9d92c90b55
1. Negative Test Cases 2. API functionality test using multiple streams. 3. API functionality validation using multiple GPUs. 4. Setting hipTexRefSetFlags() with HIP_TRSF_READ_AS_INTEGER flag instead of 0 as suggested in SWDEV-256096. 5. Enabling test cases 0x03 (short) and 0x04 (char). 6. Implemented external code review comments. SWDEV-238517 for enhancing hip unit tests Change-Id: If42796047ec1cf2e3695dc2b7f40a2d9dd50f5bd
66 satır
2.7 KiB
C++
Çalıştırılabilir Dosya
66 satır
2.7 KiB
C++
Çalıştırılabilir Dosya
/*
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Copyright (c) 2015-present Advanced Micro Devices, Inc. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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#include "hip/hip_runtime.h"
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texture<float, 2, hipReadModeElementType> ftex;
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texture<int, 2, hipReadModeElementType> itex;
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texture<short, 2, hipReadModeElementType> stex;
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texture<char, 2, hipReadModeElementType> ctex;
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__device__ float deviceGlobalFloat;
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extern "C" __global__ void tex2dKernelFloat(float* outputData,
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int width, int height) {
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int x = hipBlockIdx_x * hipBlockDim_x + hipThreadIdx_x;
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int y = hipBlockIdx_y * hipBlockDim_y + hipThreadIdx_y;
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if ((x < width) && (y < width)) {
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outputData[y * width + x] = tex2D(ftex, x, y);
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}
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}
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extern "C" __global__ void tex2dKernelInt(int* outputData,
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int width, int height) {
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int x = hipBlockIdx_x * hipBlockDim_x + hipThreadIdx_x;
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int y = hipBlockIdx_y * hipBlockDim_y + hipThreadIdx_y;
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if ((x < width) && (y < width)) {
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outputData[y * width + x] = tex2D(itex, x, y);
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}
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}
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extern "C" __global__ void tex2dKernelInt16(short* outputData,
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int width, int height) {
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int x = hipBlockIdx_x * hipBlockDim_x + hipThreadIdx_x;
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int y = hipBlockIdx_y * hipBlockDim_y + hipThreadIdx_y;
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if ((x < width) && (y < width)) {
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outputData[y * width + x] = tex2D(stex, x, y);
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}
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}
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extern "C" __global__ void tex2dKernelInt8(char* outputData,
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int width, int height) {
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int x = hipBlockIdx_x * hipBlockDim_x + hipThreadIdx_x;
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int y = hipBlockIdx_y * hipBlockDim_y + hipThreadIdx_y;
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if ((x < width) && (y < width)) {
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outputData[y * width + x] = tex2D(ctex, x, y);
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}
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}
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