289e4dc1db0967f2938c29d70d822fc9d8822dd4
On gfx9, the maximum number of wavefronts per queue is the minimum of
40 waves per compute units, or 512 waves per shader engine. On gfx10,
there can only be 32 waves per compute units.
Signed-off-by: Laurent Morichetti <laurent.morichetti@amd.com>
Change-Id: I148d1a4fe6c07cdbfaa1f77939eb29311c81c008
[ROCm/ROCR-Runtime commit: 4cf11c3a7e]
Kuvaus
No description provided
Languages
C++
67.5%
C
20.6%
Python
6.6%
CMake
3.4%
Shell
0.6%
Other
1.1%