23211f05d6ed6832c7ff1ee0771e3d1005c9e917
Instead of using the sampler field force_degamma to perform sRGB->linear conversion during pixel sampling, we use an appropriate image format instead. The overhead of this is having to create an image view when creating a texture object from an array. Change-Id: I1ca368c312c1fd4b6f784a3a1b35b5eeb28070ff
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