6da0c82b787de21a05f5fedf2c175d6d4fb1df10
* Add missing texturePitchAlignment member to the hipDeviceProp_t struct. * Add missing hipDeviceAttributeTexturePitchAlignment enumerator to the hipDeviceAttribute_t enum. * Initialize texturePitchAlignment to 256. This works for gfx9+, but is technically overaligned in most cases for pre-gfx9. * Add the texturePitchAlignment property to the NVCC path.
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