Remove gfx1030 references.

Options seem to be gfx1030 and gfx1030.

Change-Id: I3e33e3a950d1b950e10163612b892d9c382628fa
This commit is contained in:
Sean Keely
2020-05-15 16:53:11 -05:00
förälder 012ffed459
incheckning 2ffc9ecbb3
2 ändrade filer med 4 tillägg och 4 borttagningar
+1 -1
Visa fil
@@ -156,7 +156,7 @@ uint32_t DevIDToAddrLibFamily(uint32_t dev_id) {
case 10:
switch (minor_ver) {
case 0: // Ariel
case 0:
case 1: // Navi
switch (step) {
case 0:
+3 -3
Visa fil
@@ -261,7 +261,7 @@ struct sq_img_rsrc_word4_t {
#if defined(LITTLEENDIAN_CPU)
// For arrays this is last slice in view, for 3D this is depth-1, For remaining this is pitch-1
unsigned int DEPTH : SQ_IMG_RSC_WRD4_DEPTH_SZ;
unsigned int : 1; //Pitch[13] in gfx10.3 (NV21)
unsigned int : 1; //Pitch[13] in gfx1030
unsigned int : 2;
unsigned int BASE_ARRAY : SQ_IMG_RSC_WRD4_BASE_ARR_SZ;
unsigned int : 3;
@@ -269,8 +269,8 @@ struct sq_img_rsrc_word4_t {
unsigned int : 3;
unsigned int BASE_ARRAY : SQ_IMG_RSC_WRD4_BASE_ARR_SZ;
unsigned int : 2;
unsigned int : 1; //Pitch[13] in gfx10.3 (NV21)
unsigned int DEPTH : SQ_IMG_RSC_WRD4_DEPTH_SZ; //Pitch[0:12] in gfx10.3 (NV21)
unsigned int : 1; //Pitch[13] in gfx1030
unsigned int DEPTH : SQ_IMG_RSC_WRD4_DEPTH_SZ; //Pitch[0:12] in gfx1030
#endif
};
union SQ_IMG_RSRC_WORD4 {