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Weixing Zhang a7f95bb8ee [HIP Texture] The GPU virtual address for texture memory needs to be
aligned.

In hcc_am, a bigger buffer will be allocated for alignment purpose
and _unalignedDevicePointer is added in struct AmPointerInfo for
original allocated address.


[ROCm/clr commit: e4de2d1138]
2017-08-08 11:18:00 -04:00
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