2ffc9ecbb3
Options seem to be gfx1030 and gfx1030. Change-Id: I3e33e3a950d1b950e10163612b892d9c382628fa
182 lines
4.3 KiB
C++
Executable File
182 lines
4.3 KiB
C++
Executable File
// These lines should be changed later after we get formal Copyright.
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//------------------------------------------------------------------------------
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//
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// File: device_info.cpp
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// Project: HSA
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//
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// Description: Implementation file for Api to query HSA System - Number of
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// compute nodes, devices, queue properties, etc.
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//
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// HsaGetQueueProperties()
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// The public Api provided for users to query the properties
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// of a Queue object.
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//
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// Copyright (c) 2013-2013 Advanced Micro Devices, Inc. (unpublished)
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//
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// All rights reserved. This notice is intended as a precaution against
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// inadvertent publication and does not imply publication or any waiver
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// of confidentiality. The year included in the foregoing notice is the
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// year of creation of the work.
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#include <assert.h>
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#include <string>
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#include "inc/hsa.h"
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#include "device_info.h"
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#include "addrlib/src/amdgpu_asic_addr.h"
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uint32_t MajorVerFromDevID(uint32_t dev_id) {
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return dev_id/100;
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}
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uint32_t MinorVerFromDevID(uint32_t dev_id) {
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return (dev_id % 100)/10;
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}
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uint32_t StepFromDevID(uint32_t dev_id) {
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return (dev_id%100)%10;
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}
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hsa_status_t GetGPUAsicID(hsa_agent_t agent, uint32_t *chip_id) {
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char asic_name[64];
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assert(chip_id != nullptr);
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hsa_status_t status = hsa_agent_get_info(
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agent, static_cast<hsa_agent_info_t>(HSA_AGENT_INFO_NAME),
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&asic_name);
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assert(status == HSA_STATUS_SUCCESS);
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if (status != HSA_STATUS_SUCCESS) {
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return status;
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}
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std::string a_str(asic_name);
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assert(a_str.compare(0, 3, "gfx", 3) == 0);
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a_str.erase(0,3);
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*chip_id = std::stoi(a_str);
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return HSA_STATUS_SUCCESS;
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}
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uint32_t DevIDToAddrLibFamily(uint32_t dev_id) {
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uint32_t major_ver = MajorVerFromDevID(dev_id);
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uint32_t minor_ver = MinorVerFromDevID(dev_id);
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uint32_t step = StepFromDevID(dev_id);
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// FAMILY_UNKNOWN 0xFF
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// FAMILY_SI - Southern Islands: Tahiti (P), Pitcairn (PM), Cape Verde (M), Bali (V)
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// FAMILY_TN - Fusion Trinity: Devastator - DVST (M), Scrapper (V)
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// FAMILY_CI - Sea Islands: Hawaii (P), Maui (P), Bonaire (M)
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// FAMILY_KV - Fusion Kaveri: Spectre, Spooky; Fusion Kabini: Kalindi
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// FAMILY_VI - Volcanic Islands: Iceland (V), Tonga (M)
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// FAMILY_CZ - Carrizo, Nolan, Amur
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// FAMILY_PI - Pirate Islands
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// FAMILY_AI - Arctic Islands
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// FAMILY_RV - Raven
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// FAMILY_NV - Navi
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switch (major_ver) {
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case 6:
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switch (minor_ver) {
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case 0:
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switch (step) {
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case 0:
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case 1:
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return FAMILY_SI;
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default:
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return FAMILY_UNKNOWN;
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}
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default:
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return FAMILY_UNKNOWN;
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}
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case 7:
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switch (minor_ver) {
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case 0:
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switch (step) {
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case 0:
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case 1:
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case 2:
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return FAMILY_CI;
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case 3:
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return FAMILY_KV;
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default:
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return FAMILY_UNKNOWN;
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}
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default:
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return FAMILY_UNKNOWN;
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}
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case 8:
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switch (minor_ver) {
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case 0:
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switch (step) {
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case 0:
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case 2:
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case 3:
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case 4:
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return FAMILY_VI;
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case 1:
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return FAMILY_CZ;
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default:
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return FAMILY_UNKNOWN;
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}
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default:
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return FAMILY_UNKNOWN;
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}
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case 9:
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switch (minor_ver) {
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case 0:
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switch (step) {
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case 0:
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case 1:
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case 4: // Vega12
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case 6: // Vega20
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case 8: // Arcturus
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return FAMILY_AI;
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case 2:
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case 3:
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return FAMILY_RV;
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default:
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return FAMILY_UNKNOWN;
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}
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default:
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return FAMILY_UNKNOWN;
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}
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case 10:
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switch (minor_ver) {
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case 0:
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case 1: // Navi
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switch (step) {
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case 0:
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case 1:
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case 2:
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case 3:
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return FAMILY_NV;
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default:
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return FAMILY_UNKNOWN;
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}
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default:
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return FAMILY_UNKNOWN;
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}
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default:
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return FAMILY_UNKNOWN;
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}
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assert(0); // We should have already returned
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}
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