Files
rocm-systems/runtime/hsa-runtime/image/blit_src/README.md
T
Sean Keely 7e3db20826 Move Images code to hsa-runtime folder
Change-Id: I53c1845d985ac3e9708d952865009c0021f3bb4f
2020-04-30 19:35:57 -05:00

62 строки
2.2 KiB
Markdown

## OVERVIEW
This directory contains the CMakeLists.txt for automatically generating
the ASCII code object file, "opencl_blit_objects.cpp", which contains the
blobs of the code object of the Image BLIT kernels for the devices supported
on ROCm. The blobs are loaded by the image library and required to update
whenever a new device is introduced.
## ADD NEW DEVICE
To add a new supported device, the following steps are required:
1. Declare an extern variable of the device XXX, by adding the line of
"extern uint32_t ocl_blit_object_gfxNNN[];" in "blit_kernel.cpp"
2. Update the BlitKernel::GetPatchedBlitObject() function to support the
device by assigning "blit_code_object" to "ocl_blit_object_gfxNNN[]"
3. Add the gfxNNN to the TARGET_DEVICES list in CMakeLists.txt
4. If the new device requires XNACK, add it to the XNACK_DEVS list in CMakeLists.txt
5. Rebuild the image library
## REQUIREMENT
In order to create the code object file, the bitcodes of the kernels are
generated by the compiler and the following bitcode libraries are required,
opencl.amdgcn.bc
ocml.amdgcn.bc
irif.amdgcn.bc
oclc_correctly_rounded_sqrt_off.amdgcn.bc
oclc_daz_opt_on.amdgcn.bc
oclc_finite_only_off.amdgcn.bc
oclc_isa_version_<GFXIP>.amdgcn.bc
oclc_unsafe_math_off.amdgcn.bc
where <GFXIP> is the gfxip number of the GPU. The directory contains the
bitcode libraries is specified in a CMake varaible.
There are several variables are required for CMake to build the code
object file. All of them have default values, and defined as following:
OPENCL_DIR - the location of installed OpenCL
(Default: /opt/rocm/opencl)
BITCODE_DIR - the directory contains the bitcode library
(Default: ${OPENCL_DIR}/lib/x86_64/bitcode)
LLVM_DIR - the directory contains the clang, llvm-link and llvm-dis
executables
(Default: ${PROJECT_BUILD_DIR}/../lightning/bin)
TARGET_DEVICES - list of gpu types for kernel builds (eg. "gfx900;gfx902")
(Default: "gfx900;gfx902;gfx904")
## STEPS TO BUILD
$ make build
$ cd build
$ cmake -D${OPENCL_DIR} -D${BITCODE_DIR} -D${LLVM_DIR} -D${TARGET_DEVICES} ..
$ make opencl_blit_objects.cpp