Files
rocm-systems/tests/thread-trace/kernel_branch.cpp
T
Rawat, Swati 97b7a6315d update copyright date to 2025 (#102)
* Update LICENSE

* Update conf.py

* Update copyright year

* [fix] Update copyright year

* Update copyright year "ROCm Developer Tools"

* Add license headers to c++ files

* Add license to *.py

* Update licenses in rocdecode sources

---------

Co-authored-by: srawat <120587655+SwRaw@users.noreply.github.com>
Co-authored-by: Mythreya <mythreya.kuricheti@amd.com>
Co-authored-by: Jonathan R. Madsen <jonathanrmadsen@gmail.com>
2025-01-22 19:11:20 -06:00

40 řádky
1.6 KiB
C++

// MIT License
//
// Copyright (c) 2023-2025 Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// undefine NDEBUG so asserts are implemented
#ifdef NDEBUG
# undef NDEBUG
#endif
#include <cstdint>
#include "hip/hip_runtime.h"
__global__ void
branching_kernel(float* __restrict__ a, const float* __restrict__ b, const float* __restrict__ c)
{
size_t index = blockDim.x * blockIdx.x + threadIdx.x;
if(blockIdx.x % 2 == 0)
a[index] = b[index] + c[index];
else
a[index] = b[index] * c[index] - 2.0f;
}