1ce5ee07d2abc979bda68f0f1cb6b5bc06df99c8
Even though the runtime and driver texture object API is one to one, the structs used by these APIs are not. See hipResourceDesc vs HIP_RESOURCE_DESC differences.
These differences are not trivial and most likely won't be able to handled by hipify, so we need new API entry points.
Change-Id: Id4bcb1ad0ae15378dbdb5a2ed07e5ea30f320082
[ROCm/hip commit: aea688b79c]
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