Felix Kuehling 55bd82cd89 Fix node 0 system memory allocation for dGPU
This is a hack to allow the Runtime to allocate system memory with
PreferredNode=0 on a dGPU system. We allocated it from Node 1
instead so that the node 1 GPU can map the memory. A proper fix
will be implemented together with multi-GPU support.

Change-Id: Ieb52599e5275781c04ee34405ea850bf782c523a


[ROCm/ROCR-Runtime commit: 590c8e522c]
2015-10-21 20:00:01 -04:00
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