80bd9632add5680354497fcf58b1110bf2b9131d
When the original size is devided accross all GPUs rounding can
occur, causing incorrect validation. Readjust the final value
for comparison to the new size accordingly.
Change-Id: I9b42149e33dfcb328de7419e546a0202a69a8610
[ROCm/hip commit: 20f0e36041]
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