이 웹사이트는 JavaScript가 필요합니다.
탐색
도움말
로그인
AI
/
rocm-systems
구독
2
별점
0
포크
0
rocm-systems 이미 포크됨
코드
이슈
풀 리퀘스트
액션
패키지
프로젝트
릴리즈
위키
활동
파일
2ff55124fa64c19e42c1cce3755dd762e787fdd2
rocm-systems
/
include
/
hip
/
hcc_detail
T
히스토리
Maneesh Gupta
814d55f046
Merge pull request
#282
from gargrahul/texture_driver_3d_support
...
Added support for 3D texture driver apis
2017-12-18 15:39:26 +05:30
..
cuda
Move include/* to include/hip/*
2016-10-04 22:17:18 +05:30
channel_descriptor.h
added new api hipHccModuleLaunchKernel
2017-03-31 12:11:34 -05:00
code_object_bundle.hpp
Fix legacy mode detection of the address of an agent allocated variable. In this mode, there exist two executables per each code object, one created by HCC and one created by HIP. Since we dispatch through HCC in legacy mode, we should obtain the address for an agent allocated variable from the latter's executable. Also add two omitted validity checks, whose absence could lead to segfaults when the current process had no .kernel section and / or when an invalid or empty blob was extracted from the latter.
2017-11-30 03:29:04 +00:00
concepts.hpp
Choose whether or not to use functional grid_launch based on the version of HCC used to compile.
2017-11-29 00:17:44 +00:00
device_functions.h
fixed header names
2017-03-31 12:18:55 -05:00
driver_types.h
Added support for
2017-12-05 14:11:13 +05:30
functional_grid_launch.hpp
Choose whether or not to use functional grid_launch based on the version of HCC used to compile.
2017-11-29 00:17:44 +00:00
grid_launch_GGL.hpp
Fix compiler version check.
2017-11-29 03:05:53 +00:00
helpers.hpp
fix GGL helper header file, reorder for C++17
2017-05-22 08:52:43 -05:00
hip_complex.h
add math.h to cover sqrtf function
2017-04-10 08:53:12 -05:00
hip_db.h
Add hipdbPrintMem - wrapper for hcc memory tracker.
2017-07-03 15:05:30 -05:00
hip_fp16.h
Add clang version guard so the hip_fp16.h header won't be picked up by gcc
2017-06-08 19:24:32 -05:00
hip_ldg.h
fixed header names
2017-03-31 12:18:55 -05:00
hip_runtime_api.h
Added support for
2017-12-05 14:11:13 +05:30
hip_runtime.h
Revert "Revert adoption of CUDA indexing in general - this can only work with later versions of the compiler, just like module based dispatch, and thus must be guarded against usage in earlier (e.g. 1.6) versions."
2017-11-29 21:49:10 +00:00
hip_texture_types.h
HIP Texture Support
2017-07-17 15:16:12 -04:00
hip_vector_types.h
removed bad copy constructor
2017-06-16 09:02:26 -05:00
host_defines.h
Add missing space (the final frontier).
2017-11-29 21:50:43 +00:00
macro_based_grid_launch.hpp
Choose whether or not to use functional grid_launch based on the version of HCC used to compile.
2017-11-29 00:17:44 +00:00
math_functions.h
Fix ilogb/ilogbf functions to return int
2017-12-05 23:14:10 +00:00
program_state.hpp
This is primarily intended as an additional cleanup of the module functionality, in the aftermath of adopting module based dispatch. The main effort was associated with refactoring the questionable ihipModuleGetSymbol. It was quaintly written and misleading, in that it had little to do with getting symbols, and was exactly retrieving a kernel object. Error handling is modified so as to reduce branching depth. Functions which serve as interfaces to the HSA RT are moved in a separate helper header. Code object readers are properly deleted. Some leftover dead functionality pertaining to associating namespace scope variables with their allocated memory is removed. Executable loading is changed to use a string which holds the ELF image of the code object being loaded, thus avoiding some corner cases where using a istream would fail.
2017-12-03 23:09:06 +00:00
texture_functions.h
Texture driver APIs support
2017-11-09 22:10:55 +05:30
texture_types.h
Texture driver APIs support
2017-11-09 22:10:55 +05:30