waitcnt lgkmcnt(0) // 000000001910: BF8CC07F
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s_and_b32 s3, s3, 0xffff // 000000001914: 8603FF03 0000FFFF
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s_mul_i32 s2, s2, s3 // 00000000191C: 92020302
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v_add_u32_e32 v0, s2, v0 // 000000001920: 68000002
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v_cmp_gt_u32_e32 vcc, s4, v0 // 000000001924: 7D980004
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s_and_saveexec_b64 s[2:3], vcc // 000000001928: BE82206A
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s_cbranch_execz 20 // 00000000192C: BF880014 <_Z12saxpy_kernelfPKfPfj+0x80>
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s_load_dwordx4 s[4:7], s[0:1], 0x8 // 000000001930: C00A0100 00000008
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v_mov_b32_e32 v1, 0 // 000000001938: 7E020280
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v_lshlrev_b64 v[0:1], 2, v[0:1] // 00000000193C: D28F0000 00020082
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s_load_dword s0, s[0:1], 0x0 // 000000001944: C0020000 00000000
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s_waitcnt lgkmcnt(0) // 00000000194C: BF8CC07F
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v_lshl_add_u64 v[2:3], s[4:5], 0, v[0:1] // 000000001950: D2080002 04010004
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v_lshl_add_u64 v[0:1], s[6:7], 0, v[0:1] // 000000001958: D2080000 04010006
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global_load_dword v4, v[2:3], off // 000000001960: DC508000 047F0002
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global_load_dword v5, v[0:1], off // 000000001968: DC508000 057F0000
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s_waitcnt vmcnt(0) // 000000001970: BF8C0F70
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v_fmac_f32_e32 v5, s0, v4 // 000000001974: 760A0800
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global_store_dword v[0:1], v5, off // 000000001978: DC708000 007F0500
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s_endpgm // 000000001980: BF810000
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s_nop 0 // 000000001984: BF800000
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Alternatively, call the compiler with ``--save-temps`` to dump all device
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binary to disk in separate files.
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.. code-block:: bash
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amdclang++ ./HIP-Basic/saxpy/main.hip -o saxpy -I ./Common -lamdhip64 -L /opt/rocm/lib -O2 --save-temps --offload-arch=gfx942
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List all the temporaries created while compiling ``main.hip`` with:
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.. code-block:: bash
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ls main-hip-amdgcn-amd-amdhsa-*
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main-hip-amdgcn-amd-amdhsa-gfx942.bc
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main-hip-amdgcn-amd-amdhsa-gfx942.o
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main-hip-amdgcn-amd-amdhsa-gfx942.out.resolution.txt
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main-hip-amdgcn-amd-amdhsa-gfx942.hipi
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main-hip-amdgcn-amd-amdhsa-gfx942.out
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main-hip-amdgcn-amd-amdhsa-gfx942.s
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Files with the ``.s`` extension hold the disassembled contents of the binary.
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The filename notes the graphics IPs used by the compiler. The contents of
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this file are similar to the `*.s` file created with ``llvm-objdump`` earlier.
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.. tab-item:: Windows
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:sync: windows
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The HIP SDK for Windows don't yet sport the ``roc-*`` set of utilities to work
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with binary artifacts. To find out what binary formats are embedded into an
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executable, one may use ``dumpbin`` tool from the Windows SDK to obtain the
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raw data of the ``.hip_fat`` section of an executable. (This binary payload is
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what gets parsed by the ``roc-*`` set of utilities on Linux.) Skipping over the
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reported header, the rendered raw data as ASCII has ~3 lines per entries.
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Depending on how many binaries are embedded, you may need to alter the number
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of rendered lines. An invocation such as:
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.. code-block:: powershell
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dumpbin.exe /nologo /section:.hip_fat /rawdata:8 .\saxpy.exe | select -Skip 20 -First 12
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The output may look like:
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.. code-block::
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000000014004C000: 5F474E414C435F5F 5F44414F4C46464F __CLANG_OFFLOAD_
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000000014004C010: 5F5F454C444E5542 0000000000000002 BUNDLE__........
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000000014004C020: 0000000000001000 0000000000000000 ................
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000000014004C030: 0000000000000019 3638782D74736F68 ........host-x86
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000000014004C040: 6E6B6E752D34365F 756E696C2D6E776F _64-unknown-linu
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000000014004C050: 0000000000100078 00000000000D9800 x...............
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000000014004C060: 0000000000001F00 612D347670696800 .........hipv4-a
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000000014004C070: 6D612D6E6367646D 617368646D612D64 mdgcn-amd-amdhsa
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000000014004C080: 3630397866672D2D 0000000000000000 --gfx906........
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000000014004C090: 0000000000000000 0000000000000000 ................
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000000014004C0A0: 0000000000000000 0000000000000000 ................
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000000014004C0B0: 0000000000000000 0000000000000000 ................
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We can see that the compiler embedded a version 4 code object (more on code
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`object versions <https://www.llvm.org/docs/AMDGPUUsage.html#code-object-metadata>`_) and
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used the LLVM target triple ``amdgcn-amd-amdhsa--gfx906`` (more on `target triples
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<https://www.llvm.org/docs/AMDGPUUsage.html#target-triples>`_). Don't be
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alarmed about linux showing up as a binary format, AMDGPU binaries uploaded to
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the GPU for execution are proper linux ELF binaries in their format.
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Alternatively we can call the compiler with ``--save-temps`` to dump all device
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binary to disk in separate files.
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.. code-block:: powershell
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clang++ .\HIP-Basic\saxpy\main.hip -o saxpy.exe -I .\Common -lamdhip64 -L ${env:HIP_PATH}lib -O2 --save-temps
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Now we can list all the temporaries created while compiling ``main.hip`` via
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.. code-block:: powershell
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Get-ChildItem -Filter main-hip-* | select -Property Name
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Name
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----
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main-hip-amdgcn-amd-amdhsa-gfx906.bc
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main-hip-amdgcn-amd-amdhsa-gfx906.hipi
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main-hip-amdgcn-amd-amdhsa-gfx906.o
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main-hip-amdgcn-amd-amdhsa-gfx906.out
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main-hip-amdgcn-amd-amdhsa-gfx906.out.resolution.txt
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main-hip-amdgcn-amd-amdhsa-gfx906.s
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Files with the ``.s`` extension hold the disassembled contents of the binary and
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the filename directly informs us of the graphics IPs used by the compiler.
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.. code-block:: powershell
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Get-ChildItem main-hip-*.s | Get-Content
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.text
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.amdgcn_target "amdgcn-amd-amdhsa--gfx906"
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.protected _Z12saxpy_kernelfPKfPfj ; -- Begin function _Z12saxpy_kernelfPKfPfj
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.globl _Z12saxpy_kernelfPKfPfj
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.p2align 8
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.type _Z12saxpy_kernelfPKfPfj,@function
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_Z12saxpy_kernelfPKfPfj: ; @_Z12saxpy_kernelfPKfPfj
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; %bb.0:
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s_load_dword s0, s[4:5], 0x4
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s_load_dword s1, s[6:7], 0x18
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s_waitcnt lgkmcnt(0)
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s_and_b32 s0, s0, 0xffff
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s_mul_i32 s8, s8, s0
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v_add_u32_e32 v0, s8, v0
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v_cmp_gt_u32_e32 vcc, s1, v0
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s_and_saveexec_b64 s[0:1], vcc
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s_cbranch_execz .LBB0_2
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; %bb.1:
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s_load_dwordx4 s[0:3], s[6:7], 0x8
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v_mov_b32_e32 v1, 0
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v_lshlrev_b64 v[0:1], 2, v[0:1]
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s_waitcnt lgkmcnt(0)
|
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v_mov_b32_e32 v3, s1
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v_add_co_u32_e32 v2, vcc, s0, v0
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v_addc_co_u32_e32 v3, vcc, v3, v1, vcc
|
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global_load_dword v2, v[2:3], off
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v_mov_b32_e32 v3, s3
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v_add_co_u32_e32 v0, vcc, s2, v0
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v_addc_co_u32_e32 v1, vcc, v3, v1, vcc
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global_load_dword v3, v[0:1], off
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s_load_dword s0, s[6:7], 0x0
|
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s_waitcnt vmcnt(0) lgkmcnt(0)
|
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v_fmac_f32_e32 v3, s0, v2
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global_store_dword v[0:1], v3, off
|
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.LBB0_2:
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s_endpgm
|
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...
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|
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Now that you've found what binary got embedded into the executable, find which
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format our available devices use.
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.. tab-set::
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.. tab-item:: Linux
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:sync: linux
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On Linux a utility called ``rocminfo`` helps us list all the properties of the
|
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devices available on the system, including which version of graphics IP
|
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(``gfxXYZ``) they employ. You can filter the output to have only these lines:
|
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|
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.. code-block:: bash
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|
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/opt/rocm/bin/rocminfo | grep gfx
|
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Name: gfx906
|
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Name: amdgcn-amd-amdhsa--gfx906:sramecc+:xnack-
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|
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Now that you know which graphics IPs our devices use, recompile your program with
|
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the appropriate parameters.
|
|
|
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.. code-block:: bash
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|
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amdclang++ ./HIP-Basic/saxpy/main.hip -o saxpy -I ./Common -lamdhip64 -L /opt/rocm/lib -O2 --offload-arch=gfx906:sramecc+:xnack-
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|
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Now the sample will run.
|
|
|
|
.. code-block::
|
|
|
|
./saxpy
|
|
Calculating y[i] = a * x[i] + y[i] over 1000000 elements.
|
|
First 10 elements of the results: [ 3, 5, 7, 9, 11, 13, 15, 17, 19, 21 ]
|
|
|
|
.. tab-item:: Windows
|
|
:sync: windows
|
|
|
|
On Windows, a utility called ``hipInfo.exe`` helps us list all the properties
|
|
of the devices available on the system, including which version of graphics IP
|
|
(``gfxXYZ``) they employ. Filter the output to have only these lines:
|
|
|
|
.. code-block:: powershell
|
|
|
|
& ${env:HIP_PATH}bin\hipInfo.exe | Select-String gfx
|
|
|
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gcnArchName: gfx1032
|
|
gcnArchName: gfx1035
|
|
|
|
Now that you know which graphics IPs our devices use, recompile your program with
|
|
the appropriate parameters.
|
|
|
|
.. code-block:: powershell
|
|
|
|
clang++ .\HIP-Basic\saxpy\main.hip -o saxpy.exe -I .\Common -lamdhip64 -L ${env:HIP_PATH}lib -O2 --offload-arch=gfx1032 --offload-arch=gfx1035
|
|
|
|
Now the sample will run.
|
|
|
|
.. code-block::
|
|
|
|
.\saxpy.exe
|
|
Calculating y[i] = a * x[i] + y[i] over 1000000 elements.
|
|
First 10 elements of the results: [ 3, 5, 7, 9, 11, 13, 15, 17, 19, 21 ]
|