865a8d4d59
This reverts commit 321e497048.
251 líneas
8.4 KiB
C++
251 líneas
8.4 KiB
C++
/*
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***********************************************************************************************************************
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*
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* Copyright (c) 2014-2025 Advanced Micro Devices, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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**********************************************************************************************************************/
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/**
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***********************************************************************************************************************
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* @file palHashMapImpl.h
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* @brief PAL utility collection HashMap class implementation.
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***********************************************************************************************************************
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*/
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#pragma once
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#include "palHashBaseImpl.h"
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#include "palHashMap.h"
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namespace Util
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{
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// =====================================================================================================================
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// Gets a pointer to the value that matches the key. If the key is not present, a pointer to empty space for the value
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// is returned.
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template<typename Key,
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typename Value,
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typename Allocator,
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template<typename> class HashFunc,
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template<typename> class EqualFunc,
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typename AllocFunc,
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size_t GroupSize>
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Result HashMap<Key, Value, Allocator, HashFunc, EqualFunc, AllocFunc, GroupSize>::FindAllocate(
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const Key& key, // Key to search for.
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bool* pExisted, // [out] True if a matching key was found.
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Value** ppValue) // [out] Pointer to the value entry of the hash map's entry for the specified key.
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{
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PAL_ASSERT(pExisted != nullptr);
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PAL_ASSERT(ppValue != nullptr);
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Result result = Result::ErrorOutOfMemory;
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// Get the bucket base address....
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Entry* pGroup = this->InitAndFindBucket(key);
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*pExisted = false;
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*ppValue = nullptr;
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Entry* pMatchingEntry = nullptr;
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while (pGroup != nullptr)
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{
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const uint32 numEntries = this->GetGroupFooterNumEntries(pGroup);
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// Search this entry group.
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uint32 i = 0;
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for (; i < numEntries; i++)
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{
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if (this->m_equalFunc(pGroup[i].key, key))
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{
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// We've found the entry.
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pMatchingEntry = &(pGroup[i]);
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*pExisted = true;
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break;
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}
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}
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// We've reached the end of the allocated buckets and the entry was not found.
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// Allocate this entry for the key.
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if ((pMatchingEntry == nullptr) && (i < Base::EntriesInGroup))
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{
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pGroup[i].key = key;
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pMatchingEntry = &(pGroup[i]);
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this->m_numEntries++;
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this->SetGroupFooterNumEntries(pGroup, numEntries + 1);
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}
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if (pMatchingEntry != nullptr)
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{
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*ppValue = &(pMatchingEntry->value);
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result = Result::Success;
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break;
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}
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// Chain to the next entry group.
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pGroup = this->AllocateNextGroup(pGroup);
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}
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PAL_ASSERT(result == Result::Success);
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return result;
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}
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// =====================================================================================================================
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// Gets a pointer to the value that matches the key. Returns null if no entry is present matching the specified key.
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template<typename Key,
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typename Value,
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typename Allocator,
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template<typename> class HashFunc,
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template<typename> class EqualFunc,
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typename AllocFunc,
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size_t GroupSize>
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Value* HashMap<Key, Value, Allocator, HashFunc, EqualFunc, AllocFunc, GroupSize>::FindKey(
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const Key& key
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) const
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{
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// Get the bucket base address.
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Entry* pGroup = this->FindBucket(key);
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Entry* pMatchingEntry = nullptr;
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while (pGroup != nullptr)
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{
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const uint32 numEntries = this->GetGroupFooterNumEntries(pGroup);
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// Search this entry group
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uint32 i = 0;
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for (; i < numEntries; i++)
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{
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if (this->m_equalFunc(pGroup[i].key, key))
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{
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// We've found the entry.
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pMatchingEntry = &(pGroup[i]);
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break;
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}
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}
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if ((pMatchingEntry != nullptr) || (i < Base::EntriesInGroup))
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{
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break;
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}
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// Chain to the next entry group.
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pGroup = this->GetNextGroup(pGroup);
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}
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return (pMatchingEntry != nullptr) ? &(pMatchingEntry->value) : nullptr;
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}
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// =====================================================================================================================
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// Inserts a key/value pair entry if it doesn't already exist.
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template<typename Key,
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typename Value,
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typename Allocator,
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template<typename> class HashFunc,
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template<typename> class EqualFunc,
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typename AllocFunc,
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size_t GroupSize>
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Result HashMap<Key, Value, Allocator, HashFunc, EqualFunc, AllocFunc, GroupSize>::Insert(
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const Key& key,
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const Value& value)
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{
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bool existed = true;
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Value* pValue = nullptr;
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Result result = FindAllocate(key, &existed, &pValue);
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// Add the new value if it did not exist already. If FindAllocate returns Success, pValue != nullptr.
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if ((result == Result::Success) && (existed == false))
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{
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*pValue = value;
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}
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PAL_ASSERT(result == Result::Success);
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return result;
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}
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// =====================================================================================================================
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// Removes an entry with the specified key.
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template<typename Key,
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typename Value,
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typename Allocator,
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template<typename> class HashFunc,
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template<typename> class EqualFunc,
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typename AllocFunc,
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size_t GroupSize>
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bool HashMap<Key, Value, Allocator, HashFunc, EqualFunc, AllocFunc, GroupSize>::Erase(
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const Key& key)
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{
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// Get the bucket base address.
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Entry* pGroup = this->FindBucket(key);
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Entry* pFoundEntry = nullptr;
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Entry* pLastEntry = nullptr;
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Entry* pLastEntryGroup = nullptr;
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// Find the entry to delete
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while (pGroup != nullptr)
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{
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const uint32 numEntries = this->GetGroupFooterNumEntries(pGroup);
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// Search each group
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uint32 i = 0;
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for (; i < numEntries; i++)
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{
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if (this->m_equalFunc(pGroup[i].key, key) == true)
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{
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// We shouldn't find the same key twice.
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PAL_ASSERT(pFoundEntry == nullptr);
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pFoundEntry = &(pGroup[i]);
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}
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// keep track of last entry of all groups in bucket
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pLastEntry = &(pGroup[i]);
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pLastEntryGroup = pGroup;
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}
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// Chain to the next entry group.
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pGroup = this->GetNextGroup(pGroup);
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}
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// Copy the last entry's data into the entry that we are removing and invalidate the last entry as it now appears
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// earlier in the list. This also handles the case where the entry to be removed is the last entry.
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if (pFoundEntry != nullptr)
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{
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PAL_ASSERT(pLastEntry != nullptr);
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pFoundEntry->key = pLastEntry->key;
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pFoundEntry->value = pLastEntry->value;
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memset(pLastEntry, 0, sizeof(Entry));
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PAL_ASSERT(this->m_numEntries > 0);
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this->m_numEntries--;
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const uint32 numEntries = this->GetGroupFooterNumEntries(pLastEntryGroup);
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this->SetGroupFooterNumEntries(pLastEntryGroup, numEntries - 1);
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}
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return (pFoundEntry != nullptr);
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}
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} // Util
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