Logo
Explore Help
Sign In
AI/rocm-systems
2
0
Fork 0
You've already forked rocm-systems
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
34caae3863f629abe1650e8b143b7d54c632bfd3
rocm-systems/tests/src/texture
T
History
Rahul Garg 8c5e5e435b Fix hipMemcpy3D (#1798)
Fixes #1790 and #1791. hipMemcpy3D still requires further refactoring for different input and output combinations.
2020-02-17 19:35:35 +05:30
..
hipBindTex2DPitch.cpp
Add missing __hip_pinned_shadow__ attributes to the texture global vars. (#1866)
2020-02-15 09:52:25 +05:30
hipBindTexRef1DFetch.cpp
Add __hip_pinned_shadow__ for hip-clang and fix texture reference tests (#1200)
2019-07-03 08:51:59 +00:00
hipGetChanDesc.cpp
[hit] Rename RUN -> TEST & RUN_NAMED -> TEST_NAMED
2019-05-09 09:59:18 +05:30
hipNormalizedFloatValueTex.cpp
Add missing __hip_pinned_shadow__ attributes to the texture global vars. (#1866)
2020-02-15 09:52:25 +05:30
hipTexObjPitch.cpp
[dtest] Avoid resViewDesc for non-array resource in texture creation (#1823)
2020-01-30 14:04:41 -08:00
hipTextureObj1DFetch.cpp
[hit] Rename RUN -> TEST & RUN_NAMED -> TEST_NAMED
2019-05-09 09:59:18 +05:30
hipTextureObj2D.cpp
Fix gcc build on NVCC path (#1661)
2019-11-18 12:19:22 +05:30
hipTextureRef2D.cpp
Added unbind texture to samples and tests
2019-10-15 11:34:15 +05:30
simpleTexture2DLayered.cpp
Fix hipMemcpy3D (#1798)
2020-02-17 19:35:35 +05:30
simpleTexture3D.cpp
Fix hipMemcpy3D (#1798)
2020-02-17 19:35:35 +05:30
© 2020 badstorm.xyz - : 1.26.4
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어