Xiaogang Chen 2fb44725df libhsakmt: Correct reporting of Shader Engines number.
The Shader Engines number should be shadder array_count divided by simd_arrays_per_engine
not array_count.

Signed-off-by: Xiaogang Chen<Xiaogang.Chen@amd.com>
Change-Id: I808d1fedd6b9843500719e902ecf759f5668a7d1


[ROCm/ROCR-Runtime commit: efcc9b275b]
2023-02-09 14:34:17 -05:00
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