2537a8b1c2cb04563598457054685ec84fb8bf35
For minimal latency we should place command queues and blit code
in the nearest numa node to each GPU. Add an allocator matching
the current runtime default allocator interface to each GpuAgent
that allocates on the closest numa node as represented by kfd
topology. Use this allocator for queue ring buffers and blit
objects.
Change-Id: I181127f9c27bafe68976312963146616e3f58369
[ROCm/ROCR-Runtime commit: 5af558f739]
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