e05f98967e
Address modes are valid for array rather than linear memory. Comment out codes of address test for linear memory. Add tests of mode combination(address, linear and normorlized coordinates) in 1D, 2D and 3D. Change-Id: I9e7e97d9bf619743c311f68f51d5bf115fdd534d
214 строки
7.5 KiB
C++
214 строки
7.5 KiB
C++
/*
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Copyright (c) 2019 - 2021 Advanced Micro Devices, Inc. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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/* HIT_START
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* BUILD: %t %s ../test_common.cpp
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* // Test hipFilterModePoint
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* TEST: %t --textureFilterMode 0
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* // Test hipFilterModeLinear
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* TEST: %t --textureFilterMode 1
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* HIT_END
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*/
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#include "test_common.h"
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#include <math.h>
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#define SIZE 10
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#include "hipTextureHelper.hpp"
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static float getNormalizedValue(const float value,
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const hipChannelFormatDesc& desc) {
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if ((desc.x == 8) && (desc.f == hipChannelFormatKindSigned))
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return (value / SCHAR_MAX);
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if ((desc.x == 8) && (desc.f == hipChannelFormatKindUnsigned))
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return (value / UCHAR_MAX);
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if ((desc.x == 16) && (desc.f == hipChannelFormatKindSigned))
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return (value / SHRT_MAX);
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if ((desc.x == 16) && (desc.f == hipChannelFormatKindUnsigned))
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return (value / USHRT_MAX);
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return value;
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}
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texture<char, hipTextureType1D, hipReadModeNormalizedFloat> texc;
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texture<unsigned char, hipTextureType1D, hipReadModeNormalizedFloat> texuc;
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texture<short, hipTextureType1D, hipReadModeNormalizedFloat> texs;
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texture<unsigned short, hipTextureType1D, hipReadModeNormalizedFloat> texus;
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template<typename T>
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__global__ void normalizedValTextureTest(unsigned int numElements, float* pDst)
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{
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#if !defined(__HIP_NO_IMAGE_SUPPORT) || !__HIP_NO_IMAGE_SUPPORT
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unsigned int elementID = hipThreadIdx_x;
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if(elementID >= numElements)
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return;
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float coord =(float) elementID/numElements;
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if(std::is_same<T, char>::value)
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pDst[elementID] = tex1D(texc, coord);
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else if(std::is_same<T, unsigned char>::value)
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pDst[elementID] = tex1D(texuc, coord);
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else if(std::is_same<T, short>::value)
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pDst[elementID] = tex1D(texs, coord);
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else if(std::is_same<T, unsigned short>::value)
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pDst[elementID] = tex1D(texus, coord);
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#endif
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}
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bool textureVerifyFilterModePoint(float *hOutputData, float *expected, size_t size) {
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bool testResult = true;
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for (int i = 0; i < size; i++) {
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if ((hOutputData[i] == expected[i])
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|| (i >= 1 && hOutputData[i] == expected[i - 1]) || // round down
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(i < (size - 1) && hOutputData[i] == expected[i + 1])) // round up
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{
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continue;
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}
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printf("mismatch at output[%d]:%f expected[%d]:%f", i, hOutputData[i], i,
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expected[i]);
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if (i >= 1) {
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printf(", expected[%d]:%f", i - 1, expected[i - 1]);
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}
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if (i < (size - 1)) {
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printf(", expected[%d]:%f", i + 1, expected[i + 1]);
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}
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printf("\n");
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testResult = false;
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break;
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}
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return testResult;
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}
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bool textureVerifyFilterModeLinear(float *hOutputData, float *expected, size_t size) {
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bool testResult = true;
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for (int i = 0; i < size; i++) {
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float mean = (fabs(expected[i]) + fabs(hOutputData[i])) / 2;
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float ratio = fabs(expected[i] - hOutputData[i]) / (mean + HIP_SAMPLING_VERIFY_EPSILON);
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if (ratio > HIP_SAMPLING_VERIFY_RELATIVE_THRESHOLD) {
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printf("mismatch at output[%d]:%f expected[%d]:%f, ratio:%f\n", i,
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hOutputData[i], i, expected[i], ratio);
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testResult = false;
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break;
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}
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}
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return testResult;
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}
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template<hipTextureFilterMode fMode = hipFilterModePoint>
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bool textureVerify(float *hOutputData, float *expected, size_t size) {
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bool testResult = true;
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if (fMode == hipFilterModePoint) {
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testResult = textureVerifyFilterModePoint(hOutputData, expected, size);
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} else if (fMode == hipFilterModeLinear) {
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testResult = textureVerifyFilterModeLinear(hOutputData, expected, size);
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}
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return testResult;
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}
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template<typename T, hipTextureFilterMode fMode = hipFilterModePoint>
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bool textureTest(texture<T, hipTextureType1D, hipReadModeNormalizedFloat> *tex)
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{
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hipChannelFormatDesc desc = hipCreateChannelDesc<T>();
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hipArray_t dData;
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HIPCHECK(hipMallocArray(&dData, &desc, SIZE));
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T hData[] = {65, 66, 67, 68, 69, 70, 71, 72, 73, 74};
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HIPCHECK(hipMemcpy2DToArray(dData, 0, 0, hData, sizeof(T)*SIZE, sizeof(T)*SIZE, 1, hipMemcpyHostToDevice));
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tex->normalized = true;
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tex->channelDesc = desc;
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tex->filterMode = fMode;
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HIPCHECK(hipBindTextureToArray(tex, dData, &desc));
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float *dOutputData = NULL;
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HIPCHECK(hipMalloc((void **) &dOutputData, sizeof(float)*SIZE));
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hipLaunchKernelGGL(normalizedValTextureTest<T>, dim3(1,1,1), dim3(SIZE,1,1), 0, 0, SIZE, dOutputData);
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float *hOutputData = new float[SIZE];
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HIPCHECK(hipMemcpy(hOutputData, dOutputData, (sizeof(float)*SIZE), hipMemcpyDeviceToHost));
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float expected[SIZE];
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for(int i = 0; i < SIZE; i++) {
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expected[i] = getNormalizedValue(float(hData[i]), desc);
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}
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bool testResult = textureVerify<fMode>(hOutputData, expected, SIZE);
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HIPCHECK(hipFreeArray(dData));
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HIPCHECK(hipFree(dOutputData));
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delete [] hOutputData;
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return testResult;
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}
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template<hipTextureFilterMode fMode = hipFilterModePoint>
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bool runTest() {
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bool status = true;
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status &= textureTest<char, fMode>(&texc);
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status &= textureTest<unsigned char, fMode>(&texuc);
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status &= textureTest<short, fMode>(&texs);
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status &= textureTest<unsigned short, fMode>(&texus);
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return status;
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}
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int main(int argc, char** argv)
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{
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int imageSupport = 0;
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hipDeviceGetAttribute(&imageSupport, hipDeviceAttributeImageSupport,
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p_gpuDevice);
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if (!imageSupport) {
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printf("Texture is not support on the device\n");
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passed();
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}
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HipTest::parseStandardArguments(argc, argv, true);
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int device = 0;
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bool status = false;
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HIPCHECK(hipSetDevice(device));
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hipDeviceProp_t props;
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HIPCHECK(hipGetDeviceProperties(&props, device));
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std::cout << "Device :: " << props.name << std::endl;
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#ifdef __HIP_PLATFORM_AMD__
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std::cout << "Arch - AMD GPU :: " << props.gcnArch << std::endl;
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#endif
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if(textureFilterMode == 0) {
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printf("Test hipFilterModePoint\n");
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status = runTest<hipFilterModePoint>();
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} else if(textureFilterMode == 1) {
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printf("Test hipFilterModeLinear\n");
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printf("THRESH_HOLD:%f, EPSILON:%f\n", HIP_SAMPLING_VERIFY_RELATIVE_THRESHOLD,
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HIP_SAMPLING_VERIFY_EPSILON);
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status = runTest<hipFilterModeLinear>();
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} else {
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printf("Wrong argument!\n");
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printf("hipNormalizedFloatValueTex --textureFilterMode 0 for hipFilterModePoint\n");
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printf("hipNormalizedFloatValueTex --textureFilterMode 1 for hipFilterModeLinear\n");
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}
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if(status){
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passed();
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}
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else{
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failed("checks failed!");
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}
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}
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